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  1. Simply put, I'm positing that legendary weapons become accessible no matter what character on. If you've got it on your r255 enforcer, you can use it on your r9 criminal. Mods may make this difficult, but you can either have it unmodded account wide and each character can mod it. Or the character that first got it can use a "share" button or similar and then whatever form it is in, is then shared across characters. Naturally this can be updated whenever. I haven't fully thought through implications and options, thoughts?
  2. Am i the only one, who think that weapons purchased through the joker store, should be account bound and not character?
  3. Revolted

    Error 30006

    Hello I cannot make any characters in the character creation as it says I have reached the maximum amount of characters. However I have absolutely no characters on my account. I have tried resetting the game and I have also tried repairing the game through the launcher. I do not know what to do but I really need help as I cannot play. I cannot make a new account because I have many armas market items account bound. (This is on citadel by the way.) Before you ask for any character names I do not have any :D
  4. Since I got absolutely destroyed for talking about changes for the game itself I'll just keep it to some Armas stuff I'd like to see this time: -Charge Cisco Audio Kit -Patriot Vegas Audio Kit I absolutely LOVE the Cisco, one of the best looking cars in my opinion. But it really lacks an audio kit. Same for the vegas. These are great cars used by a lot of people, Especially the 4x4 vegas. Would love to have audio kits for them. Nothing else to add here. -Cross Faction Mako/Kissaki Some kits make total sense why they're faction locked. The Jericho's Hot Pursuit for Enfs and Nightrider for Crims for example. Or the different styles between the Enf and Crim Waragi LAV. It fits the style of the faction. But I dont see why the Mako and Kissaki kit are faction locked. Why can't Crims drive a Lamborghini rip-off or why can't Enfs drive a circuit spec car? Same kind of goes for the Mikro Cheetah and Raptor kits. Just add or remove the police light bars respectively and you got great kits that can be used by both factions. I would just REALLY love to have the Kissaki Kit on my Crim. -Gender Change Aww shit here we go again. Listen, I just want to be able to change my characters gender. I'm tired of looking at this dude I'll be honest. Point is, I put a lot of time (and more importantly) money in this character. I'm not just gonna throw that all away just to play with a female character. I have quite some character bound stuff that I'm not gonna let rot for nothing. Last time I suggested this someone mentioned something about back-end not being able to support that due to differences in the model's build or something. Now I'm not a programmer but I don't see why this is not possible. All the clothing you have would become obsolete. You'd have to start over with your wardrobe. That's expected, and perfectly fine by me. That's just the loss you have to be willing to take. As your gender swaps, so does the unlocks from contacts. So you'll lose nothing in that regard. Most Armas clothing I own are for both male and female. And those purchases are logged and toggled as unlocks in the character customizer anyway. Sooo one should just be able to flick some switches and bada-bing-bada-boom enjoy your new character, right? EDIT: Turns out a lot of stuff that I worried about could potentially get lost is either account wide, tradable or not gender locked. Which in turn made me wonder even more why a gender change isn't possible. If all we have to worry about it clothes and titles. Again, clothes are unlocks which are logged and available to you in the customizer. Titles can be swapped for the female equivalent. All that aside, I do want to show some appreciation for the things LO has done so far. Getting rid of the joker boxes was a legendary move (pun intended) I love the new legendary system, since you can just get joker tickets by playing the game (alltough it does take quite some time of course) you can now just get them without spending a single dime ever. Realizing I had enough joker tickets to rent one weapon I decided to try my luck see if I could be blessed with a premanent unlock. Guess who now permanently owns a Volcano. Dont LMAOO at me for wanting a volcano, I loved that weapon, gave mine to a friend so he could try it out and the moron got banned for aimbotting, hacked afterwards and lost it. Haha rockets go boom. I'm also of course still eagerly awaiting the engine update. Yes I see it takes a lot of time. But I'm still hopeful for it. I still have decent hopes for this game to make the long awaited 180 turn and become somewhat popular again. Even though it doesn't have a lot to offer in comparison to other games, I still think it's great fun when you're just messing around with friends. Have a nice day and don't forget to stay hydrated, peace Edit: Y'all got any info on when the next Armas sale could be?
  5. Any chance we see a JT store upgrade where all current weapons will be offered account bound? JT shop price increase is acceptable ofcourse. It's a bit bs in its current state imho. In my case: My main with 5 characters x 6.500 JT = approximately 70 USD Average account bound weapon on Armas: 2000 G1C = approximately 24 USD I think the difference is way to big and offering account bound weapons in the JT store could be a nice solution to this problem. Is this something you can do @MattScott @Sakebee in the near future?
