BlatMan
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Everything posted by BlatMan
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Whatever you're smoking, I don't want any.
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New vehicle variants based off of existing vehicles
BlatMan replied to xPanzerShrekx's topic in Game
To add to this, all front clips (hood, bumper, front fenders) line up on all the current low tier vehicles. These front clips can be made interchangeable with little to no modeling and animation editing. -
Am I the only one using decent graphic settings?
BlatMan replied to Seedy's topic in General Discussion Archive
My last benchmark I ran in fraps I was getting this: Frames, Time (ms), Min, Max, Avg 37408, 300000, 88, 146, 124.693 This is center of a full district with some combat round,on an 8 year old Xeon X5690. Idk what ya'll are doing to get your fps so low. TBF, I am using a GTX 1080 and have APB installed to a separate NVMe drive, but still I would think newer CPUs would be getting better fps. Maybe the extra 2 cores help. -
APB is becoming more pay to progress than pay to win. The more weapons available the better. My only complaint is how difficult it is to gain joker tickets as a low rank. I think the joker store prices need to come down a bit, or there needs to be more ways in mission districts to gain joker tickets. On Innova, you would get 30 or 35 per day just for signing in. I think that system would work well.
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It's a new bug. I have not had it happen, but most of my group members have. The HUD disappears at the same time for all the players.
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Increasing the number of cheaters
BlatMan replied to xDoomGuardx's topic in General Discussion Archive
I remember all those Sonic the hedgehog ripoffs running into the side my parked vegas and dying. -
Are you planning on fixing the FPS issue soon?
BlatMan replied to Parthian's topic in General Discussion Archive
I'm still above 120fps average. I get drops into the 80s when there's 10+ players shooting at the same time, but it's always been like that. I would say there hasn't been much in terms of performance different in at least 5 years. -
A Petition For Stronger Anti Hack Methods
BlatMan replied to Darkzero3802's topic in General Discussion Archive
I see the same ones mostly. Probably less than 10 unique players. It's obvious who's who because they always rejoin the same clan after getting banned. I run into far more players who go AFK or purposely throw the mission. Sadly I haven't seen LO take action against them. -
Login servers down. Update, they're back up.
BlatMan replied to BlatMan's topic in General Discussion Archive
Jericho. I was able to login about an hour ago. The server population started dropping rapidly, so I decided to swap factions. I couldn't return to the lobby, and after restarting could not login. Same happened with my group members. It appears to be up and running again. Maybe they just restarted. -
Just an FYI, the login servers are not working. Update: Login servers are back up.
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Just install APB and see how it runs. Worst case it's horrible and you never play it again. It's a free to play game, so nothing to loose except a few minutes of your time. Sorry in advance about the slight rambling. It's a mix between user error and bloat in new hardware/software. Many users try to run APB with 8GB of and a single HDD. That's not going to work out in any modern game. There's hardware issues that hurt performance, like with the latest Intel security patches and the inability to disable HPET on some motherboards. Windows 10 home/pro should really be avoided for professional work due to settings being reset each update. Switch to Windows 10 LTSB/LTSC. I doubt there's any apps missing that a regular gamer would need. he only two I can think of are the Windows store and Xbox app. The store can be installed manually, and there's way better 3rd party software like OBS for streaming. I'm running an old X5690, which is equivalent to an i7 990X, but it's overclocked to 4.7GHz. It holds APB above 120fps most of the time.
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Disable HPET in your BIOS and in Windows. Make sure your RAM is running at 3200Mhz. With those specs you should be able to get 100+ fps average.
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I tried changing that setting a while back. It would cause the game to freeze for 2-5 seconds when that limit was reached. Not the best way to go about it but I guess it's better than microstutters every minute. If you have more than 8GB of system RAM, you probably won't benefit from it. I just ran a few benchmarks in FRAPS using that launch command. This is on about a full waterfront district. I drove the same path around Brittany Bloodrose, avoiding hitting pedestrians. The NoVerifyGC test had more combat in the area, so the results may not be 100% accurate. I didn't notice anything obvious between the two going by feel, and the benchmarks are about the same. Default: Frames, Time (ms), Min, Max, Avg 38466, 300000, 87, 146, 128.220 -NoVerifyGC: Frames, Time (ms), Min, Max, Avg 37408, 300000, 88, 146, 124.693
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It's most likely lag compensation. If the player has consistent high ping, it will look like they are not taking damage, but what's happening is the server is delaying/blocking your shots to make up for their high latency.
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What do you think about Car Surfer?
BlatMan replied to xPanzerShrekx's topic in General Discussion Archive
High burn removes the explosion damage., It means you can use your burning vehicle as cover with no risk. Blow torch repairs vehicles at a faster rate than an Alig can deal damage. It can be used while leaning out of the vehicle and while car surfing. Spotter is equivalent to using a wall hack. I say this because I abuse the crap out of it. -
What do you think about Car Surfer?
BlatMan replied to xPanzerShrekx's topic in General Discussion Archive
It's an exploit that lets players use restricted weapons while on a moving vehicle. It also negates the need for 4 door vehicles in some situations. -
Even with the bug, it wasn't that useful due to the high horizontal recoil, lower base accuracy, and slow draw time. For balance, the Yukon should have the same base accuracy and draw time. The Mountie series itself should have it's recoil reduced and give the non Yukon variants about 10-15% better marksman's mode accuracy. For the True Ogre, this game's current engine is not up to par to handle it. The large number of projectiles generated cause hitreg issues for the player being shot at, and it glitches the sound and various visual effects. The weapon is overpowered in Asylum due to the close spawns and confined space. In action districts it's just annoying to fight against due to the above issues. The VAS C2 should have had 1 extra shot added to kill. The default, non slotted version felt balanced between SMGs and ARs, but modded pushed it to close into AR territory with the low TTK. I didn't feel like this weapon was as OP as the vocal playerbase made it out to be, especially if you take into consideration that the N-TEC 5 did not have the bloom curve mechanic at the time.
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Infinite Loading Screen In Jericho
BlatMan replied to Darkzero3802's topic in General Discussion Archive
Same here. Unable to join action districts for the last 10 minutes or so. -
It feels like a Chinese knockoff battle royale.
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We already have great games for battle royale, and tons of garbage knockoff ones. We don't need another.
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It's because the garbage collection system can't keep up with APB's sloppy code. By default, it runs every 60s and clears up unused memory. There's tons of memory leaks. There's also been a lot of new content added which uses more memory. Faster RAM can help reduce the stutters. You can limit the garbage collector in the config files, but it has a downside. The garbage collector will run less, but when it does run it will stutter harder due to there being more memory to clear. You may also get an out of memory error if it's set too high or if you swap districts often. - Goto APB Reloaded\Engine\Config\ - Open the file BaseEngine.ini. - Find TimeBetweenPurgingPendingKillObjects=60 - The value is in seconds, change it to 120 or higher.
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Rename your modified file and use a launch argument to tell APB to use it. For example, I renamed mine to A_APBCompat.ini and launch APB with the following command: -COMPATINI=..\APBGame\Config\A_APBCompat.ini This will work with most of the config files.
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I reinstalled the game and it's now fixed in game, but the INT localization is still wrong. Either way it's fixed.