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TheJellyGoo

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About TheJellyGoo

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    Never been banned still beating you

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  1. TheJellyGoo

    Slow down (a bit) the game speed

    But what does that have to do with my remark? I'm talking about (tactical) game-play quality not competitiveness (while arguably there are ways those things may go along sometimes it wasn't my intention)? And I disagree with Captain Teemo... those things that make APB strong can be utilized for tactical gameplay. GTA/Wildlands clunkiness doesn't equal quality tactical gameplay but realism simulation. All I'm asking is a bit longer stage time so you can duke it out without the feeling that the stage just started while it's already over. You can still run through the mission solo without a care but give those who actually wish to play in a team in a teambased pvp game the time to make use of it. Also note: I don't want to slow down the game. I like the the responsive arcadish movement/gunplay!
  2. TheJellyGoo

    Slow down (a bit) the game speed

    Sorry to be the one to break it to you but the trailers were... staged! In fact "trailer" and "staged" are an inseparable duo and I suggest a deeper look into future games before you plan on purchasing them. That aside I always thought some mission stages could use a bit more time... so you don't have 2-3 rushed attempts. Doesn't slow the gameplay itself but leaves room for tactical improvement.
  3. TheJellyGoo

    LtL Feedback

    Once again... ignoring any uncomfortable remarks that disclose the apparent flaws in your posts! Shouldn't be to hard for you to show me otherwise if you're as right as you proclaim, no?
  4. TheJellyGoo

    LtL Feedback

    No, criminals having LTL doesn't change anything on the difficulty of enforcer performing successful arrests. You pull out those claims yet ignore to present how it does actually bring forth an "imbalance" - how could crim LTL make it any harder than lethal gunplay. It's time for you to show those "G1 and community" decisions... you just keep telling your tales with how you remember it. Just because crims could get their hands on LTL through a workaround early beta when guns didn't expire doesn't mean they "had" LTL. With APBs model overhaul and the introduction of leasing and weapon lock the issue solved itself without much problem. And no one cared since crim LTL wasn't any imbalanced abomination that ruined the games economy or player distribution.
  5. TheJellyGoo

    LtL Feedback

    Not sure why you see it as hostility when I depict the apparent flaws in your statement - be it yours or someone else's! Please, be kind enough to disclose what presumptions you are talking about if you think they are not applicable.
  6. TheJellyGoo

    LtL Feedback

    Faulty logic. It's not like criminals could do both at the same time. So how could there be a "significant loss of income" between both having ltl or criminals with the addition of ramraiding which they still have. If there was such an imbalance as suggested by you it would still exist till now which would make the removal of crim ltl redundant. Does the imbalance as claimed by you still exist? I also fail to see all those moneymaking enforcer with their ltl weapons - afterall as you said everyone played criminals just for money making sake when they had ltl. And last - I remember the old times with enforcers paroling just looking for those ramraiders for some quick buck... that's another source of income for enforcers - the fastest in the game!
  7. TheJellyGoo

    LtL Feedback

    "Just don't get close" doesn't work as an argument in a game which involves pushing towards an objective (or player in that regard) most of the time. It's also a secondary - same issue as with Yukon - "just don't get close" doesn't negate the apparent issue! Next argument is just don't get hit or just don't die or what?
  8. TheJellyGoo

    LtL Feedback

    I support the PIG and Grenade nerf. It's really silly and you actually did't even need to be in a firefight to get oneshot by it. Normal dropdown from a 1-story already screws you... I feel like the buff should rather be to 850 for walking speed to not make it 2 shot for the NL9 and 6 shot for the CCG though. It's not supposed to rival the normal guns effectiveness. It's supposed to be a weaker niche.
  9. Yeah, the gun has barely any overdmg and the ttk was one of the highest ones. What made it strong viable was the mobility and ability to get accuracy fast while mantaining perfect ttk. That recovery is just another issue of the same prob that ruined it before.
  10. Before this starts again just read the goddamn statement (+ additional 5 pages) Don't start over again you will find you discussion there...
  11. TheJellyGoo

    :thonk:

    Statistics tell me that, people are slowly but surely starting to leave the game, because #LO is slow at fixing the issues. In it's core all it does is show that numbers decreased from one to another month If you think that that is all you have to think about when trying to interpret those numbers than you have no clue about the flow and depths of them! While necessarily partly not wrong you're also not wholly right - just to be ahead of some recurrent circle discussion
  12. TheJellyGoo

    :thonk:

    fits again so: "Trying to use a statistic as an argumentative base Lacks the capability to properly interpret said statistic´╗┐ :thonk:"
  13. TheJellyGoo

    :thonk:

    So basically your rant is about sth. they actually have done which you would know if you followed the actions of the past weeks semi-active? So the only thing you can bring to the table is a subjective opinion about the FF actions (which Im not a fan of myself but done is done) I expected a little more after your statement of having it seemingly all figured out on how to have had fixed the game in those 2 months!
  14. TheJellyGoo

    :thonk:

    Trying to use a statistic as an argumentative base Lacks the capability to properly interpret said statistic :thonk: Time to share what you mean with "my cancer in this game would be cured". What would you have done in those 2 months so far?
  15. TheJellyGoo

    test weapons

    No I do no, I answered what you asked!
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