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Found 407 results

  1. Threat is account bound at all times. No matter what district you join. The only way to be T is by creating a whole new acc. As soon as you lose T-threat (if it can be called this way) it's no longer possible to regain it on that account again, the lowest you can be is green.
  2. Account bound means every character you have made or will make will have that item, regardless of server
  3. This wasn't any exploit because system allowed you freely to do it. Also there was nothing about it in TOS unless you creatively bend the rules like in creative accounting. Thing is it wasn't even anything new. JMBs were given away for years and no one ever got banned for it and G1 never issued any warnings. It would be fair to let people know when you changed the rules especially when you decide to not ban those with 15 accounts and ban those with 20. It's simple. If you don't want people to benefit on more than one account then release acc bound codes or at least make a sticky on the forums.
  4. I think I'd just be happy with ARMAS prices that don't feel like they're taking my arms, legs and eyes, while also stabbing me for good measure. When the base price of an account bound weapon is $60. You know there's a problem.
  5. If they were to refund for something bought, I would like to get refunded for the Mikro Kits I bought due to a miscommunication by G1 in the past. They told me that the kttc pack was not account bound, so I bought the kits separately. Then I emailed them again with the same question and they said that it was so now I have purchased them twice.
  6. Not unless KDA is acc bound, meaning your KDA is your account and not char based
  7. Hopefully Legendaries will be account-wide if they're no longer tradeable. I think this is a horrible idea though as the player market is already so tightly bound by high static prices and insane market tax. I love player driven economies, so what they're saying about it all really depresses me. But if I can't mail my Legendaries between my characters, I hope they'll be account-bound then and I hope they'll give notice on what they plan to do here so, if I have to, I can move them where I want them before they're stuck there forever. I miss open markets in games, even if it invites real-money trading from third parties, I think it hurts more to not have the system than to have it.
  8. Well... LO-G1 should REMOVE the CHARACTER BOUND OPTION. Thus making with these options ONLY: - 3 Days - 30 Days - Account Lifetime This should work.
  9. Yes, yes, we've all been there. Accidentally purchased the wrong item because of the countless variants everything has. You might not have done it the first time, or the second time, or even the first 5 times. But if like me, you purchase quite frequently from the Armas store, you're bound to eventually mispurchase something that has almost the exact same name as the item you were intending to purchase. I have never made a mistake throughout the countless purchases i have made on my account, so this is a first. So my question is this; Is it or is it not possible to get a refund on an item that i purchased no less than 5 minutes ago, on accident, on the Armas store? I read somewhere that you get 1 refund opportunity on your account for 1 item purchased within the last 48 hours - but the comment was outdated from 2014 so it may not be LO's policy. This might be the cheapest and most insignificant item worth refunding, of all the items ive ever purchased, but it's probably the most useless one too - and my first ever mistake. Wanna get a response here since if i only really do have 48 hours, i need to fast track this request somehow. Anyone?
  10. As Grizmo stated, it's only available through the High Roller packs. However, you cannot get it account bound, you will have to purchase the pack on each character individually that you want the Shredder DF on. Hopefully, Little Orbit's ARMAS overhaul will include debundling all the bundles.
