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nattsvart_katt

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  1. whatever, I can't do it....we'll do it live!..........WE'LL DO IT LIVE!!!!! (uninstall clean install) voila! effin adv apb launcher working again.
  2. 17:38:10 - Log: Exception handler starts. 17:38:10 - Log: Main thread is suspended. 17:38:10 - Log: UE3 memory allocator is unlocked. 17:38:10 - Log: Memory freed for exception handler. 17:38:10 - Log: ErrorCode : 0x73F92084 17:38:10 - Log: Create minidump. 17:38:10 - Log: Create internal minidump: \APBGame\Logs\2021.01.13-18.35.43-5116.dmp 17:38:10 - Log: Create an empty file for the internal minidump. 17:38:10 - Log: Generate internal minidump with MiniDumpWriteDump. 17:38:10 - Log: MiniDumpWriteDump for internal minidump succeeded! 17:38:10 - Log: Generate external dump file name. 17:38:10 - Log: Create external minidump: D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.13-18.35.43-5116_Catcher.dmp 17:38:10 - Log: Copy the exception info to shared memory 17:38:10 - Log: Wake up APB_Catcher. 17:38:10 - Log: Wait for APB_Catcher to finish. 17:38:10 - Log: APB_Catcher failed! 17:38:10 - Log: Creating external mini-dump failed! 17:38:10 - Log: Process mindump file: \APBGame\Logs\2021.01.13-18.35.43-5116.dmp 17:38:10 - Log: kd.exe -z \APBGame\Logs\2021.01.13-18.35.43-5116.dmp -y "Lib/Release_USER;Symbols/Release_USER" -c ".ecxr;.lines -e;k 50;q" 17:38:10 - Log: Executable not found! 17:38:10 - Log: RunAppProc failed! 17:38:10 - Log: ProcessMiniDump failed! 17:38:10 - Log: Search for callstack text. 17:38:10 - Log: Callstack text not found. 17:38:10 - Log: Get GPF description.
  3. crash to desktop and wants to send crash report
  4. Lately when using Advanced APB Launcher I get this error message when trying to enter a district (game itself loads fine). ErrorCode : 0x72AD2084 Anyone who can help?
  5. That sounds lovely, but the fact of the matter is that you are still in Beta. It's quite frustrating playing your favorite game on this 32-bit version which is 12 years old with random crashes, serious memory issues, even more serious fps issues, NO anti-cheat system what so ever, I play wallhackers and aimbots every single night, and I'm not some newcomer who accuses good players for "hacking" as the kids calls it, ask any OBT Veteran if there are cheaters on your servers, and see what they have to say. Tell me friend, when are you releasing this updated epic 64-bit version that I've been hearing about for years now. Hope I'm not being too harsh, or hurt anyone's feelings.
  6. That's the exact same one I'm using. It would break my heart to do a clean re-install. Sooner or later I think you should implement the features of Advanced APB Launcher into the game itself. Some people don't even know that this launcher exists, like me for example, until about 1 year ago.
  7. Advanced APB Launcher stopped working for me like 4-5 months ago, after a patch if I remember correctly. Had never had any issues with it before whatsoever. Now when I try using it, it loads fine, I can choose character, but upon joining district it crashes. I'll post parts of the crash report because it's over 9000 pages long: updated crash report: 07:44:21 - Mem: Memory Event: Day 0.322465 VB 1616465920 Prev 1613090816 LgDev 1 Thresh 1565098112 Dev 0051367808 LgDelta 0 Lim 0010000000 Delta 0003375104 07:44:21 - Mem: Setting new raised memory threshold of 1615098112 07:44:21 - Warning: GolemMeshBaker::AddMeshFragment, pSrcMesh is NULL, part: AudioDumpValve 07:44:21 - Warning: GolemMeshBaker::AddMeshFragment, pSrcMesh is NULL, part: AudioExhaust 07:44:21 - Warning: GolemMeshBaker::AddMeshFragment, pSrcMesh is NULL, part: AudioAmp 07:44:21 - Warning: GolemMeshBaker::AddMeshFragment, pSrcMesh is NULL, part: TaillightsGlass 07:44:21 - Warning: GolemMeshBaker::AddMeshFragment, pSrcMesh is NULL, part: AudioTurbo 07:44:21 - Warning: GolemMeshBaker::AddMeshFragment, pSrcMesh is NULL, part: AudioSpeaker 07:44:21 - Warning: GolemMeshBaker::AddMeshFragment, pSrcMesh is NULL, part: AudioTransmission 07:44:21 - APB_IGABF: Request cVehicleRequest_0 switched to the texture generation stage. 