Hexerin Posted September 1, 2018 Posted September 1, 2018 (edited) Or at least let us disable the fucking mails once the cap is reached. The spam is atrocious.Or just convert them into yellow mods, which would be the ideal solution that many have desired for a long time. Edited September 1, 2018 by Hexerin 9
SpeedyCat Posted September 1, 2018 Posted September 1, 2018 Yes, we must find a way to prevent that spam ingame xD I have 5+ Pages full of mods i dont use... :-/
GhosT Posted September 1, 2018 Posted September 1, 2018 Thought this problem was solved since they increased the cap to 500 per mod. Who does even reach that? 4
Kevkof Posted September 1, 2018 Posted September 1, 2018 7 minutes ago, GhosT said: Who does even reach that? People who don't use all the consumables, though they could just remove the stack of 500 they have and start going up to 500 again (and then loop this until we die, or the game does)
Revoluzzer Posted September 1, 2018 Posted September 1, 2018 8 minutes ago, GhosT said: Thought this problem was solved since they increased the cap to 500 per mod. Who does even reach that? Is the problem really solved if there is a limit which can be reached? Turning consumables into normal, yellow mods would get rid of the issue properly. 4
TheHidden-Tember Posted September 1, 2018 Posted September 1, 2018 I wouldn't remove the limit per se but i would enjoy being able to sell the consumables I don't use to buy consumables I can use. 2
TheJellyGoo Posted September 1, 2018 Posted September 1, 2018 53 minutes ago, GhosT said: Thought this problem was solved since they increased the cap to 500 per mod. Who does even reach that? Still one of my Top5 solutions implemented by G1 1
NotZombieBiscuit Posted September 1, 2018 Posted September 1, 2018 (edited) 2 hours ago, GhosT said: Thought this problem was solved since they increased the cap to 500 per mod. Who does even reach that? Yeah I sit at 500 of every consumable except for the one I use. Use until it hits like 100 left and then switch to another. Repeat. Edited September 1, 2018 by NotZombieBiscuit
Kimotsi Posted September 1, 2018 Posted September 1, 2018 I've never reached max cap.But yet again i play fc only these months .
Rolpack Posted September 1, 2018 Posted September 1, 2018 7 hours ago, GhosT said: Thought this problem was solved since they increased the cap to 500 per mod. Who does even reach that? once i cleared out my mailbox full of YOU WON MISSION REWARDS, it took me like what 3 hours? i reached the 500 limit like 4 times on each of the yellow mods rip
Bellenettiel Posted September 1, 2018 Posted September 1, 2018 7 hours ago, Revoluzzer said: Is the problem really solved if there is a limit which can be reached? Turning consumables into normal, yellow mods would get rid of the issue properly. Either that or make them automatically sell after you got the cap. Viable endgame and whatnot.
BlatMan Posted September 1, 2018 Posted September 1, 2018 7 hours ago, Revoluzzer said: Is the problem really solved if there is a limit which can be reached? Turning consumables into normal, yellow mods would get rid of the issue properly. It would also help shorten the gap between ranks. Consumables are unlocked through random rewards, so new players are less likely to get them since they're competing with other random rewards they haven't unlocked yet. 1
Optimus_Crime Posted September 1, 2018 Posted September 1, 2018 8 hours ago, GhosT said: Thought this problem was solved since they increased the cap to 500 per mod. Who does even reach that? Premium.
BlatMan Posted September 1, 2018 Posted September 1, 2018 1 minute ago, K3i said: 8 hours ago, GhosT said: Thought this problem was solved since they increased the cap to 500 per mod. Who does even reach that? Premium. Yup, bonus random rewards + ranking up faster means you unlock consumables more often. I still have roughly 500 emails on one character that I don't feel like going through.
vsb Posted September 1, 2018 Posted September 1, 2018 just make them actual mods already for gods sake 3
magik Posted September 1, 2018 Posted September 1, 2018 If they were mods, we wouldn't have the issue. In addition to the random rewards, make those something else of equal or greater value. (I wouldn't mind being given level one or 2 weapon/character mods, which could then either be sold, or used.) 1
MACKxBOLAN Posted September 1, 2018 Posted September 1, 2018 I agree. something must be done. I just throw em down in the street til im down to 490. pain the patootie if you played the joker. n lost. gotta go back 10 pages for a rifle I already got
vsb Posted September 1, 2018 Posted September 1, 2018 56 minutes ago, Dopefish said: [video] how come this didnt make it into a stream highlight video, the gameplay is riveting best ive ever seen you play :^)
ALisaACECOMBAT7 Posted September 2, 2018 Posted September 2, 2018 you cant once hit max limit consume item you have to burn all of them
IronicTerror Posted September 2, 2018 Posted September 2, 2018 Or, how about, you know, remove consumables from the game entirely. 2
GhosT Posted September 2, 2018 Posted September 2, 2018 1 hour ago, IronicTerror said: Or, how about, you know, remove consumables from the game entirely. I wouldn't even be mad about this, I'm not really a fan of people playing fortnite with deployable shields when they get shot out in the open, or the ammo boxes allowing immense grenade spamming. The others are fine though 1
FluttershyI Posted September 2, 2018 Posted September 2, 2018 Top priority ^^ And a fix for my inbox with 2000 e-mails, I can't find my purchased items due to this
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