  11. SBSR (both of them) still is only "Character & Account Bound" Only. No 3 and 30 days. https://www.gamersfirst.com/marketplace/ingame/product_details.php?storetype=g1c&gameID=20&catID=63&subcatID=203&productId=3918
  12. Most packs will come with a "Clothes + Weapon" variant. The issue is that the pricing is all over the place when it comes to clothing packs. Allow me to demonstrate (All prices are with premium discount): These are the impact forearm pads, they cost 49 g1c to purchase. This is the Impact Bonus Pack. It contains 6 pieces of clothing including the aforementioned impact forearm pads. By the above pricing, that clothing by itself should cost 294 g1c. However the pack also comes with a 30 day ATAC "Watchman", which can be bought for 399 g1c. It also includes a unique ATAC skin, which we could generously price as 319 g1c (Same price as a standard character bound weapon skin). In total this pack should technically cost 1,012 g1c. It actually costs 1,679 g1c. If you repeat the same process with this Fashionable Flat Cap: You get a supposed total of 937 g1c (Unfortunately you can't rent a silenced CPMB-45, so I used the 30 day price of the regular CPMB-45 which may I add is more expensive than the silenced PMG on Armas, additionally this pack does not include a weapon skin). The pack actually sells for 2,079 g1c. I think it was long known that G1 was inflating clothing pack prices by inserting 30 day weapons as well as adding in random pieces of clothing (The Punk Pack is a great example of this, everyone was clamouring for backpacks and goggles, and they bumped the price up by including torn t-shirts and jeans). This irregularity can be extended to just the clothing packs in general: Tactical Pack: 11 pieces of clothing for 959 g1c. Punk Pack: 5 pieces of clothing for 2,079 g1c. Heavy Duty Pack: 7 pieces of clothing for 1,679 g1c. I think honestly the clothing pack prices for many of the packs are a bit exorbitant. I would kill to see an account bound upgrade for clothing packs in a similar fashion to how they did it with weapons (Those who paid more for character bound clothing packs get a free upgrade to account bound, although I will admit this might be a step too far for LO to take)
  13. I only bring up ARMAS costs because if you dont think you should have to pay more for a legendary than for an account bound ARMAS gun, then what is the point of having JMB anyways?
  14. Far too high. Im wondering, DO you think acquiring a legendary should ever require spending more than you would for an account bound ARMAS weapon ?
  15. this. so annoying having to buy packs that are character bound for your main character while your other characters get left out because you refuse to pay double and triple the price for the same stuff just to have it on multiple characters... I mean the latest packs were made available account wide by reloaded produtctions, which is nice... but we need this for every existing pack (and item) I have 9 characters and sometimes I'm deleting some to make new. I can't even imagine how much I would need to spend lol.
  16. The iceberg retail box was a pretty neat bit of kit on top of being a good deal. 30 days premium, choice of 4 account bound weapons* (with one being not so great arguably), account bound secondary and car (non-stackable) - I know of multiple people who purchased more than one box just to get all the account bound weapons & a premium top up while they were at it *Weapon list. They are currently available on ARMAS for a much less competitive price. https://db.apbvault.net/items/Weapon_Shotgun_CSG_PR1_RT https://db.apbvault.net/items/Weapon_SniperRifle_HVR243_PR1_RT https://db.apbvault.net/items/Weapon_SMG_OCA-Whisper_PR1_RT https://db.apbvault.net/items/Weapon_AssaultRifle_NTEC-Scope_PR1_RT Why were they taken offline? Could LO reintroduce them? Should they?
  17. Some time ago, I got an offer on Armas for the Scoped Ntec RT1 for only 322 G1C Character Perma, when I bought it that was the first time ever when I spent any money in-game I still have the option to buy Account bound RT1 for 345 G1C My question is, will there be more offers like this one? Or was this a one time thing ?
  18. I heard there was bug or exploit where player 1 has the character bound weapon (not sure if bought or were buying at same time) and they would it gift to their friend as a character bound weapon and it becomes an account bound weapon somehow. I'm not sure how that was exploited.
  19. Because email account passwords can be compromised. Also, emails can be sent to the spam folder, delayed due to greylisting or blocked and never get received. I am glad LO chose time-bound codes.
  20. It'll just lock out way too many players and I think the heyday of subscription based games is over. The only real way to stop the "hackers" from just creating endless accounts apart from the actual effort it takes to make a new email and account would be some sort of DNA test via samples sent directly to LO HQ that way our accounts are bound to our biological identity and can't be spoofed. Also it limits the amount of accounts hackers can make they'll max out at around 6 or 7 billion and we'll feel slightly better knowing that those who somehow want to make it their hobby to create APB accounts just to get them banned have to go through various means of retrieving DNA samples from non-APB players and I'm going to assume that means poop. So let them sift through other people's poop to play APB I'm fine with my single account. But seriously on the topic of subscription I'd prefer to see the Premium move to a Time Played model than a Calendar Month model because I'm a filthy casual.