  6. Legendary weapons: These weapons are meant to be tradeable Armas Weapons: These weapons are meant to be permanent JT Weapons: These are meant to be character bound guns you can get without spending real life $ Besides what cowhorseman said, being able to trade JT and Armas weapons would be a bad decision for LO because they wouldn't make money off of armas purchases if the guns are in circulation What about guns like the norseman? I paid a lot of money to get the account bound pack of them making the Odin a rare weapon to have. It would feel like a slap in the face if all of a sudden it was in the market for 1-2million
  7. This was like reading the intro sequence to star wars Yea there are a lot of fundamental issues with everything in this game. The only thing that aged well is the customization, it is still by far the most in-depth and lets me make the characters I WANT to make. Games these days have such terrible face models where no one is allowed to look hot or handsome because it will offend someone im sure. Missions I hard agree on, none of them are fun. They attempted to expand the mission roster but the mission types are all the same and they're all terribly designed. I think a HUGE stepping stone for this game would be to start over from scratch a lot of this game's systems when it comes to combat. I think everyone agrees that VIP is the WORST mission your sorry butt could get stuck doing. If your team is newer and your opposing are veterans you can count on your VIP getting rushed by them in a VEGAS until the game is done with. The runner up for worst mission would have to be the ones where you take the item to your base and defend it. God forbid that it's a heavy objective because it will be taking you 3 years to get it anywhere and once you loose momentum the game is over before that last objective started. There are countless other examples but missions are more or less Go here -> Do task -> Go here -> Do task - Go here -> Do task -> alright now for a 7 minute deathmatch. Can we just skip all that intro garbage and just go to the mission's finale? It just feels like such a waste of time to struggle over breaking into a car for 4 minutes getting absolutely slaughtered to have to deliver the car only to do a similar objective for 6 minutes. Missions should be short and chaotic, Have 1-3 objects per dispatch and have like 5 vs 5 player minimum. This would be FAR more fun than the constant 2v2, 2v3, and 3v3 the matchmaking CONSTANTLY puts you in. I personally hate this game's modification system. There is a clear meta for certain things and a lot of the struggle with balancing this game stems from these mods. Imagine if all the guns in the game had no mod slots. Think about how easy it would be to balance them all. Because right now you more or less have to ruin the base gun because people put HS3 and IR3 on it, or CJ3 and RS3. Then there are character mods and just about everyone runs Clotting agent three or you're just at a disadvantage. I've been running 2 as of late and have been liking it. So my proposed solution would be to remove mod tiers, example: Take CJ1, CJ2, CJ3 and replace them all with just 1 mod: Cooling Jacket This would allow for LO to instead of having to screw with every gun in the game to try and balance it to only have to worry about the handful of mods that someone COULD put on the gun. I just feel like this would be the best compromise of keeping mods in the game while also sliming it down to be more coherent. Then when something like this is done go back and make the base weapons stronger and have these mods be a tool for players to *nudge* a weapon in a direction of their choosing VS making it a MUST to have these mods on the gun. Next progression in the game is also not amazing. I think the idea is there, that you gain trust/respect from contacts by doing missions for them which in turn they give you better gear. But this style of leveling is only suitable for a game that is PVE focused. Which APB has none of ATM outside of ram raiding. I think a compromise here would be to change what contacts give as rewards. The whole idea behind leveling is that when you do hit that max rank your character should look the best they can or at least have the tools to do that. So I would remove any mods, and guns from contacts and instead pump them up more with "gear" like clothing, cars, and character cosmetics like new hairs, makeup tattoos, and beards. Then have combat related stuff be tied to an account bound check list like the one that's already in game (but is currently character bound). Now all of what im thinking of needs to be woven together by a dev team that can weave all these changes together, and I know that some things are more important than others. Content being one of them and stability fixes is the other. But these are the things that I hope to see completely overhauled soon(tm)
  8. legendaries are already account bound using the mail system.
  9. Hope we are still allowed to mail, or they can just make them account bound, would be nice.
  10. I have already posted about this but will post it again I'm sorry but making legendary weapons not tradeable or sellable in marketplace will ruin the apb marketplace. More over in this game there are many spheres that players are using, for example making Symbols, Cars, Themes, Songs and also trade, exchanging of legendaries. Its like removing one of this spheres. Exchanging, Trading legendary weapons in apb reloaded was always one of the most important and interesting part of the game. It will be very sad to most of us seeing it locked away. I'm sure there are more players who will agree with me. I suggest to improve the trading system instead of removing the legendary exchange sphere completely. There are many players who waiting for a better trading system instead of locking legendary weapons to account bound.
