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Found 8 results

  1. Hello Gamerfirst or Little Orbit. I'm here for some propositions for APB. 1- The simplest proposition is for the height for the characters creation. I would like to see the real height of the characters in imperial and metric measures for have more realism when we create our characters. 2- The second proposition are little bit harder, but I would like to see APB translated in other language (French, Spanish, Italian, etc.), one of reasons is because English is my second language and it's easier for me to have the game in french (not very much french people like to play in English) and an other reason is the game will be have more players (it's an advantage for you because it's make more players for premium, for example) and maybe it will be better for the threats, sometime i become Silver, but the most of the time i'm Bronze and for play into Waterfront i'm obligated to play into Silver server and the community and me don't like this. We see some Gold into Bronze server when we play into Financial, but i can't just say to Gold going into Gold server because the server Gold is empty and there is not enough player can play into Gold. 3- The third proposition is delete the threats from the servers and replace by some modifications into the matchmaking and rise the slot of servers for have only East and West (North America, for example) 4- For the fourth proposition i'm not sure, but i think it will be better to deactivate the team damages, it will be easier for beginners and sometimes we see some bug into the game and sometimes we kill our team with car because we don't see the person travel the road for example. I hope you will take in consideration my propositions (i recommend highly to check if the second is possible, it will be a big advantage for you, for the game and the community). And i would like to say the last updates are really good
  2. Can kill's by blowing up a vehicle PLEASE count toward role progression? For the longest time it has made no sense that APB would have dedicated anti vehicle weaponry like rockets and AV machineguns or even AV Snipers and then force people to instead injure cars and hope to kill the enemy once there out of it just to get kill's toward there role. It just makes no sense, why it wouldnt, get a kill with that sweet as hell long range conc throw blowing up someones fleeing vehicle? Why should you not be rewarded for your efforts? calculate your enemy vehicle route and spawn in to intercept blowing up there car with a Volcano, why should you not get credit for that? Surf around on your buddies car chasing down players that are relocating with your dedicated AV gun, why should APB deny you just cus your killing a player by using there vehicle against them? Please Little Orbit, common, make it happen.
  3. Hi how's it going, this thread is more focused on players that arent as skilled as the big veterans in this game. But I'm also very happy to know their opinion on this subject. Basically, I've got 360 hours in this game. And for some games that is a lot! And you should have some form of skill in the game, and I'm not wrong I do, It's very noticeable when I join a bronze district. But because I play so good in a bronze district I eventually become gold threated and I'm forced to play in a silver district. And this is basically where my hate for this game grows. It is hardly possible for me To make my way through these districts because I am being teamed up with these crazy ninja dudes and dudettes, I do not feel like I'm making any progress skill wise because I do not get the chance to actually do something. It's hardly possible for me to get even near these people, it only takes them 1,5 seconds to kill me with ex. an NTEC but when I do the same. I just can't manage to pull it of. Not because I can't get in control of the recoil but they always get me first. It doesn't matter who started the firefight. When I play in a bronze district I can literally play this game all day long, but when I'm forced to play in the silver districts, I usually leave the game immediately after getting anal fisted without any lube. I just want to know what type of changes are going to be made to make a difference in this. And what you guys think about it, how you deal with this. and if you have any tips for me. Thank you for taking the time to read this post, Gardenias.
  4. STEAM GUIDE By Dexem Check out Aural's Guide too! Forum Version | Steam Version ABOUT I've been working on this guide for the past couple of years. For beginners it covers threat, how to get the best start in APB, car choices, and understanding modifications. For advanced players it goes over some simple strategies on how to contest some of the most difficult spots in the game, as well as utilizing effective communication strategies, and self improvement. With a few tips n' tricks thrown in there for anyone who doesn't know about them. I highly recommend checking it out as I'm sure there will be some sort of information for someone at any skill level. It is also being constantly updated so always check back for new sections! SOMETHING MISSING? If there is anything you would like to see in the guide that I have not covered, feel free to leave a comment and I will get to implementing it as soon as I can!
  5. So I thought that since mods like steel plating reduce speed, why not have a mod that makes it so that it has a slightly higher top speed and better acceleration but takes more damage from weapons? Something like Weight Reduction 1-3 or the likes. Maybe even high torque mods? Just something so each car is more unique than the kit and colours it bears. Just minor differences, maybe nothing that is meta shaking or anything. Like not overkill on increase in top speed, maybe by 1.2 kms or so. (for reference the cisco has a top speed of 80 or so kmph, and the normal vegas has a top speed of 83 or so.) Just a thought, I'm sure someone has thought and talked about this before but I'm curious on how the community would feel if given the choice. And if you do think they could add something of the likes, what would you like to see as a vehicle mod?
  6. I would like to gather some ideas for the possibility of making factions matter in game. Feel free to add suggestions! (Please don't fight though... these are just suggestions not ultimatums. There are no wrong answers.) It may or may not be a focus but, might as well have a list for reference. Here are some that I like the idea of.
  7. Hi! Coming back from other shooters, I have learned to either shoot in bursts or taps, whilst not moving when doing so and strafing while I am not. The problem is that the recoil or spread of the weapons is heavily RNG influenced. There is no pattern to memorize and to do training around. That's why I am baffled when I encounter players that run or even jump while shooting and actually hit my noob a**. I have seen people jump with the sniper and sniped me while they were in mid-air. Also, veteran players seem to spray their whole mag at me and hit me with every bullet. How do they manage to do that? I mean isn't there recoil and spread for them? Additionally, the crosshair is bugging me up as it is dynamic and not static. I can't pinpoint where I am aiming at and it is making things really difficult for me. Are there any tips to handle the weapon recoil and spread like they do?
  8. I'd like to see a single player mode ... it's not so impossible! A very obvious example and world of tanks, initially it was a game only for PC-multiplayer (ONLY MULTIPLAYER) with the years it has improved a lot. 1) the possibility of having bots, because it often happens that you want to connect, maybe shoot two shots and there is nobody online. Even divided on instances a bit like the division. 2) remove the possibility of buying weapons in time, it would be really a good thing, at least those in play, to buy them permanently without ruining the tactical factor of the games which, being timed, the minutes are precious to change tactics depending on the situation. 3) a more lively city, perhaps with some dynamic element in the maps. for example the police stations are practically empty, they have no characters inside. 4) increase the level of weapons without buying a lot of different kinds, an example could perhaps be a branching tree with all the weapons related to the cost and level in which one has. 5) better, more fluid clan management. 6) create a small district for those who start the game, it would help a lot those who approach for the first time on APB. Not to run into games with people who have much more experience, perhaps limiting the district to the completion of the tutorial that almost all do not complete and then it's always the same people complaining that they don't understand the game mechanics. 7) the possibility of choosing multiple languages because it seems to me almost a paradox that there are skins of practically all countries (20) but the selectable languages are only 4. Europe English) Ireland-Netherlands -Scotland-United Kingdon- French) France German) Germany Italian) Italy Spanish) Spain America Portuguese) Brazil English) Canada-United state Spanish) Mexico dedicated languages Polish) Poland Russian) Russia-Ukraine Swedish) Sweden Turkish) Turkey Japanese) Japan Danish) Denmark-Norway
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