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Found 7 results

  1. As the new engine update is coming soon it is expected to have a rise in player base / popularity of the game. My suggestion would be adding more selections in music and symbol customization and do some rework. Symbol: New basic symbols with different curves. More symbols especially for hair are needed. Also increase the amount of symbols for premium accounts. I understand that APB has a function of "complexity' and it cannot have infinite amount of symbols placed in one picture but this can be achieved by installing some new features which could merge dozens of symbols into one. By that I mean increasing maximum amount of symbols and automatically utilizing the whole work after finishing to fit into the frames of so called 'complexity'. Music: increase all kill-themes duration to 10 seconds. Most themes are based on real songs and in order to fit a piece into 5 seconds duration people have to either increase the tempo or cut out some parts. There could be really good works after this is implemented. Also add some more sound kits to music studio or make their customization more complex. In summary I'd like to suggest to increase the complexity and utilization of music studio and image creating along with adding more features and stuff.
  2. This is more of a question directly posed to the devs, since I don't think any of us from the community has seen the code changes. Q1: Apart from the shown shadows/shaders facelift, will the game bring improved physics and other things, such as an increased spawn distance + more pedestrians to give the city some more life? (since optimized code should strain the servers less) Q2: Are there going to be any additions that G1 had done but didn't/couldn't finish? EDIT: I understand that it's about upgrading the code into the new engine version to make it more workable with, however my question is that whether along those lines, if during those long years of development hell there were some projects/improvements that were meant to be released with the update/upgrade.
  3. It's that time of the week to make this thread, ask the question and keep the dislikes coming. When can we get any news about 3.5 progress?
  4. Small ideas for LO. 1. If you block someone their avatar is set to the loading default avatar. Or blocking anything made from the symbol editor. 2. Account blocking to block all there alts with one block. 3. If the user is perm banned or deletes their account they are removed from the block list so they don't take up space. 4. Client-side ignore list. This will allow players to have a small file on their own pc so it doesn't take up room on your servers. I don't want to remove one troll to add another If I block you I have a good reason to do so. An added note. I would love a streamer mode where you can block all avatars by default unless they're your friend. Or blocking anything made from the symbol editor for non-friends. Extra note from Saxtus on Discord. If you block someone their car is also set to a default type of that car.
  5. BaronSaturday

    After the EU.

    So. After the EU I think it would be good to add a new district as "end game" content. This district would be accessible only after you complet 10 ranks with a brand new level 1 contact. So about an hour or so worth of game play if you're brand new and set this contact. It would be a New York/Chicago type area called Old Town. It would add two new factions with 50 ranks (immediately and then an additional 206 over time) and some new items, weapons and cars. For the Criminals the faction would be a Mafia type group. For the Enforcers it would be an FBI type group. For weapons, the first rank unlocks a zero slot short barreled Chicage Typewriter with a wider bloom radius but lower recoil than the one that exists now for both factions. At rank ten we'll unlock both a single slot version and a new red mod called Chrome Barrel 1 that slows bloom over time. We'll also unlock a new Zoot Suit jacket that is pre pin striped for criminals and a new slim suit jacket for enforcers. At rank 15 we'll unlock a Zoot Zuit bottom and new slacks. Also some new decals would be good here. At rank 20 we'll unlock a new vehicle. It would be an old school 4 door ford type vehicle that will also unlock a few hot rod mods for it with a new vehicle mod called Bullet Proof Doors that decreases acceleration rate significantly but adds health significantly. For the Enforcers they'd get the same mod but also unlock a SWAT van. Also also we'd get a 2 slot version of the new Typewriter and Chrome barrel 2. At Rank 25 we unlock a few more decals and some more mafia/FBI themed clothing. At Rank 30 we unlock the 3 slot variant of the new gun, and a single slot version of the new vehicles. At 35 we unlock some more decals and clothes and the 2 slot varient of the new vehicle. At 40 we unlock a 3 slot varient of the new vehicle, the new faction variant of the Typewriter with Chrome Barrel 3, Mobility Sling 3 and Hunting sight 3 At 45 we get more clothes and decals and things. At Rank 50 we unlock the 4 slot variant of the vehicles and a faction varient with ammo, nitros, bulletproof doors and ramming plate. We also unlock a title. Mafioso and Agent. The final clothing pieces are in this rank. Story and Lore intigration for this area. As tensions mount in the major Financial and Waterfront areas of San Paro, the factions struggle to stem the losses. Record deaths on both sides of this conflict have lead Arlon Benjamin and Michael Simeone to convene in private. Michael Simeone reached out to mafIa contacts half a world away to provide much needed gusto and wealth. The Di'Pietro family now join the G-Kings and Bloodroses on the streets of San Paro. But they want favors in return. Criminals all over San Paro now fly to Old Town on the East Coast to handle business Old Style. But the criminal organizations are not alone in their pursuit to turn the tide. Justin Teng has called in reinforcements from the East. The Federal government has agreed to get involved. The Federal Investigation Unit (FIU) have arrived to give much needed support to the city of San Paro. In exchange they need CSA Enforcers to fly East to help bring down the Di'Pietro family. You thought crime was a hard fought war in San Paro? You haven't seen anything yet. To those tested in battle, it's time to answer the call. New District. Old Town. Welcome to the East. New Contacts. Mario Di'Pietro and David Anthony. New Weapons and Mod. Old Town Typewriter. Chrome Barrel I, II and III. New Vehicles. Patriot Model 1. Dolton Rover. New Clothes. Zoot Suit. Agent Suit.  Fight hard. Fight long. Fight Old Style.
  6. Simply put, what are you most excited for coming into the new year? 3.5 is being hyped by all the silvers lately so I figured I'd ask the community what they've been missing that's perhaps being reintroduced with the engine update. Personally I'm hoping bullet tracers make a comeback, I think it'd be really fun to see what Asylum would look like with all those stories of floors exchanging fire. That and better graphics but in all honesty I've never had an issue with the graphics the way they are now. Two "new" contacts (arguably old because they're reused files just being put back into the game). Are making their way in after 3.5 as well. I wonder if we'll see that R300 make a comeback as well? I dunno, what I genuinely hope for is that it'll be good. Whatever this engine update brings let it be a bigger community, this game has a lot of potential and at the end of the day when I ask myself "I'm bored, what do I want to do?" I want APB to be that answer, at least as long as it's here. Here's to hoping for a half decent 2019!
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