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Why not re-organize Vehicles Setion into the ARMAS?
Guest posted a topic in GameI think its time to stop. Whats that mess you can find into Vehicles Section on the ARMAS Marketplace? Everytime im going into that specific section i feel lost, really, i can't find thigns too if i am here since the release of it. I still need to go and find it by myself on google and click on the link that will redirect me finally to the right item im searching for. Why don't make something like Weapons Section? Re-organize sub-sections so you can find Much Easier everything you need. This is a little example made by me, let me know what you think in the comments below. Thanks for reading. Alisha
More clothes? owo? or more stuff? (Visualize Only)Clothing : Cat ears? Headphone? Make it both together? Everyone love headphone owo! Some ( included me ) like both of em, and make a CatEars Headphone~ or make baseball hat and headphone can be use together? Sleeveless hoodies? or any other clothes that with sleeve can be sleeveless? Larger size of clothes? so can just cover panties? inside of make them shows in public? Backpack ; Weapon hosting backpack? or more tactical backpack? More color options? or just an option to remove the sleeves or something? increase the layer space on the clothes? also the data space it used for clothes? ( cause i really need those ) Weapon : Make every gun unique? all of the states and way to use it? ( not just copy the other guns states and make it as a new gun? ) Weapon Model n Polygons ; Make it looks realistic as possible? ( i know license of the gun model is expensive... But i'm having bad experience of the gun model we have... like it just not the way they look like... ) Weapon Skin ; probably allow us to make our own weapon skins? just like vehicles is stuff we already have? i just wanna have a unique look on the weapon and make it suit my taste inside of using the default one. ( nothing wrong with the default weapon skin... they look great! i just wanna have a really cool looking and unique gun skin. ) Weapon Visual ; I like all kind of gun in armas! I would buy all of em... but it's kinda pain if the look only apply on other guns.. well of course.. no one will agree with this one.. but i would love the gun with different look of attachment on em... like literally... of course the states on the gun itself wont change at all.. it just the look of the gun changes Animations : Reload Animation ; Fix all the reload animation, either its not in the right spot or the reload animation is all in one on most weapon. ( This is only my weird idea, Maybe having a station to customize your own reload way on the guns you use? Animation is you guys doing the judge of course. Just allow to have different way to reload the magazine on the gun your have in your inventory. Preset animation only. It just my weird idea.. Don't get wrong with it. ) More Emote Animations ; Probably add more Emote animations? like for group animation or others. Vehicle : More type of vehicles? kits? sounds of it? Options of the coloring can be changed on the symbols? like Pearlescent and Metallic paint on symbols? so it wont ruin the design on the based of the car paint? More space of data on the car design ( almost have this problem too... Design is too complex..... out of design space with only 1 100/100 symbol on. ) * Probably will add more later... I can't think of anymore idea currently... my brain stuck.. * x.x
Decal customization broke?
RoseTheGoat posted a topic in PCSummary: Decal customization is suddenly more limited then it used to be Description: Today I have decided to play APB once more, so I decided to make a car themed on one of my favorite games. well after I worked hard on all the decals that I was going to add on the vehicle of my choice, I noticed something off. as I placed the 5th decal, it said that my design was too complex and a couldn't place no more. strange enough, the counter said 6/50 was filled as it should be. is the counter starting to count the amount of shapes used in one decals into the max the car can have? in the past I was able to make much more complex decals than this and have more on my vehicles. P.S. I do have premium on my account still, so that isn't the issue. Steps taken: 1. Making sure game recognizes premium account 2. Restarting game 3. trying different symbols and vehicles to see if the limit is the same (it isn't) Results: The editor likes to say the designs are too complex but is inconsistent with how it judges it (ex. it will allow 5-6 moderately complex on one side of the car like the hood but it doesn't like it if it has decals on multiple sides like the driver and passengers door) Expected Results: It should allow the designs to save, especially on accounts where premium is present and the decal limit should be greatly increased
Tier List - Vehicles
NotZombieBiscuit posted a topic in Social District (General Discussion)Discuss: Top Tier: 4x4 Vegas, Pioneer, Dump Truck (Even after the nerfs) (Cars that everyone should have and are pretty much a standard in every mission.) Good Tier: Bishada, Jericho, Vegas. (Great alternatives that still have their places and no HUGE flaws.) Average Tier: Mikro, Espacio, Cisco, Broadwing, Fresno, CoyWolf, Vaquero, T-25. (Average. Just average. Usually good at one niche and have one feature that stands out with no MAJOR flaws. Or has something that fills the role better.) Bad Tier: Sentinel, Montane, Han Veo, Calabria, Growl, Ceresco. (Usually just all around bad or have numerous flaws. Or has something that fills the role far better.) ShLt Tier: Ravan, Varzuga. Uninstall Tier: Kurai, Moirai. (Huge flaws and just all around bad.) Changes: 1.1 - New Tier added, some moved down to it. T-25 moved based on discussion and notes on vehicles against the same role. (Mainly that a lot of the trucks were grouped in the Bad Tier and the T-25 was the slightly stand out one.) If you take this list as the be all end all, please pour your tears into my cup. No Tier List is ever to the final answer on rankings or be stuck in time for metas change.