07:44:21 - APB_StatWatch: Stat FrameTime, trigger 30.720720, base 7.710744, numframes 1, flags 0 07:44:21 - APB_StatWatch: Spike Summary (time): Day 0.322465 ToD 0.944174 Con 000 LCPs 0000 LCVs 0000 OSMs 0000 TCCs 0 : FT 30.720720 FT_PrET 0.712263 _PrWT 0.074921 _Strm 0.004105 _PrTD 0.001368 _PNIx 0.016079 _TD 0.011974 _CToDT 0.000684 _FMT 0.000000 _ALT 0.000000 _ACDT 0.014368 _TOT 0.025658 _TT 0.505974 _AT_other 0.009237 _UCLT 0.043105 _G11 0.018474 _TNS 0.000000 _G08 0.003421 _PWT 8.457187 _PnkB 0.000000 _GBT 0.000000 _GBA 0.000000 _GBW 0.000000 _BES 0.000000 _BER 0.000000 _BET 0.002737 _EACS 0.000000 _EACR 0.000000 _EACT 0.000000 _Vis 0.000000 _PFix 0.000000 _Aud 0.319184 _Hst 0.004789 _APBE 0.447132 _PET 0.001368 _FES 20.354586 _MBk 0.000000 _PostUTT 0.001368 FT_other 0.000342 07:44:21 - APB_StatWatch: Spike Summary (sub-tick): Day 0.322465 TT_PreAWAT 0.130000 _PreAWCT 0.000000 _DuringAWAT 0.118711 _DuringAWCT 0.005474 _WAWT 0.027368 _FetchRes 0.026342 _RBNotifies 0.000342 _PostAWAT 0.015395 _PostAWCT 0.000000 _LET 0.187474 TT_other 0.022237 TNS_STC 0.000000 TNS_STC_CA 0.000000 TNS_STC_PL 0.000000 TNS_STC_Rep 0.000000 TNS_STC_Sat 0.000000 TNS_other 0.000000 Audio_Mgr 0.272316 _Ww 0.004447 _MSM 0.002053 _Pri 0.032842 Audio_other 0.007526 Hst_WS 0.000000 Hst_AW 0.000000 Hst_AW_DL 0.000000 Hst_WS 0.000000 Hst_CD 0.000000 Hst_DS 0.000000 Hst_Mon 0.000000 Hst_Net 0.000000 Hst_Xml 0.000000 Hst_Sd 0.000000 Hst_other 0.004789 _GC 0.003079 07:44:21 - APB_StatWatch: Spike Summary (ren): Day 0.322465 PWT 8.457187 PrWT 0.074921 PWT_PreRV 5.906449 _RV 0.747158 _PostRV 1.795027 PWT_other 0.008553 RV_P 0.000000 _CPUren 0.000000 _UID 0.688316 _GMSB 0.000000 _GMSF 0.000000 RV_other 0.058842 CPUren_IV 0.077658 _D 0.068079 _B 0.489895 _SV 0.000000 _L 0.000000 _T 0.000342 _O 0.022237 _AL 0.000000 CPUren_other 0.170026 07:44:21 - APB_StatWatch: Spike Summary (RPC): Day 0.322465 InBytes 0 InPackets 0 TOTAL 0 07:44:21 - APB_StatWatch: Spike Summary (Ticks): TOTAL 1 cAPBVehicle (1) 0.00 07:44:22 - Log: Exception handler starts. 07:44:22 - Log: Main thread is suspended. 07:44:22 - Log: UE3 memory allocator is unlocked. 07:44:22 - Log: Memory freed for exception handler. 07:44:22 - Log: ErrorCode : 0x67502084 07:44:22 - Log: Create minidump. 07:44:22 - Log: Create internal minidump: D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956.dmp 07:44:22 - Log: Create an empty file for the internal minidump. 07:44:22 - Log: Generate internal minidump with MiniDumpWriteDump. 07:44:22 - Log: MiniDumpWriteDump for internal minidump succeeded! 07:44:22 - Log: Generate external dump file name. 07:44:22 - Log: Create external minidump: D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956_Catcher.dmp 07:44:22 - Log: Copy the exception info to shared memory 07:44:22 - Log: Wake up APB_Catcher. 07:44:22 - Log: Wait for APB_Catcher to finish. 07:44:22 - Log: APB_Catcher failed! 07:44:22 - Log: Creating external mini-dump failed! 07:44:22 - Log: Process mindump file: D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956.dmp 07:44:22 - Log: kd.exe -z D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956.dmp -y "Lib/Release_USER;Symbols/Release_USER" -c ".ecxr;.lines -e;k 50;q" 07:44:22 - Log: Executable not found! 07:44:22 - Log: RunAppProc failed! 07:44:22 - Log: ProcessMiniDump failed! 07:44:22 - Log: Search for callstack text. 07:44:22 - Log: Callstack text not found. 07:44:22 - Log: Get GPF description. 07:44:22 - Log: 07:44:22 - Log: Exception: Sending CrashReport callback event... 07:44:22 - Log: Client crash report 07:44:22 - Log: Map pgcratedistrict_master 07:44:22 - Log: PlayerController location 163158.0 95265.0 45.0 07:44:22 - Log: Exception: Calling HandleError()... 07:44:22 - Log: === Critical error: === Integer division by zero. History: 07:44:22 - Log: Log file closed, 01/01/21 08:44:22 AAAAAAND 07:44:22 - Log: Exception handler starts. 07:44:22 - Log: Main thread is suspended. 07:44:22 - Log: UE3 memory allocator is unlocked. 07:44:22 - Log: Memory freed for exception handler. 07:44:22 - Log: ErrorCode : 0x67502084 07:44:22 - Log: Create minidump. 07:44:22 - Log: Create internal minidump: D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956.dmp 07:44:22 - Log: Create an empty file for the internal minidump. 07:44:22 - Log: Generate internal minidump with MiniDumpWriteDump. 07:44:22 - Log: MiniDumpWriteDump for internal minidump succeeded! 07:44:22 - Log: Generate external dump file name. 07:44:22 - Log: Create external minidump: D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956_Catcher.dmp 07:44:22 - Log: Copy the exception info to shared memory 07:44:22 - Log: Wake up APB_Catcher. 07:44:22 - Log: Wait for APB_Catcher to finish. 07:44:22 - Log: APB_Catcher failed! 07:44:22 - Log: Creating external mini-dump failed! 07:44:22 - Log: Process mindump file: D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956.dmp 07:44:22 - Log: kd.exe -z D:\APB Reloaded 2020\APB Reloaded\Binaries\..\APBGame\Logs\2021.01.01-08.37.29-1956.dmp -y "Lib/Release_USER;Symbols/Release_USER" -c ".ecxr;.lines -e;k 50;q" 07:44:22 - Log: Executable not found! 07:44:22 - Log: RunAppProc failed! 07:44:22 - Log: ProcessMiniDump failed! 07:44:22 - Log: Search for callstack text. 07:44:22 - Log: Callstack text not found. 07:44:22 - Log: Get GPF description. 07:44:22 - Log: 07:44:22 - Log: Exception: Sending CrashReport callback event... 07:44:22 - Log: Client crash report 07:44:22 - Log: Map pgcratedistrict_master 07:44:22 - Log: PlayerController location 163158.0 95265.0 45.0 07:44:22 - Log: Exception: Calling HandleError()... 07:44:22 - Log: === Critical error: === Integer division by zero. History: 07:44:22 - Log: Log file closed, 01/01/21 08:44:22 what a wonderful and fully working video-game.
  8. LO goofball #1 "hey guys if we have to shut down the servers for that long we better choose a time of day when the least players are active on the servers or the community will have us hung" LO goofball #2 "nah whatever I don't care, shut it down during prime time, I gotta get home before Grey's Anatomy finishes"
  9. What a bunch of clowns these guys are. 10 hour "maintenance" during prime time. Are you making new weapon reskins? Clothing perhaps?
  10. What a great time, a 10 hour lunch break during prime time playing hours. You are even more slow-minded than Gamersfirst TEN HOURS?! Are you making Half Life 3? .
  11. I agree, how about you people who think this or that gun is too powerful learn to play instead.
  12. can you stop wasting everybody's time by working on your so called "weapons balance". the weapons were fine 10 years ago, the problem with this game has NEVER EVER been weapons balance. for those of you who complain about this or that weapon being too powerful, do some practice.
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