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Yapopal

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About Yapopal

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    Yapopal

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  1. Please tell us briefly what Matt was talking about.
  2. A few suggestions for the game: What about closing escalation and backup if the timer is less than one minute? How about awarding a penalty medal for 30 seconds of inactivity?
  3. It's not about guns and how to use them. The game was much more convenient on the Pioneer server than it is now. Let's say I can't use the AP 45 right now because of frame stuttering and target teleportation during shooting. I have a new computer, but that doesn't solve the problem. For a COMPETITIVE game, you need more servers scattered around the world.
  4. A very relevant question... When will shotguns become more dangerous than a rubber banana? There is a whole type of weapon dead in your COMPETITIVE game. I believe that the old NFAS specifications were competitive. This weapon ruled where it should rule, and lost where it was needed. Limited fans of a limited style of playing with a machine gun and a pistol are to blame for this. They are also to blame for the nerf impact grenades. A smart person will die once from NFAS or shock grenades, then they will draw conclusions and change the style of the game. A fool will run to scribble complaints and insult players in a game chat. Tell me Matt, why do you listen to fools?
  5. I envy you. You must be playing a different game. In my game, TTK is determined by the presence or absence of delays and lags. In my game, a character dies from two pistol shots. In my game, it is not clear whether the bullets hit the character or not. Competitive play should have equal conditions, but APB cannot provide them. Everything you are talking about is relevant for a bunch of gold players.
  6. The game cannot provide stable communication between players, this is a fact. The distance from the server, low graphics, and server lags compound the problem. Please pay attention to this issue.
  7. Is there a strategy that gives an advantage to this shotgun?
  8. Maybe it's a coincidence. My PC turned off yesterday and today while playing APB. After rebooting the computer, the APB.exe file was damaged, and the shortcut on the desktop stopped working. Today, like yesterday, the computer worked all day. I used different applications, a browser, 3D modeling programs. In the evening, I launched the game and entered the district, a blue screen of death appeared, the video card stopped giving any signal.
  9. Welcome to the club. I've been dealing with these issues for many years now. Your negative experience once again confirms the need to make changes to ttk due to the difference in server response in different parts of the world.
  10. Is this an official forum or a troll pen? Where is the information!? I read the news about the game everywhere, but not here! Why do you publish information that you are not sure about? Why are you telling me everything you don't know? We don't know what Friday the game will start, we were deceived, we don't control our own game, we were hoping for someone, but we were just dumped. This behavior is irritating. You promised to share the news with us. Thank you, you're doing it. But think about what you are writing about and what kind of reaction it will cause!
  11. Thanks for the information. If the server remains in Los Angeles then this means to me that it is better not to enter the game.
  12. Your question will lead to a predictable dialogue. The game will launch and you will find out about it fairly quickly. I advise you to take a break from waiting and think about why this information is so important to you.
  13. Adding advanced graphics configurations to a game without eliminating the cause is an extremely destructive step. The game will become even more miserable. It is necessary to eliminate the reason why players resort to graphics configs. Lags, teleports, a long server response, and other charms have nothing to do with graphics settings. Graphics configs are the only tool (stick-crutch) for correcting the situation in the hands of ordinary players. If developers have nothing to offer but a crutch, then these are not developers, but simple amateurs.
  14. The storytellers' arguments about old PCs are complete nonsense. The frame rate in this game is very important. The gameplay is very dynamic. But the game is not able to provide it. This is the root of the problem. I think that any modification of the game files should be prohibited. But before that, you need to roll out a patch that somehow miraculously solves a bunch of performance problems, removes stuttering, bugs related to high FPS, and optimizes particle effects. If this is not possible in the current state of the developer studio, then you can go the other way. Just double the kill time. This will give a lot of extra time for the player to react. Now this time is being consumed by the shortcomings of the game and the server.
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