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Ritual

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  1. Hello, everyone, Just a quick note that a hotfix for build #1359 has been dispatched. We have addressed the issue revolving around ALT + Enter action that caused client to crash while switching between Fullscreen and Windowed mode. Happy to say this should no longer be happening! If you have any further issues of this sort even after this patch, give us a heads up!
  2. Hello, everyone, Our regular APB maintenance for PC and Console will be held tomorrow (3/15). It will start at 9AM UTC and it is expected to take up to 4-6 hours. Here's what to expect with the incoming patch: BUG FIXES: - Implemented a potential FPS speedup with ALT-TAB, - Implemented a potential fix for a hang experienced when re-initializing a GPU device on the spawn screen, - Implemented a potential fix for the client issue resulting in lower performance (if the issue is still present, it can sometimes be fixed by swapping from Windowed/Windowed Fullscreen mode to Fullscreen mode, then swapping back to the desired display), - The Obeya "Heartbreaker" Valentine's Day Weapon is classified as a Marksman Rifle outside of the holiday event, - The "Valentine's" category no longer appears in-game in the deploy menu, - The in-game support URL (F1) points to the proper URL. GENERAL CHANGES: - Rebuilt (and permanently set to nighttime) the Asylum map's lighting. Atmosphere! - Districts with fixed time of day cycles now properly toggle (on or off) time-activated spotlights. - Tweaked the Vegas G20's suspension to be more stiff. KNOWN ISSUES: - Applying settings in-game can also occasionally cause performance issues. These can be fixed by a restart. - Some roles will occasionally show incorrect values (i.e., the "Mugger" role showing a progression of 1000/50). - Explosions will go through some very thin walls (cars potentially can explode even if a rocket is shot at them from behind a wall) - Minor instances of certain non-light source objects casting light in Asylum. Thank you for your patience during the maintenance period. See you in game! P.S: The thread has been cross-posted from Game Updates
  3. Hello, everyone, Our regular APB maintenance for PC and Console will be held tomorrow (3/15). It will start at 9AM UTC and it is expected to take up to 4-6 hours. Here's what to expect with the incoming patch: BUG FIXES: - Implemented a potential FPS speedup with ALT-TAB, - Implemented a potential fix for a hang experienced when re-initializing a GPU device on the spawn screen, - Implemented a potential fix for the client issue resulting in lower performance (if the issue is still present, it can sometimes be fixed by swapping from Windowed/Windowed Fullscreen mode to Fullscreen mode, then swapping back to the desired display), - The Obeya "Heartbreaker" Valentine's Day Weapon is classified as a Marksman Rifle outside of the holiday event, - The "Valentine's" category no longer appears in-game in the deploy menu, - The in-game support URL (F1) points to the proper URL. GENERAL CHANGES: - Rebuilt (and permanently set to nighttime) the Asylum map's lighting. Atmosphere! - Districts with fixed time of day cycles now properly toggle (on or off) time-activated spotlights. - Tweaked the Vegas G20's suspension to be more stiff. KNOWN ISSUES: - Applying settings in-game can also occasionally cause performance issues. These can be fixed by a restart. - Some roles will occasionally show incorrect values (i.e., the "Mugger" role showing a progression of 1000/50). - Explosions will go through some very thin walls (cars potentially can explode even if a rocket is shot at them from behind a wall) - Minor instances of certain non-light source objects casting light in Asylum. Thank you for your patience during the maintenance period. See you in game!
  4. To address the Anti-Cheat questions and discussion here: The APB 1.30 client has already been updated to support the latest EAC and we are already working on upgrading the 64-bit version to support Epic Online Services so we can integrate the anti-cheat. It's one of the top-tier priorities and one of the active point of the 2023 roadmap. Just a quick update on the situation
  5. Hello everyone, After a very productive start of the year for APB, where do we go next? Read everything about the goals for 2023 in the new APB Roadmap article that addresses previous issues, current achievements, and plans arranged by relevance and priority. Article topics: - Addressing the success of the 64-bit upgrade - APB Roadmap 2023 with updated plans ranked from the highest to the lowest priority. Have a comfortable read, and keep giving us your invaluable feedback!
