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Tigrix

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About Tigrix

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    Executive of the Void

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  1. Who's gonna miss the de-threaters? actual gold players that never see them aside when they're sabotaging your mission and killing themselves repeatedly? silver players who are actual legit stuck silver and already can't manage? bronze/green players who are new to the game and are trying to learn the basics before getting farmed by 2013 veterans who de-threated to get easy opp? Sounds like it'd be quite nice losing that pop. Sounds like we'd be holding on and growing 3 other categories.
  2. It's nice because it completely eliminate the de-threat problems:) Now imo, instead of re-adding threat districts, just add a green/tutorial district for new players and make it so anyone who played more than 5 hours on their character cannot become green threat, end of story. New peeps get those 5 hours to get used to basic mechanics & tutorial of the game.
  3. Title no joke.... was a nice change of pace from fightclubs and missions imho. My only gripe with RIOT was when they made everyone appear on the radar during final stage. (all survivors re-spawning would end up fighting and killing off each-other, as opposed to pushing the team actually camping and winning the objective)
  4. Ty that's a nice gesture. Hope the new hardware arrives soon (for EU).
  5. Character: Tigrix Server: Citadel Cosplay Theme. There are so many possible tattoo outfits, this is a cosplay with designing equipment and clothing. Enjoy halloween
  6. I sent a ticket within the same hour matt posted it.... but there has been no replies, although they said it was a priority issue I just hope at least they fix it before turning off the event, so people who got bugged didn't waste their time hunting 99/100 pumpkins.
  7. It's pretty bad if players can't complete the event in time because of being stuck from a day-1 bug... heh oh well, I sent a ticket, lets see what happens.
  8. What about those who already experienced the bug and are stuck/can't complete it because they destroyed a pumpkin @event dist, before your fix? 49/50 in financial and getting text "next red pumpin is Nowhere."
  9. After todays patch, I don't see any of those roles/achievements in the game? the red pumpkin role i see and past years completed roles i see. But the new stuff? like kill 25 survivors as pumpkin army etc etc Will it only pop-up on completion and you can't see it/track it beforehand?
  10. I think it's interesting no-one talks about the recent "balance" changes, meant to push players into feeling like they have more choices in terms of mods and weapons.... Example: Grenade changes> LY' nerf Example: Mod changes> Ammo crate nerfs(can't change weapons with them anymore etc) Example: OCA nerf: reset back to previous state before it got buffed (ages ago). Now as I understood, these changes were to push players into more variety of choices? But as I see it, the changes made here has had exact opposite effect, what do ya'll think? Example: Everyone is using percs lol (yes my gf always used them, its fine, i'm not crying for percs) but i'm saying that most of the "LY" users, just moved to percs with the nerf to radius/damage of LY. So you don't have more variety, you have less. Now the perc users from before AND a bunch of new ones, are all on the same buss. Example: Mod changes: Everyone is using the ammo-box orange mod now and the few that aren't, are sticking with spotter because it's quite OP. But for months since the changes, i've not seen ANYONE using repair tools or any other orange mods... it's just ammo crate and spotter. (ofc, john is gonna say; HEY i use repair, but i'm talking generally...) Again, less variety with the changes, not more... As for OCA, well personally I'm still using it and happy with it, but I've noticed a lot of people switching to JG and PMG. In FC as example, which used to be quite heavy on OCA, it's majority now using JG's, some nfas and some oca. But again, the change hasn't added variety, it's just pushed people into less choices imo. Now for the NTEC and nfas and what other things they announced changes/are testing... Again, I can already see people will just flock to URSUS and "potential" the new glory if they ever fix it so it's not complete shit, I bet you everything, it'll come down to that though. Same for NFAS, when it gets shredded, you'll see a 100% usage of JG, if no changes are made to the already super popular JG. So imo, the development so far, although I applaud the will to make changes, I feel they need to listen to other people than the current ones they are taking advice from. /Unpopular opinion of course <<
  11. Ohhh, right, because people don't macro weapons in APB tru? Because it's not like you can have two fire buttons;)) I mean, it's not even common that scripters have a literal button extra for min-ttking with their preferred gun "cough!!" Jeesh, what a veteran=) you present yourself as totally unaware of everything, and then you call me dumb, ouucch. Oh where did I contradict myself? you forgot to quote that part perhaps ¯\_(ツ)_/¯ Uhm, you actually replied my comment, to which I replied correcting you for presuming to not know what a macro would be used for;) ... I know it's probably difficult when there's more than 3 replies happening, but cmon mr wasp. -------------------------- Now back to the topic? I hope Matt, you will look at statistics for gun usage when considering these future shotgun changes. When something is easy and strong, it naturally has a much higher use percentage than it's alternatives within' the same category (so for shotguns, we're talking CQC) Hopefully that means JG will be looked at, cuz' in it's current form it's imo stronger and far more used than any other shotgun. Which means, like the NTEC, it's unpopular to call it out, since the gun has so many users loving it.
  12. Woah, 2 veterans pretending not to know how scripting works and bashing me for that, nice ;D Scripting isn't to make the gun shoot faster, obviously that's not a thing you can "change" with a script lul .... it's to prevent the user clicking too soon and too late, hence thereby failing the perfect perfect TTK, which shreds any opponent in cqc if you can keep doing it repeatedly. WOW tadaa, mind blown? Yeah, everything and every gun's timings can be learnt with muscle memory and practise, or some people prefer to cheat and use macros for their favorite guns. You two wouldn't know what i'm talking about of course, so I guess i'm just here to call ya'll... dumb was it?
  13. Maybe at the time when JG is being nerfed? there's literally at least twice if not three times as many JG users as there are NFAS. With the scripting going on, some of these edgelords fire almost 2 jg shots in what feels like one second, you're literally dead in the blink of an eye lol.
  14. Does the harness work ontop of body-armor, like the Quiver does? It's quite important to know, since Samurai needs a samurai sword... but if it doesn't work... then Sigh
  15. OCA is getting nerfed, every CQC encounter will consist of PMGs and JG's, nothing else. Tbh, atm if u look @missions or FC, u see a good mix of everything, so idk why they are going to nerf the OCA, but you can be guranteed after the nerf, your PMG will have been the far better choice. But JG is completely crazy as it is... which is prolly why you see it in every other CQC loadout atm and even more so after oca nerf is live.
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