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SkrotN

What's your opinion on explosives in Asylum?

Remove explosions in Asylum  

99 members have voted

  1. 1. Do you think they should disable explosive weapons from Asylum? For example the OPGL and Osmaw.

    • Yes
      59
    • No
      40


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HELLO

 

Do you think explosives are just as annoying as me? I get it when people are using it in mission districts, but Asylum?

The map is just not made for it and i think it would be a way better experience for everyone involved if they were just disabled. I'd love to see what the public opinion of this is 🙂

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Grenades as well thanks.

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Just now, Cuve said:

Grenades as well thanks.

🙏

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17 minutes ago, Cuve said:

Grenades as well thanks.

Guns please too.

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People that vote no are just Silvers that can't use anything else but their OPGL :^) 

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There's no point of disabling certain weapons on a district which the focus is full PVP. It is just ridiculous asking to disable a weapon on a district like Asylum.

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1 minute ago, Krapler said:

There's no point of disabling certain weapons on a district which the focus is full PVP. It is just ridiculous asking to disable a weapon on a district like Asylum.

@Cuve I found a live one!

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Just now, Krapler said:

It is just ridiculous asking to disable a weapon on a district like Asylum.

It is also ridiculous having extremely high damage output weapons in a third person games, and for the opgl it is incredibly ridiculous to have a heavy grenade launcher thats explosion radius is 7m inside such a confined district such as asylum.

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8 minutes ago, Cuve said:

People that vote no are just Silvers that can't use anything else but their OPGL :^) 

Hey, take that back!

 

I'm Gold.

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1 hour ago, Iazer said:

It is also ridiculous having extremely high damage output weapons in a third person games, and for the opgl it is incredibly ridiculous to have a heavy grenade launcher thats explosion radius is 7m inside such a confined district such as asylum.

at this point a suggestion to rework the OPGL would be better than a topic asking to remove it from a fight district.

 

1 hour ago, SkrotN said:

@Cuve I found a live one!

well.... you did Skeleton.

Edited by Krapler

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I don't like people using PMGs and OCAs in Asylum. Let's disable that then too while we are at it?

 

Or shotgun corner peeking spawns.

Edited by NotZombieBiscuit
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You people do understand there would be less explosive weapons in Asylum if item hold would be removed, so why not just remove this instead

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Surprisingly I find my team being more annoying than my opponents.

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16 hours ago, SkrotN said:

HELLO

 

The map is just not made for it

"30 difference cqc areas where opgl dominates"

... right

 

We'll remove our opgl's when you remove your shotguns 🙂

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16 hours ago, SkrotN said:

HELLO

 

Do you think explosives are just as annoying as me? I get it when people are using it in mission districts, but Asylum?

The map is just not made for it and i think it would be a way better experience for everyone involved if they were just disabled. I'd love to see what the public opinion of this is 🙂

i dont play fight club so i dont care if it stays or not, fight club is for cheaters to test their bots and make sure they are working correctly so i avoid it like a plague

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Very good post, I hope people with reasonable manners will see the flaws of the explosives being a massive problem in such narrow corridors and not only it is very annoying to play against it´s also very irritating to get killed by when the person is your own teammate!

2 hours ago, Zolerox said:

"30 difference cqc areas where opgl dominates"

... right

 

We'll remove our opgl's when you remove your shotguns 🙂

Shotguns tend to be very quick to kill you, but you can also kill them easier, explosives however are just uneccesary

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19 hours ago, Cuve said:

People that vote no are just Silvers that can't use anything else but their OPGL :^) 

i dont think that it is a silver character mind you, i have my own reasoning for this.
2b6bcd3ee0ae8e17b959592049b90e6f.pnga972752db926dfe65efbf589e3567d67.png

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19 hours ago, SkrotN said:

@Cuve I found a live one!

And you found some more formidable type of player who disagrees with this.

Edited by ReaperTheButcher

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I mean all you have to say is, “asylum is an old structure any explosives and the whole thing will come down”

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"Should they disable explosive weapons in Asylum" ?

 

Absolutely not.

Grenades, and more so the OPGL, are great tools for clearing out or softening up targets in hallways and rooms.

Shock & Awe baby..

 

giphy.gif

 

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Only the enemy should be allowed to use OPGL, i'd like to use a mod that disables my owm team from killing me more than they do.

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