  6. Hello everyone, Time to put a top hat on, bring out your fanciest green suit and join the St. Patrick's festivities in San Paro! We will be holding our regular weekly maintenance this Wednesday (03/08) starting at 9 AM UTC for a prolonged period due to the implementation of the St. Patrick's goods, but we expect to resolve it no later than 6 hours. From the 8th to the 22nd of March, 2023, we will run a login event. Everyone who logs into the game during this period will be rewarded with a St. Patrick's-themed hat of limited availability. As always, thank you for your patience during the maintenance period. See you in the game! P.S: This thread has been cross-posted from Game Updates
  7. Hello everyone, Time to put a top hat on, bring out your fanciest green suit and join the St. Patrick's festivities in San Paro! We will be holding our regular weekly maintenance this Wednesday (03/08) starting at 9 AM UTC for a prolonged period due to the implementation of the St. Patrick's goods, but we expect to resolve it no later than 6 hours. From the 8th to the 22nd of March, 2023, we will run a login event. Everyone who logs into the game during this period will be rewarded with a St. Patrick's-themed hat of limited availability. As always, thank you for your patience during the maintenance period. See you in the game!
  8. Clones, rejoice! The Green Man is back and ready to share the goods with tomorrow's patch. We know better than to trust a leprechaun, but these limited-time goods are too good to pass. What do you say? Are you willing to risk it? From the 8th until the 22nd of March, you will have an opportunity to track down the Merchant Man, the leprechaun's trusty sidekick, and take a look at what he has to offer at the following locations: Embry Crossroads Watchtower New Flagstaff Traders Flat Los Alamos Shackleton Outpost And don't forget to also visit the rest of the Wasteland's festive NPCs along the way, with more event-related content to enjoy: Plateau, Embry Crossroads, Thorton Albert, 4241855,3219535 (player level 1-9) Plateau, Needle Eye, Sadie Farnsworth, 4305303,3741912 (player level 10-15) Northfields, Sunshine Corners, Jebediah Hewett, 4541564,4990304 (player level 16-30) Kaibab Forest, Trader's Flat, Lucius Row, 6545458,5213404 (player level 31-44) Deadfall, Los Alamos, Cindy Boone, 5521083,5106657 (player level 45-55) We thank you for your patience during tomorrow's scheduled update (03/08) and wish you a happy St. Patrick's month! P.S.: Don't forget to share your most awesome in-game moments during this event with the rest of the community. Let's enjoy them together! P.S.S.: This thread has been cross-posted from News & Announcements for convenience!
  9. Clones, rejoice! The Green Man is back and ready to share the goods with tomorrow's patch. We know better than to trust a leprechaun, but these limited-time goods are too good to pass. What do you say? Are you willing to risk it? From the 8th until the 22nd of March, you will have an opportunity to track down the Merchant Man, the leprechaun's trusty sidekick, and take a look at what he has to offer at the following locations: Embry Crossroads Watchtower New Flagstaff Traders Flat Los Alamos Shackleton Outpost And don't forget to also visit the rest of the Wasteland's festive NPCs along the way, with more event-related content to enjoy: Plateau, Embry Crossroads, Thorton Albert, 4241855,3219535 (player level 1-9) Plateau, Needle Eye, Sadie Farnsworth, 4305303,3741912 (player level 10-15) Northfields, Sunshine Corners, Jebediah Hewett, 4541564,4990304 (player level 16-30) Kaibab Forest, Trader's Flat, Lucius Row, 6545458,5213404 (player level 31-44) Deadfall, Los Alamos, Cindy Boone, 5521083,5106657 (player level 45-55) We thank you for your patience during tomorrow's scheduled update (03/08) and wish you a happy St. Patrick's month! P.S.: Don't forget to share your most awesome in-game moments during this event with the rest of the community. Let's enjoy them together!
