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[GAME] Social District Christmas Tree
iTzBlackout posted a topic in GameI really like christmas and so I want to share my suggestion about a christmas tree. Whats about placing a christmas tree in social district? At december 1st the christmas tree could look like this: Everyday there get new things added to the christmas tree until it look like: December the 25th gifts get added: And you will also get a option to interact with the tree/gifts to take a little reward. If you about to recive your reward it could just play a cute christmas sound and the animations of valentine box unboxing: Rewards could be a achievement, title, joker tickets. Or just a christmas releated clothing part. < Example of the location This small "event" could be added every year and has nothing to do with the main event. It just follow us through christmas. Ofc there are so much more possibilities as example interaction with that tree everyday as daily login reward. Or everyone get a local christmas tree he can build up their self. But my main idea was to keep that whole suggestion small and not too complex but still intressting. I really would like to hear everyones opinion about that!
Racing at Double B
LovelyJasmine posted a topic in EventsLovely Races at DOUBLE B in financial bronze district [NA]Jericho to chill and hangout everyday in the evening. (PST) Even when i'm not there have a Lovely time Chill Races~ I dun know how to make posts~ Edited: The reason for bronze district because it is my hometown^^ (I play there 99.9% of the time). I just wanted make an announcement for bronze district. I know there is a gold district but i do not know a lot of people from try hard (silver district so-) It doesn't to have to races but can be just chill car meets around 5-7PM Pacific Standard Time. I'm not stopping you from hosting one in gold or silver district i just intentionally wanted for bronze.
Revert patch please :c http://prntscr.com/kjf1zp Whenever I try to join district on my group or friends i get this message. broken APB Nevermind, I think it has just been fixed in the most recent patch.
LO, can you please remove the Weapon Drop only for the Legendary JMB weapons?! I and i think other players worked hard to get some Legendarys over the time and some spend much money on JMB's to get theyr dream come true and grab a special Legendary of interest. I have no complain if the Legendarys dropping in RIOT, because there is a Legendary spawn and it is a BR like mode. But cmon, pls not in normal Districts.. What are you others think about the drop for legendarys outside RIOT? Please discuss... @MattScott
To do or not to do (MIDTOWN)
Ellix posted a topic in Social District (General Discussion)NEW THREAD HERE Read_the_old_thread_here Hi all, I love this post. and have enjoyed checking it occasionally to see the responses from players. I figure it's probably time for me to weigh in. First, I think the OP did a fantastic job organizing information and data about Midtown. We do have quite a bit in the archives, but the work was all temporary and never intended for the final product. Second, I don't think the current version of the game would benefit from LO building out Midtown right now. In my opinion we need to make sure there is enough content in the current 2 action zones so they can progress characters and get matches. Having said that, we do have some ideas for possibly incorporating Midtown in the future when the game has different matchmaking and streaming systems. As others have mentioned, I also think it would be fun to free roam and drive all over the map from district to district. Thanks, Matt ------ Thank_you_very_much_for_the_response! @MattScott I will keep working on Midtown as long as I can (As a video game designer student this project is the perfect sandbox for me hehe) I hope that one day it could be used for something! ============================================================================================ Hi there ! First of all I'm sorry that this thread is not originally supposed to be posted in creations However I would like to give it some time to sit right here because this is a very important topic for me and I think that can help APB somehow Well this whole project is based on APB... This is project Midtown which is a project I started few years back and also posted a thread about it on the old forums. It was abandoned but right now with the new management and with the news that APB is going to be ported to Unreal Engine 4 I hope that there could be a reason that Project Midtown could be renewed! ---------------- Now let me tell you about Midtown! ---------------- My name is Nick and I play this game for about 6-7 years I always loved APB and it's great potential and lore So when I was in high school (So about 3-4 years ago) I tried to make a project based on APB and it's lore As you may know San Paro is a big place There is a lot of lore files hidden mainly in in-game email you receive trough time. My favorite place in San Paro to read about is Midtown. So one day I downloaded Sketchup and started to model something that looked similar (in my vision) to the Midtown District as described ingame in email and by contacts.. I looked for references and some of old APB videos that apparently may have been some sort of early versions of the district as well as making (As seen in the image above a mock-up of full San Paro.. References such as APB Retribution and old leaked content helped to base the theme of the