  21. Personally for me, playing 10/14 days isn't an issue but I can see where really busy people are coming from. Anything that you cannot grind at your own pace is frustrating in games in general. You do make a very strong point about too many things being character bound, not only from armas but also from events. I strongly agree with this, pretty much everything needs to become account wide already, from everything available on armas down to every event reward. There is no doubt about that. No matter how limited it may be by the engine or whatever, it needs to be adapted for that, if not now then at least for when the new engine arrives. I do also support the idea of making all new weapon skins obtainable somehow, not necessarily by giving them for free upon logging in, but by adding an extra rank or why not just make it so you receive ALL of the items in a rank reward package that you currently need to choose from? I don't see the appeal in having to only pick one. That just sounds like someone is being lazy, making it so that players can wait till next year to get a new (old) skin instead of creating new skins/rewards each year. Last, but not least, yes, some of the daily activities are B.S. like the killing players that carry barrels one. It's virtually impossible to pull 3 kills like that if you don't just get a friend to help you. No one ever carries a barrel for longer than half a second up to a second, and even if you do see someone like that (who hasn't yet seen you), as soon as you shoot once, they will instantly drop the barrel and run for cover, which makes it impossible to pull that activity off. I strongly recommend removing it. I also dislike the fact that there is no real appeal in winning the actual epidemic matches, you don't really win anything even half decent from those. It's all about the activities which puts many players (me included) off from actually finishing up any matches or trying to win any matches. You only get some consumables (which, it's about time that we turn them into normal player mods that don't run out, but just have a cooldown instead BTW) and APB$ which is useless for the most part. You go into a district, do your activity (while not giving a darn about the objective or who's winning) and you just leave the district until the next activity comes up.
  22. Yeah, I've been begging for years for APB to have account bound options for everything, even if it costs a ton. . . (Legendaries being the exception, as Onadan said.) Agreed, I liked the event the first day, but I haven't actually played it really since the first day. Instead of playing the event, I've been getting angry at activities that aren't fun and are against the point of the event mission. By the time I finish my activities for the game I'm just pissed at APB and want to stop as soon as possible.
  23. Wasn't it supposed to be account bound?? Cause it's not.
  24. $5 a weapon is reasonable, account bound maybe $10?
  25. First off, yeah, sorry, I was exaggerating. If you just got the gold reward in both FCs that's 800 a week so you'd get 10k in 12.5 weeks or about 3 months. In addition, you can get up to 115 JT a day from mission districts, though obviously nobody does that, but if we're just talking theory here 115 * 7 = 805 so if you were an absolute madman you could get 1,605 JT a week total, which would reduce it to ~6.3 weeks to get 10k, or a little under 1.5 months. With the fact that you can more than make up for slacking a little on FC JT by playing missions, I think it's pretty reasonable to say a decent number of people can get 800JT a week, which translates to 41,600 JT a year, up to a theoretical maximum (that nobody would ever reach) of 83460 JT a year. But let's just step back a second and go to another perspective. If we're going to go with what you were saying and say perma weapons cost 10k JT or higher, is that really. . . useful like Killerskull was implying? The most expensive character bound guns on ARMAS are both of the main VAS C-2s and the Shredder EB at roughly $34.99, which equates to about five hours of work at federal minimum wage, and that's best case scenario, more likely you'd be spending about 15-20k JT, or 4.5-6 months, to get something more like a 3-Slot N-TEC or an N-SSW worth somewhere in the ballpark of $15-26, maybe $30 if you're lucky, equating to about 2-4 hours federal minimum wage. And that's assuming you either get gold in both FCs every week or compensate with dailies, and not even bringing in the fact that all of these calculations aren't even going into how much worse of a deal this is if you're getting the same item with JT on multiple characters with how much better of a deal account bound weapons are on ARMAS on average. Quite honestly, I don't see a way that perma guns on the Joker Store would add much value to JTs. Sure, you might get a little more value out of them if you play FC a ton anyways, but nothing to write home about.
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