Due to ballancing in a PVP game is hard and definitly if a lot of the population is kinda gone. Veterans wil have an advantage over every stage when they are compared to a new player. and thats something that can't be helped in every PVP rotated Game. due to the focus of Small missions and witnessing the time spam where a person can stay alert. i chose for the Witnessing Games as a focus. i don't feel like 1 game needs to take 4 hours to complete. deffinitly not what im looking for. balancing them with rules can only be a hassle but with the test that i focused on i feel what i written down as rules is enough due to watching how long a game can only take. a crim starts with a package but a cop chooses when they start - so the reflex of a cop can be faster. its something that i can't change but maybe if LO sees this as a possibility to create somethign out of this. they can maybe make an intresting gamemechanic out of this event in the future. if that ever would happen.
due to choosing for this style of gameplay is that teammates can group up and find a strategy for protecting there spot or the opposition spot. i made that every spot in the game triggers to the same spot to deliver so its possible for people to learn there steps. ( sadly enough i couldn't test this enough but i seen some games ending up in a draw.) so i think its stil possible to make intresting matchups.
is being worked on. we wil contact all those who are intrested in the event and message them at the right time the discord.