[GAME] New Weapon/Mod/Vehicle Ideas: Electric Boogaloo V2For those that don't know about the previous thread or want to check up on what's already made in the weapons thread. For those that don't know about the previous thread or want to check up on what's already made in the vehicles thread. For those that don't know about the previous thread or want to check up on what's already made in the vehicles thread.(Alternate thread) For those that don't know about the previous thread or want to check up on what's already made in the mods thread. (Scavenger) For those that don't know about the previous thread or want to check up on what's already made in the mods thread. (SteamAnimator - Broken Images) Basically, we'll try to suggest/brainstorm new things for future reference/request so the devs can get an idea of what the community wants. For the new stuff that gets added, I'll try to keep the OP regularly updated. Vehicle Suggestions: Cont'd Weapon Suggstions: Cont'd Mod Suggestions: Cont'd
Cross faction vehicles
JAGERWOLFE posted a topic in GamePossibility of doing a cross faction on vehicles specifically set for enforcer or criminals. V20 Nightrider and Waragi LAV criminal to be for enforcer, V20 pursuit and Waragi LAV enforcer for criminal. not enough cross faction cars since bishada kissaki and mikro raptor became vehicles for enforcers
More Vehicle Mods?
Trivirium posted a topic in Social District (General Discussion)So I thought that since mods like steel plating reduce speed, why not have a mod that makes it so that it has a slightly higher top speed and better acceleration but takes more damage from weapons? Something like Weight Reduction 1-3 or the likes. Maybe even high torque mods? Just something so each car is more unique than the kit and colours it bears. Just minor differences, maybe nothing that is meta shaking or anything. Like not overkill on increase in top speed, maybe by 1.2 kms or so. (for reference the cisco has a top speed of 80 or so kmph, and the normal vegas has a top speed of 83 or so.) Just a thought, I'm sure someone has thought and talked about this before but I'm curious on how the community would feel if given the choice. And if you do think they could add something of the likes, what would you like to see as a vehicle mod?
FluidifyLDnB posted a topic in GameAs the title suggests this thread will contain all Vehicle related suggestions so keep the ideas flowing in. I will start off that since LO's CEO mattscott has decided to add new content into the game, with one of them being a new release of a vehicle, I would suggest a slight modification to that new car if possible. SCISSOR DOORS. It's about damn time we got a vehicle that opens up with a scissor door (meaning upwards like a Lamborghini). Anyhow, that was just a suggestion to get this going, but feel free to mention more suggestions related to vehicle please post them in here, have fun and thanks! :D - Kush Patel 7/24/18 (Fluidify/LDnB) Twitch.tv/FluidifyAPB
**NEEDED UPDATE** Enforcers Cars & Features
PresidentNixon posted a topic in GameHello, my in-game username is NixonDT, and i've seen that over the past years of playing APB; no new noticeable police features has been added. I feel like it would be better if they include some real police cars and features used in real life. So if APB could insert some popular police cars with a little tweak to it; that'll be amazing. After all, this is a Police vs Criminals type of game. Here's a few short-term and long-term goals that I suggest you guys should add: Short-Term Police Vehicle Goals 2017 Dodge Charger: Ford Interceptor SUV: Chevrolet Tahoe: Long-Term Police Vehicle Goals Ford Taurus SHO: BearCat (Different from the Pioneer): Ford "Bomb Squad" Truck: Short-term Enforcer Car Feature Goals: More police lights on vehicle body New spotlight that actually work New siren sounds Detailed interior design Actual police horn sound Long-term Enforcer Car Feature Goals: Ability to deploy spike strips Speed radar in police vehicle In mission districts, AI vehicles move out the way when siren noise get near Option to switch between emergency lights with no sound and emergency light with sounds (maybe by adding a hotkey 1-5 when in vehicle) Headlights that can be activated/deactivated and have a noticeable reflection on the ground at night (For all vehicles)
Licence plates for vehicles
Vít Eliášek posted a topic in Feedback and SuggestionsA cosmetic item that could be equiped on vehicles, dyeable (trim color, backround color, letter color). Text on the plates would be selected from drop-down menu (as to prevent too offensive texts and make it easy to moderate), text itself would be famous licence plates from post-apo games and movies ( MFP from mad max and so on) as well as general pop-culture references. There could also be options for faction names on licence plates (V1STA, T3CH, CH0T4 etc.) Examples:
Car comparison videos + spreadsheet
Goldexen posted a topic in Fan Sites & Communities & PromotionsHello I've started series of cars comparisons in 2018 when i bought Han Coywolf and wanted to compare it with the then meta car in face of Vegas 4x4, that's simple tests that somehow can be met by players and now it became more and more complex, even if for now only have 7 cars, so it can be very usefull/intersting for both newbies and veterans of the game P.s. i sometimes make an recounting, once i have better database i'll record the video with all changes P.p.s. inb4: there're no any bencmarks ingame or empty from NPCs districts so only one way to test is to apply timer in video montage program(tbh i didn't receive any complications about this, more ofthen about chronometrage anyway i searching for ways to cut time without harming the actual useful information) P.p.p.s. i very recommend you to watch video with Kurai and Moirai because it discoveres car, that nobody noticed how powerful it is So, enjoy! Spreadsheet(google) And videos: