Lixil Posted June 14, 2019 Posted June 14, 2019 Here is a link to the patch notes on the hotfix.https://www.gamersfirst.com/apb/patch-notes 5 2
Pedroxin Posted June 15, 2019 Posted June 15, 2019 Good job. Weapon drops showed how fragile the game balance is and how slight changes can totally affect it. I hope you learned a lesson from this and the weapon balance changes that you had to rollback. 1
dett2 Posted June 15, 2019 Posted June 15, 2019 (edited) Where is High Heel Ankle Boots?? It's not a High Top Boots!!!!!!!!!!!!!! And Spawns need more tweak. Spawning in gas 500m away from safe zone , noone can survive. Edited June 15, 2019 by dett2
Zolerox Posted June 15, 2019 Posted June 15, 2019 Quote Riot Supplemental Release - June, 14th, 2019 Bug Fixes, Stability and Weapon Drop Rollback - Build number: 1.20.0 (1145) OVERVIEW This update addresses bug fixes and stability issues. It also rolls back the Global Weapon Drops. CHANGES/FIXES Weapons only drop from players hands while playing RIOT Weapons in RIOT respawn more frequently Updated respawning mechanics in RIOT, this will be an ongoing process Updated the icon for the Hightop boots to the correct icon Fixed some RIOT van spawns and vehicle wreaks that were not placed correctly Moved some crates in Riot to keep players from being able to get stuck KNOWN ISSUES Picking up a temporary weapon from a giftbox will cause you to drop your currently equipped weapon on the ground Those are the patch notes for discussion. We could use a crate or "object" for some of the broken spots in riot (due to lack of cars some spots are unreachable and those spots have items spawning on them)
Hausman Posted June 15, 2019 Posted June 15, 2019 good job but tbh i just wait until the fuckin ntec gets a nerf, but this will never happen, ty LO 2
Shiggi Posted June 15, 2019 Posted June 15, 2019 Engine upgrade 2022 ? ... this game is so boring... please add the new car what they talked about so i can drive 12 hr in the day through san paro
Clandestine Posted June 15, 2019 Posted June 15, 2019 ooff no more 'who lives by the sword will die by the sword' I wouldn't mind if you deleted RFP by mistake in this patch. 2
KnifuWaifu Posted June 15, 2019 Posted June 15, 2019 1 hour ago, Clandestine said: I wouldn't mind if you deleted RFP by mistake in this patch. Me neither, just a nice little whoopsy thanks. 3
Clandestine Posted June 15, 2019 Posted June 15, 2019 1 minute ago, KnifuWaifu said: Me neither, just a nice little whoopsy thanks. 'Unfortunately when this RFP bug happened it also deleted all of the files and backups associated with it and everyone who owned it will be issued free Snubnose with NoobTM tagger" 1 1
Noob_Guardian Posted June 15, 2019 Posted June 15, 2019 13 hours ago, Pedroxin said: Good job. Weapon drops showed how fragile the game balance is and how slight changes can totally affect it. I hope you learned a lesson from this and the weapon balance changes that you had to rollback. We had weapon drops before and it was fine. They removed it cause after a team wipe your team could have the same setup as enemies without ever resupping and having to switch. It let people who had no snipers get a sniper with little effort. Imo it's fine to do so, but could be aggravating at times when that sniper runs in with a picked up oca, gets a few kills and tags, then Snipes em from a corner.
Devil17 Posted June 15, 2019 Posted June 15, 2019 Goodbye weapon drop It was fun while it lasted. Same they removed it so soon while they take a week to usually "fix" things.
Uhtdred Posted June 15, 2019 Posted June 15, 2019 when are you going to fix latency? 75ms more than usual, i can't play with 250MS
Yukate Posted June 15, 2019 Posted June 15, 2019 20 minutes ago, Devil17 said: Goodbye weapon drop It was fun while it lasted. Same they removed it so soon while they take a week to usually "fix" things. I'm actually glad they didn't make us wait the whole week to remove that annoying "feauture" that suprisingly was in APB before and was a complete failure, nothing else this time. Big Thanks to LO for quick remove this thing, it's safe to play on Action Districts again ;v 1
Darkzero3802 Posted June 15, 2019 Posted June 15, 2019 You guys didnt reduce the pop required to start riot. thats just guna continue to suppress the mode as will the fact that theres no rewards and ranking up the contact takes forever even with prem time.
lucid Posted June 15, 2019 Posted June 15, 2019 I loved the weapon drop mechanic, especially in fight club, besides make it so that a weapon drops only if the player carrying it dies. so you just cant keep switching weps
Ryanc229 Posted June 16, 2019 Posted June 16, 2019 Instantly quit on my first RIOT mode once I discovered you can't spawn your car/drive at all, and won't even touch it again until it's added.
introlapse Posted June 16, 2019 Posted June 16, 2019 (edited) Enemy nicknames are not visible. Exactly the same problem was observed in previous events (Epidemy, Slay Bells) Bug or feature? @MattScott @Lixil Edited June 16, 2019 by introlapse
Mozie Posted June 16, 2019 Posted June 16, 2019 1 hour ago, Ryanc229 said: Instantly quit on my first RIOT mode once I discovered you can't spawn your car/drive at all, and won't even touch it again until it's added. I can't see a reason to add it when the gamemode works how it does lol.
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