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lvrq

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  1. or how about, we stop nerfing guns and buff the trash one so they stand a chance
  2. lvrq

    Double XP weekends

    As we all know, it takes awhile to level up in APB, If you don't have premium, it takes 2-3x as long. I, among others, feel that introducing "Double XP weekends" has the possibility of doing a few things. - Help new players unlock guns/mods faster so they are more caught up with players who have played for years. - Provide incentive to play so they "dont miss the double xp" - Possibly bring back old players (who might even stay) - Give veteran players a reason to get back on to finally level up that alt we have had for years -shows people what it is like to have premium Doing this has been suggested a few times over the years but it never happened. It has potential to help with population. Many other games do this and you can actually see the boost of population when they do it. example premium rewards for non premium players 2x premium rewards for premium players Side notes: Doing Double XP weekends could even be made into an event. The more levels you get the more Joker Tickets you receive and whoever got the most gets a gold joker box. Could even bring clans into it, clan with most levels on that weekend would get a reward. (this would provide even more incentive to play) example 1 level -10jt 10 levels- 200jt 20 levels-400jt
  3. As far as I can tell, the main reasons that people quit/dont try apb are game performance, skill gap/learning curve and "toxic community". I think that bringing back the SPCM position could help with all 3. The veteran players in this game know basically all there is to know about the game and some of us are willing to share it with new players. I get random whispers all the time from people asking what mod is best for __ gun/ car or how they can improve their aim/fps. I'm assuming that I am not the only one that gets these messages and I am assuming some of the people who send these messages don't always get the advice they are asking for, I am sure some of them get the toxic responses everyone talks about. Having people who's literal purpose is to answer these questions could/would be very helpful in retaining new players. When I was a newer player to APB, this position existed and it actually did help me in some ways.
  4. which would make me think that maybe we should have IMPROVED matchmaking and NO segregation
  5. im convinced LO doesnt ban anyone for anything so
  6. i barely use the forums but every time i do, i see someone say something along the lines of " i havnt even had the game installed in two years but YOU ARE SO WRONG ABOUT EVERYTHING YOU SAID"
  7. I cant name one dethreater that got banned for dethreating. And if those scumbag dethreaters are stuck in same district with everyone else, they will get slammed too(which is what they deserve tbh)
  8. Segregating threat on Jericho just doesn't make sense. I understand that it may not always be fair to put the veteran players into the same matchmaking pool as a silver who has only played a week, but it still isnt working on NA. We do not have the population to support it. NA peeks at around 200 players on at a time(THIS POPULATION ONLY STAYS ON FOR MAYBE AN HOUR BEFORE IT LOWERS). EU is 600-800 depending on the day of the week. This is eu right now. 602 players. they can support being segregated. This is NA. 82. We CANNOT support being segregated. When threats were combined into same servers, NA had a waterfront and financial going for most the day at 40-40 or close to it. But now we are back to this cycle of financial for a week and then waterfront for maybe a day... and back to fin (I have only seen 40-40 maybe 3-4 times since we got segregation back). And lets just say you need waterfront and IT FINALLY POPULATES after like 2 weeks of you waiting. half your missions are going to look like this. (blacked out to avoid name and shame) Dethreating is back. i played for maybe 13 missions yesterday and i got around 6-7 dethreaters either on my team or the other team (separate missions). Today my first mission was a deathreater. Just put NA back to unsegregated. Its dying regardless. *edit* New players are going to quit regardless. they go to bronze, dethreaters slam them. they go into silver, they get farmed by a veteran player.
  9. you're in a minority then
  10. and people like this vote on the polls LO releases im assuming you dont play often?
  11. half the spcts dont even play missions, its great
  12. 4 dislikes but they dont comment saying what they dont agree with. this is why we get crappy changes
  13. So I am just curious why certain things are being changed when there is other stuff that people actually say need to be fixed but LO wont touch? -Nfas/ogre delete bullets -nfas basically out ttks everything -it feels like ursus kills in a millisecond -ntec was nerfed when there was nothing really wrong with it (in comparison to the other assault rifles) -the scoped ntec is honestly better than normal ntec now -oca was nerfed when pmg was already superior -thunder is basically a sniper rifle and a jg combined -csg is useless without ir3 -hvr damage is the problem not the 10 people in the game who knew how to jumpshot it. irl if i jump with a gun and hit my target it does the same amount damage. -radar tower mod doesnt work like 75% of the time, they can be standing on the car and it wont show them on minimap. removing things like hvr jumpshotting just take away those little moments like landing a super lucky drop shot. *edit* -threat segregation on NA is NOT sustainable, we are back to 0-0 WF and 20-20 fin for both bronze and silver (example) -bounties arent on minimap (unless this was intended) -bounties are still unkillable once mission is over
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