  10. Hello everyone! Here is a detailed list of Patch Notes that went live today (03/01/2023) for PC: BUG FIXES Fixed an issue with emissive textures (traffic signal lights and others), Fixed cases where effects would sometimes fail to activate for: Lighting an objective on fire, Knocking over a fire hydrant, Fixed an issue where audio identifiers would sometimes not play the right sounds, Cleaned up some code in some pedestrian brain vehicle logic. NEW CONTENT Joker Store changes We have added ALL base character Weapons and Vehicle mods for purchase with a rank requirement of None, Added free trials for all, Added 30 Day purchase options for all. After the last update’s experiment of allowing early progression mods to be leased for Joker Tickets, we have now expanded this to include purchase options for rentals of all Weapon and Vehicle modifications. You will now have the ability to obtain a free 6-hour rental for all of these. Players can also now purchase modification leases for 30 days instead of the previous maximum of 7. Pricing scheme: Tier 1: 6 Hours = free (new), 3 Day = 100 (unchanged), 7 Day = 150 (unchanged), 30 Day = 330 (new) Tier 2: 6 Hours = free (new), 3 Day = 120 (unchanged), 7 Day = 185(unchanged), 30 Day = 395 (new) Tier 3: 6 Hours = free (new), 3 Day = 140 (unchanged), 7 Day = 215 (unchanged), 30 Day = 460 (new) Tier 4: 6 Hours = free (new), 3 Day = 160 (unchanged), 7 Day = 250 (unchanged), 30 Day = 525 (new) OPTIMIZATION CHANGES We have: Optimized NPC pedestrians on a per-frame basis, Disabled some optional post-processing effects that would contribute to frame times but never affect the scene, Optimized Scaleform to skip every three frames, easing CPU load. KNOWN ISSUES While using the Fullscreen option, performance gradually worsens, and an infinite GPU stall causes a rare crash. Neither of these issues affects Windowed Fullscreen, Applying settings in-game can occasionally cause performance issues, but a restart can fix these, Some roles occasionally show incorrect values, i.e., the Mugger role shows a progression of 1000/50, Explosions will go through some very thin walls, meaning cars can potentially explode even if a rocket is shot at them from behind a wall.
  11. Hello everyone, On Wednesday (03/01), we will hold a standard APB maintenance for the PC and console starting at 9 AM UTC. It is expected to last 2 to 4 hours. As always, we thank you for your patience during this period! P.S: The thread has been cross-posted from Game Updates for convenience.
  12. Hello everyone, On Wednesday (03/01), we will hold a standard APB maintenance for the PC and console starting at 9 AM UTC. It is expected to last 2 to 4 hours. As always, we thank you for your patience during this period!
  13. Hello everyone, Our Valentine's Day event is slowly coming to its closure. With that, we will also be removing an LCR rifle "Old Glory". If you were looking into getting it, you still have a few days left to do so. The rifle will be removed from ARMAS on the 1st of March. Thank you all for participating, and we are looking forward to doing this again!
  14. Hello everyone, On Wednesday (02/15), we will hold a standard APB maintenance for the PC and console starting at 9 AM UTC. It is expected to last up to 4 hours, and it will be followed by the game patch 1.30.0.838841, which will squish some pesky bugs: Fixed an issue where trade locks were broken in the previous update. Fixed a problem with a tiny memory leak that would add up over time. Fixed an issue in Character Customization where assets would sometime refuse to load. Other known issues: A known server crash may have been introduced in the previous (1.30) build. We're investigating it. There is a potential resource handle leak we're investigating. Some players have worked around this issue by using "Alt-Enter" to change their resolution to fullscreen and back to fullscreen windowed again. There is an issue where Valentine's Day titles do not appear pink. This will be corrected in next week's update. Some additional material/environment sounds have been identified where they are too loud. In some cases, this is a longstanding issue and will be corrected. As always, we thank you for your patience during this period! P.S: This thread has been cross-posted from Game Updates for convenience.
  15. Hello everyone, On Wednesday (02/15), we will hold a standard APB maintenance for the PC and console starting at 9 AM UTC. It is expected to last up to 4 hours, and it will be followed by the game patch 1.30.0.838841, which will squish some pesky bugs: Fixed an issue where trade locks were broken in the previous update. Fixed a problem with a tiny memory leak that would add up over time. Fixed an issue in Character Customization where assets would sometime refuse to load. Other known issues: A known server crash may have been introduced in the previous (1.30) build. We're investigating it. There is a potential resource handle leak we're investigating. Some players have worked around this issue by using "Alt-Enter" to change their resolution to fullscreen and back to fullscreen windowed again. There is an issue where Valentine's Day titles do not appear pink. This will be corrected in next week's update. Some additional material/environment sounds have been identified where they are too loud. In some cases, this is a longstanding issue and will be corrected. As always, we thank you for your patience during this period!
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