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About TheHidden-Tember

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    Legendary knight

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  1. This is an assault rifle though so it's not supposed to level pointman
  2. eh, I like this in mission districts T.T It completely removes the "your gun is P2W" excuse and allows for fun situational loadouts. It's nice to have a vote for Fight club, but could we also have a vote for mission districts @MattScott ?
  3. I actually like it better with this version because it means you can't just equip a dropped sniper rifle and instantly switch to your primary shotgun whenever enemies get close, as was the case before.
  4. I kind of like it. It helped me try out new fun styles. Also with this mechanic people aren't allowed to complain about OP guns anymore since they can just steal yours. Overall, as an extensive user of legendary guns I'm having great fun throwing my shit weapons at the enemy so they can die stupidly with them.
  5. So thanks to the pickup mechanics (plz leave this in , LO I love it) I could pick up this shizz today: From the few tests I've ran, this seems like a slightly less accurate LCR, with also less range than an LCR, but with the ability to spam quicker in hipfire. I got killed soon after trying it up but from what I've tried, playing it like an LCR seems to work fine and trying to use it at hipfire range works just as well as expected which means NOT. Also because I might have a bad habit of going into marksman mode in CQC. Spraying it while crouching seems to help a lot.
  6. Yes. This is part of why I wrote this thread. Give people a legal macro to make them realise that they'll still get their arses handed to them because they got no rythm.
  7. You're the reason why we can't have nice things. Remember the witch hunt I mentioned? (also no, I never got banned for anything)
  8. Add a configuration for a button that fires your gun repeatedly at a certain configurable frequency (or more likely a duration in milliseconds). BAM, the semi-auto unfriendly to noobs problem is fixed and people can no longer complain about macros. (and more specifically it will end the witch hunt because really people using a macro can't be differenciated from people with genuine rythm skills)
  9. Solution: Add an option to shoot every semi auto gun in full auto mode.
  10. TheHidden-Tember


    How about don't nerf things now that everyone has them?
  11. [wip] Credits: GhosT 8747 Jaani Noxlol Ekimi Martinez49 PrincessTwilight Caesruul Hollowchick Kempington QUEEN YSALINE Introduction: So you've been playing this game for a while now, and you have accumulated a few millions of APB$. Or maybe you're feeling lucky, and want to buy a bunch of joker boxes. Or maybe you already have a legendary gun you're dissatisfied with, and wish to trade it for a better one. Well you've reached the right place! As the Legendary Knight, it is my duty to educate you forum plebs in the ethics and customs of my art. Similar to Nox's weapon modification guide, this guide will focus on legendary guns. Which guns to chose, which guns to avoid, how to use the gun you ended up with, and how to modify them. Of course, everything you see on this thread will be the interpretation of one of the contributors or myself. With only one vacant slot available, modifying legendary guns can be a bit tricky which is why the suggestions on this guide are listed in no specific order. If you are an extensive user of legendary guns like me, or wish to share a new/better way of using one of the guns described, feel free to share your input here. The number one rule: Legendary guns are cooler but not better than normal guns. You must accept this fact and move on. Like regular guns, legendaries will have strengths and weaknesses which make them good in some situations and bad in others. But most of them will also have what I like to refer to as legendary magic which are dumb mechanics added in order to remove the feeling that APB is Pay2Win. (it doesn't work, the feeling is still here) Because of this, most legendaries will be downgrades to normal guns. Do not let this discourage you, the legendary player doesn't use them to win missions, he uses them to show off. (Also known as Cherry Tapping) Beating someone by using a legendary will always feel better than beating someone with the boring N-TEC, N-HVR or PMG. With that being said, enjoy the guide! N-HVR 243 'Sitting Duck' Colby M-1922 'Hazardous' OCA Nano N-HVR 243-SD 'Reaper' Firework Launcher NCR-762 'Anubis' Adeen Colby Commander NFAS-12 'true Ogre' FFA 'BullShark' Obeya CAP40 'Sergeant' N-TEC 7 'Ursus OCSP 'Kommandant' AAEPD 'Volcano JC' VBR 'Huntress' DOW 'Thumper' EOL 'Deep impact', 'Hammer' and 'Kickback' Urban Legends 3 'Bloody Mary', 'Jersey Devil' and 'Hitchhiker' Raptor 45 'Condor' N-AMG-556 'Medusa' Mountie SF9 'Yukon'
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