project. Also I took an existing concept of the Midtown District and copied the clock sized and the roads.. =================================================================================== As you can see Midtown is a bit south out of what is known as Financial District ==================================================================================== Based on concept art and lore it's quite easy to see what the original developers were going for.. =================================================================================== I started with basic concept of a building and expanded from there First I looked at the concept art and then I tried to model something similar Later I discovered that it is better to stick to current APB sized (Such as base ladder is 4m and etc.) Current version is APB size based Recently I tried to import the map to MAYA and work on it and there are some results.. =================================================================================== CONCEPT Sketchup Maya ==================================================================================== Eventually it's planned to test if the ready blocks can be exported to Unreal 4 And now as we know Little Orbit is working on exporting APB to UE4 Anyhow few years back I made a thread on APB forums describing my work and also tried to gather a small team of people who may want to help with the project. So for example Queen of Love helped with designing 3D models and was in charge of a block's environment design... Soon enough the map started to look a bit more alive It is far from being finished however there is a base image of environment to you can see the basic gameplay that is possible on this map. For example on the image below you could place the RAMP prop in APB and cars can get into the balcony of the Police Department Building =================================================================================== Here we can see the Letsby court of Midtown (as described in the lore emails) it's concept version.. PAINT 3D =================================================================================== Next step was importing some APB models So I used Jenz's NinjaRipped models from the game and placed the m in Sketchup This was somewhat the result: This is the same place in Maya And view in Paint 3D ==================================================================================== There been a lot of versions of some spots and it should be all balanced Here is an example of such place First image represents never seen environment feature of APB i would like to implement - Vents. And second is more closed environment based on current level design seen ingame =================================================================================== Some areas still need a lot of work and it is not clear yet in which direction some of the map changes should go However if it it possible that the map will be implemented it should be balanced on the used game mode/cars and weapons (Green spot is place of Dump Truck) =================================================================================== So to cover this all there is still a lot of work to be done however I see a possibility that this version of Midtown (Or some parts of it) Could eventually be used ingame.. Midtown's streets are based on existing lore name and some parts of it are combined with Red Hill district To compare the actual planned size for the map you can compare it to existing 2 mission districts... =================================================================================== Some concept envirompents ==================================================================================== So in the end when the map will be processed in Sketchup/Maya and other programs for designing and modeling as well as ported into Unreal 4 I hope that it could be actually used for APB:Reloaded on Unreal 4 as a map that could be used as a mission district or entirely new game mode! @ Little Orbit team Hi guys I'd like it if you could answer if this project is something that is worth working for to export it to APB I think it will be a great addition to the game considering you guys would like to add new maps to the game In any case it's great to see that you guys are working on expanding the game and I hope that the future for you and APB will be awesome! To finish off I'd like to say that this is a very exciting project for me because it may let me insight into real video game level design which is also very good for my studies of video game art design. I don't know what will happen to this district next but I could always use this map with few changes in my own projects.. Still I hope that one day this project may come alive! Thanks for your time! -Nick Ellix
Missing Districts - 12/11/2019
BaDante posted a topic in Social District (General Discussion)Is the game down again? I can't choose a district to join
Separate Chat in Social
Thornecroft posted a topic in GameIf you've ever spent 5s in Social, you'll know that 90% of chat is people spamming about selling/trading/buying legendaries, and the odd "Buy my shit" messages. People will send messages that take up most of the chat box itself. This can lead to people having a conversation (3+ people) having a difficult time keeping up with what's been said. Because of this, I'm suggesting there be a separate chat entirely, purely for people to advertise what they're buying/selling/trading. Yes, Social was made nearly purely for this talk, but it's getting out of hand.
