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Flight

Smod
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About Flight

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  1. Well, we can't have everything in life. Resupply Boxes were priced lower than intended
  2. No issue with that - same goes for 'hold to crouch'.
  3. Thanks for the replies everyone! Closing.
  4. In all seriousness.. https://en.wikipedia.org/wiki/Uncanny_valley Super applicable to this. I get goosebumps looking at some of the pictures.
  5. I had a bunch of old friends return to the game after being gone for years. I've been playing missions while catching up with them and sharing old stories. It has been a lot of fun!
  6. You may use the Advanced APB Launcher as long as you acquire it from the official source: https://media.gamersfirst.com/gamersmedia/apb/Advanced_APB_Launcher.zip
  7. Suggesting new articles of clothing is not the purpose of this thread. For now we're interested in what currently in-game clothing items or accessories are particularly loved by our community Devil horns in my case. Definitely devil horns.
  8. You'll want to create a ticket with our support team here: https://support.gamersfirst.com/hc/en-us The most recent support response time is stated here: Sadly we can not be of help to you on the forums. Best of luck!
  9. The beta was up for a few hours on the given day. It was not meant to be a long term test.
  10. Closing this thread as there's no need for further discussion on the matter. Swastikas are indeed banned. So are genitalia and sexual acts. If you see either of these things in-game please contact a Game Master or our support team https://support.gamersfirst.com/hc/en-us The local laws of your country do not override the restrictions put down by Little Orbit. You are expected to follow these rules and guidelines for as long as you play the game. Here's a nice rule of thumb: If you are in doubt about whether a symbol is allowed... it's probably not - in any case be on the safe side.
  11. Thanks for the swift response SunnyMonroe! That should be all!
  12. Referencing the latest "tracking the engine upgrade" post: The point of this thread is to discuss issues brought up by Matt related to the launch of the public 2.1 beta. I will summarize relevant portions of the post, in case you did not read the full thing. Current testers of the new engine beta expressed the following concerns: Input lag from Windowed Fullscreen (Exclusive fullscreen was removed due to lacking DX12 support) Visual and audio bugs Doors getting out of sync with the server and showing open when they are closed or closed when they are open Issues with Field of View and mouse sensitivity in Marksman mode. The more zoom, the more problematic this becomes. Possible bugs in the UI that are slowing down FPS Issue with stutters that was cleared after rebooting Removal of 1024x768 resolution (UI screens show more information, leading to this resolution being removed) Matt further states: "My personal feeling is to launch the Beta as soon as the content migration (porting new content from LIVE to the 2.1 beta) and crashes are fixed. Then iterate on Windowed Fullscreen and other bugs. But I've also been told that the first impression is everything, and to some extent I believe that. But I feel like that would apply more to the APB 2.1 full launch and less to the Beta." Boiled down to something a little simpler: Launch the open beta early with visible issues, or wait longer until those issues have been fixed and then launch the open beta.
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