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Posted

Thanks for the update. This happening during Labour's Day must have been a real sh*tstorm. I don't care about taking sides, but the game is back online at least and in one peace, so yeah, well done!

Posted
7 hours ago, Kevkof said:

I think I can speak for most of the IT minded people (especially those in networking) when I say that this would be a great post to read

please yes , im curious

Posted

Is anyone else getting packet loss and higher ms on Jericho? My ms has 100ms higher than normal and packet loss is 1 to 2. Confirmed not my internet because ping and speed tests prove to be fine. Was fine before this recent network change/ hardware move or what ever.

Posted
11 hours ago, Kevkof said:

I think I can speak for most of the IT minded people (especially those in networking) when I say that this would be a great post to read

Same, that is interesting

Posted
11 hours ago, Kevkof said:

I think I can speak for most of the IT minded people (especially those in networking) when I say that this would be a great post to read

Very interesting indeed. 

Posted

Thanks for the hard work, Team.

Thanks, Matt.

 

All that happened for me during the outage was I went to bed before 3am.

 

Glad to see Arkup already mentioned the recent Australian lag issue:

 

12 hours ago, arkup said:

--- i now get 480ms to jerico up from around 220ms ---

 

I've been getting it as well.

The increase in latency happened when the Easter Event went live, if that helps.

 

speedtest.net says everything is normal at our end, so thanks for letting us know about the in-game latency test.

 

 

Posted

What to do:

1.DDOS server to make it unplayable

2.Wait for Matt post about compensation for bad server performance

3.Profit???

Posted
20 hours ago, MattScott said:

Hi all,

 

With all the craziness this week and the server outages, the development team hasn't made enough progress on the changes to RIOT for a play test this week.

 

We're going to aim for May 10th instead.

I have updated the original post to reflect the new date:

Thanks,
Matt

Thanks for all updates! Of course, was thinking the same thing honestly, literally impossible to get it ready for the 2nd and 3rd test due to issues happened before.

 

 

Posted

My god, I am totally not used to this kind of accountability with this game. let alone from the CEO them self... no compensation is necessary IMO the communication is enough.

  • Like 1
Posted
On 5/1/2019 at 9:23 PM, CatInTuxedo7 said:

-_-  Do u guys remember? "We will be launching new game mode at the end of march". In April there was nothing. Then somwhere around 20th april finally we got info. that it was postponed. And now stress test is postponed 2 times. Seems like gamersfirst never left...

Various other problems came up that could not be predicted.

Various DDoS attacks computer bugs and any number of other things.

Comparing Little Orbit to gamersfirst when the SPCT team has been testing? seriously? That's kinda messed up to compare them like that when we have known they are giving it their all.

Posted
20 hours ago, MaxJedburgh said:

Thanks for the hard work, Team.

Thanks, Matt.

 

All that happened for me during the outage was I went to bed before 3am.

 

Glad to see Arkup already mentioned the recent Australian lag issue:

 

 

I've been getting it as well.

The increase in latency happened when the Easter Event went live, if that helps.

 

speedtest.net says everything is normal at our end, so thanks for letting us know about the in-game latency test.

 

 

good to know cheers Max

Posted

How about telling us what happend and actually fixing it instead of letting it happen, saying "ohh were so sorry, there is no excuse, i dont want to sugarcoat it" and the story begins again. Doing it better than G1 my patootie lol. At least you could connect to their servers.

 

Riot Update got postponed once again and i assume you aleady gave up on the engine upgrade too?

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