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Yo/No  

53 members have voted

  1. 1. Want/Do not want

    • Yes
      22
    • No
      31


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Posted

I know new content isn't coming anytime soon, but what do you guys think about a grenade launcher like the realworld GLM as a secondary? I don't think a grenade launcher as it is in APB is too OP, at least not in my experience, but given the limited amount of grenades carried, this would be a nice feature. Surely the equip time would have to be a bit longer to not make it too strong, but in general:

Is that something you'd like to see in APB?

Posted
1 minute ago, Snjezana said:

I know new content isn't coming anytime soon, but what do you guys think about a grenade launcher like the realworld GLM as a secondary? I don't think a grenade launcher as it is in APB is too OP, at least not in my experience, but given the limited amount of grenades carried, this would be a nice feature. Surely the equip time would have to be a bit longer to not make it too strong, but in general:

Is that something you'd like to see in APB?

we already have the opgl and 3 variants of the eol, imo we can chill for a bit on explosives

 

1 minute ago, Sergsininia said:

Not a new one, but a replacement for the useless firework launcher.

firework launcher isn’t useless tho?

Posted (edited)
2 hours ago, BXNNXD said:

we already have the opgl and 3 variants of the eol, imo we can chill for a bit on explosives

 

firework launcher isn’t useless tho?

maybe just when I use it, I become useless...

 

edit...

something buggy is going on too... you definitely didn't post that 2 hours ago...

Edited by Sergsininia
Posted
1 minute ago, Caesruul said:

something that does less damage than low yields, but reloads per shot?

if it has a decent hard damage and blows up on impact, I'm game.

 

That's basically the idea.

Posted
7 minutes ago, Thial said:

All I want them to do to explosives is to introduce trails to opgl projectiles. You just can't see the damn things.

They are supposed to have them, been awhile but i though they still had them?

Posted
Just now, SelttikS said:

They are supposed to have them, been awhile but i though they still had them?

they do but theyre pretty faint compared to other grenade trails

 

Posted
Just now, BXNNXD said:

they do but theyre pretty faint compared to other grenade trails

 

And if you play on lower graphics they become completely invisible.

Posted (edited)

Somehow, I feel like an explosive secondary will end up like a lethal equivalent of the PIG, if it explodes on impact or has a low fuse time. I don't that'd be good for the game.

17 minutes ago, BXNNXD said:

they do but theyre pretty faint compared to other grenade trails

 

 

16 minutes ago, Thial said:

And if you play on lower graphics they become completely invisible.

They should give them the same trail that concussion grenades used to have. I miss those trails, I think they look way better than the fat smokey trails of the frags that concs have now.

Edited by Shozonu
Posted
1 hour ago, Thial said:

All I want them to do to explosives is to introduce trails to opgl projectiles. You just can't see the damn things.

 

1 hour ago, SelttikS said:

They are supposed to have them, been awhile but i though they still had them?

 

Oh they have faint trials, you just don't see them unless the grenade itself lands next to or passes close by you.

Posted
26 minutes ago, Excalibur! said:

New op mod: cant use granades or modifications, able to use two primary weapons. Woahh.

I call them Des and Troy.

 

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