so orbit continues their pattern of listening to exactly half of all feedback, good job guys 10/10
rfp changes are bonkers, you've managed to make the gun even more of a secondary obir
btw act44/rsa are now officially useless because rfp has the range and ttk advantage
oca change is fine at least
resupply box consumable changes are weird
you cant change any inventory now but if your character is holding the resupply box you can't even look at the inventory screen, the i (default) button simply does nothing
cd now matches field supplier (120s/2min) but time active doesnt for some reason?
the percentage of explosive resupply is different for just about every weapon i quickly tested
opgl gets 12 (16) grenades max
osmaw gets 4 (4) rockets max
volcano gets 8 (12) rockets max
deep impact gets 4 (9) grenades max
low yields get 4 (3) grenades max
if you reach the explosive resupply limit but are not fully resupplied, the resupply indicator freezes in place until you exit the resupply box radius
if you deactivate the resupply box in this state, the resupply indicator will remain until you shoot or switch weapons
didnt test other consumables because my game got stuck endlessly loading a mail attachment (classic apb 10/10) so i just gave up