JunoSuzuki posted a topic in GameLadies and Gentlemen... and criminals My suggestion today is about the district chat and how it is abused by spamming everything multiple times and at some point over a long time which is annoying. Some people say "Just ignore it and block them" but in my opinion that is not something /ignore was made for. If someone constantly insults and harasses me, it is a reason to make use of this function since it's just me who is affected. District spammers can be /ignore'd too but this is, as i said, a solution for you. Someone else who didn't block fast enough will have their chat spammed away and it looks just shit. (That was just a tiny part of todays district spam, also another topic: Name and shame) Spammers can be a problem for everyone not just for yourself - And this is why we should have a limitation in chat. Question is what would be the best solution? That should happen without punishing normal people. And is it enough to do that for district chat? I mean i don't care about /yell chat but sometimes i take a look for some offers. As i said, everyone should have an advantage from that idea. Simple would be to limit the chat. You can't post the same message within 30 seconds or 1 minute. This would have the disadvantage of just doing this: - I SELL ONION ICE CREAM FOR 50$ WHISPER ME-0 - I SELL ONION ICE CREAM FOR 50$ WHISPER ME-1 - I SELL ONION ICE CREAM FOR 50$ WHISPER ME-2 - I SELL ONION ICE CREAM FOR 50$ WHISPER ME-3 I saw gold sellers doing that in another game but they solved it with making them unable to post similiar lines. I am not sure how that works tbh and what kind of filters are used within game chats but could this be a thing that would help APB or is there a better idea? Besides ignoring it... in my opinion this is a behavior that shouldn't be ignored. Those people get away with that too easy. It also takes away a little bit of work LO supporter have with spam reports. I know some people report this but with a spam filter that wouldn't be necessary. Before i finish this here the question again: Do we need a filter for district chat, for all chats or no filter at all? Lemme know in the poll. best regards Juno Zaziki ... damn! ... Suzuki
After the EU.
BaronSaturday posted a topic in GameSo. After the EU I think it would be good to add a new district as "end game" content. This district would be accessible only after you complet 10 ranks with a brand new level 1 contact. So about an hour or so worth of game play if you're brand new and set this contact. It would be a New York/Chicago type area called Old Town. It would add two new factions with 50 ranks (immediately and then an additional 206 over time) and some new items, weapons and cars. For the Criminals the faction would be a Mafia type group. For the Enforcers it would be an FBI type group. For weapons, the first rank unlocks a zero slot short barreled Chicage Typewriter with a wider bloom radius but lower recoil than the one that exists now for both factions. At rank ten we'll unlock both a single slot version and a new red mod called Chrome Barrel 1 that slows bloom over time. We'll also unlock a new Zoot Suit jacket that is pre pin striped for criminals and a new slim suit jacket for enforcers. At rank 15 we'll unlock a Zoot Zuit bottom and new slacks. Also some new decals would be good here. At rank 20 we'll unlock a new vehicle. It would be an old school 4 door ford type vehicle that will also unlock a few hot rod mods for it with a new vehicle mod called Bullet Proof Doors that decreases acceleration rate significantly but adds health significantly. For the Enforcers they'd get the same mod but also unlock a SWAT van. Also also we'd get a 2 slot version of the new Typewriter and Chrome barrel 2. At Rank 25 we unlock a few more decals and some more mafia/FBI themed clothing. At Rank 30 we unlock the 3 slot variant of the new gun, and a single slot version of the new vehicles. At 35 we unlock some more decals and clothes and the 2 slot varient of the new vehicle. At 40 we unlock a 3 slot varient of the new vehicle, the new faction variant of the Typewriter with Chrome Barrel 3, Mobility Sling 3 and Hunting sight 3 At 45 we get more clothes and decals and things. At Rank 50 we unlock the 4 slot variant of the vehicles and a faction varient with ammo, nitros, bulletproof doors and ramming plate. We also unlock a title. Mafioso and Agent. The final clothing pieces are in this rank. Story and Lore intigration for this area. As tensions mount in the major Financial and Waterfront areas of San Paro, the factions struggle to stem the losses. Record deaths on both sides of this conflict have lead Arlon Benjamin and Michael Simeone to convene in private. Michael Simeone reached out to mafIa contacts half a world away to provide much needed gusto and wealth. The Di'Pietro family now join the G-Kings and Bloodroses on the streets of San Paro. But they want favors in return. Criminals all over San Paro now fly to Old Town on the East Coast to handle business Old Style. But the criminal organizations are not alone in their pursuit to turn the tide. Justin Teng has called in reinforcements from the East. The Federal government has agreed to get involved. The Federal Investigation Unit (FIU) have arrived to give much needed support to the city of San Paro. In exchange they need CSA Enforcers to fly East to help bring down the Di'Pietro family. You thought crime was a hard fought war in San Paro? You haven't seen anything yet. To those tested in battle, it's time to answer the call. New District. Old Town. Welcome to the East. New Contacts. Mario Di'Pietro and David Anthony. New Weapons and Mod. Old Town Typewriter. Chrome Barrel I, II and III. New Vehicles. Patriot Model 1. Dolton Rover. New Clothes. Zoot Suit. Agent Suit. Fight hard. Fight long. Fight Old Style.