  11. if u have a characterbound weapon it should be posible to make it account bound...you will only be paying for the upgrade and not the whole gun...unless that changed?
  12. While I'd normally agree with you, the AMG 5.56 Euryale is a pretty meta gun... It is a loyalty rewards gun that requires 200 USD to be spent in Armas to unlock it account bound. But it's the Medusa minus the mod but instead TWO open mod slots. Allowing things like muzzle break and HS, or tagger which is what I use.
  13. yes, actually. i have had this issue with the retail scout and some armas weapons (i recall the cr5 being one). i made a ticket to g1 about it years ago, they said something like there was something specific to certain items that cause the items to not be recognized as account bound anymore. they essentially readded the item on the account so it trigger again and corrected the item. probably happening to you as well. id report it in the bug section as well.
  14. Tbh....Maybe Eventually I'm gonna spend another $100 one way or the other...I might as well get a another account bound weapon with it. It's better than Gold Mystery Boxes and 15 days Premium codes.
  15. I love how you're presuming that anyone that would want more freedom for ftp players are jobless kids because it's just impossible for anyone who's dropped big money on this game to think that they should have more options. Also since you mentioned WoW you should also realize that outside of that $15 or $13 per month if you buy bulk time that you can then ignore the shop aside from when expansions drop. Only recently has my spending in WoW started getting close to apb despite the fact I've been playing WoW for 6-7 years. The sub and expansion purchases in WoW covers basically all the content no other payments required compared to apb where on top of needing premium to get the most out of the game you then need to purchase stuff from armas if you want to experience all the content available which is especially rough when you have an alt due to the lack of account bound options for clothing. I don't regret any of my purchases in apb but I still think it's stupid how limiting not having premium when also paired up with the fact that you have to buy so many things if you want it all, which I say while having premium myself currently and basically forever.
  16. So very much this. There's people who literally can't spend more on ARMAS simply because they're at the inventory cap and would have to delete existing ARMAS items to make space for new stuff. Obviously, this isn't something they're going to do, as there's no way to get the items they deleted back (even account bound stuff). I'm almost there myself with weapons, and hit that point long ago with vehicles (although vehicles aren't as big a deal because you can always rebuy later... but you'd lose all your customizations which makes it a huge loss regardless).
  17. You buy a bundle that is account bound, but the weapon included is specified as being character bound. Just like everyone else who bought that bundle, you knew what you were buying but tried it on with G1 and they rightly didn't pander to you - and now LO have taken over the game you are trying it on with them. A bit that you DIDN'T highlight (rather conveniently, I suspect in the hope that they might miss it) is that it is neither refundable, TRADEABLE, nor EXCHANGEABLE. You bought what you bought as part of a heavily discounted bundle. You knew what you were buying, and you are trying to take the wee. As you are someone with multiple bans behind you, why am I not surprised? #selfentitled #spoiled #brat. You are like a child who when mum won't buy them an ice-cream they go to dad and ask in the hopes that the answer will be different.
  18. uhm.. around 1000 bucks and up i'd expect account bound stuff which you just get in the mail when you create a new character, i mean if you don't want to be passive until support gets back to you (busy times) and yes as said, definitely support
  19. T_T i did purchase a 4 slot pioneer, 2 account bound guns, took me 5k g1c
  20. I'm still waiting for the CBMP 'Arrow' to be debundled so I can finally get an account bound version of it.
  21. Okay... How about this? You refund me the $85 for the Vahalla's Choosen pack, the $40 for each of the Account Lifetime weapons I have (and am going to buy), then the $30 for the other character bound ones I have, and then we can talk. Just because YOU don't see them, doesn't mean people don't own them. You want to make them available for JT's or Events? Refund my money.
  22. So what are the prices of char and account bound weapons now? Assuming you buy g1c at the new rate. $20 USD each? $10?
  23. that's a real good price for account bound too.. 2,399 G1C / 1919 G1C premium considering the prices of the other pointlessly overpriced account bound secondaries: n-fa 9 'quick draw' - 3499 / 2799 fbw-sd - 3499 / 2799 rsa 'hunter' - 2899 / 2319 act44 pillager - 2799 / 2239
  24. Trying to log into the game to be able to get the valentines skin for my 2nd character but the login servers are down. Please make the skin account bound instead of character bound so that I don't have to deal with this game any longer. Thank you.
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