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MageLO

Community Manager
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  1. Hello APB: Reloaded Community We've got an important update regarding our ongoing efforts to improve APB Reloaded, especially as we approach the 15-Year Anniversary. First, we want to reiterate our commitment to combating cheating. As part of the upcoming 15-Year Anniversary patch, we are on track to implement significant upgrades to APB's existing in-game protections. This is a major step to make it much more difficult for cheaters and hackers to disrupt your experience, and these enhancements will be part of the anniversary patch release. Regarding GFAC, our new, dedicated anti-cheat solution: we are continuing to pour resources into its development. When transitioning from our internal environment to our Testing environment we have encountered a couple of major blockers which delayed testing. We have since resolved those blockers and are making solid progress acting on the issues encountered by our Player Testing team. To honour our commitment to releasing a truly robust and effective anti-cheat, we've decided to further delay the release of GFAC itself. This decision allows our team the necessary time to refine it, address every identified issue, and ensure it meets our incredibly high standards before it's deployed. We believe this approach provides the best outcome: you'll receive crucial strengthened in-game security with the 15-Year Anniversary patch, while GFAC gets the dedicated development time it needs to be the comprehensive, powerful tool we all expect. We know the fight against cheating is paramount, and we're tackling it on multiple fronts. We genuinely appreciate your understanding as we strategically roll out these improvements. Stay tuned for more details on the 15-Year Anniversary patch as we get closer to its release! Thank you for making San Paro such a vibrant city.
  2. Hello everyone, Unfortunately, the 15-Year Anniversary Patch needs to be delayed. We have encountered a small, last-minute technical hiccup that needs our full attention before we can launch. To give our team the necessary time to resolve this, we'll be postponing our Weekly Maintenance to Friday, July 4th, at 9:00 AM UTC. This adjustment should allow us to deliver a smooth and celebratory experience with the new patch. We truly appreciate your understanding and enthusiasm! We'll be sharing more updates and the highly anticipated patch notes very soon.
  3. APB Reloaded is officially turning 15! Join us in-game starting July 2nd as we kick off our anniversary celebration with limited-time events, rewards, and a sneak peek at what’s coming in the upcoming Legends patch. We’ll also be hosting a live AMA with our CEO Matt Scott on today at 5 PM UTC over on Twitch, where you’ll have the opportunity to ask questions and hear more about the future of APB Reloaded. Learn more about the 15-Year Anniversary Event in our newest blogpost. Thank you for 15 amazing years of APB: Reloaded and here is to many more!
  4. Hello everybody, Our standard weekly maintenance will be held this Wednesday (06/25) starting at 9 AM UTC. The game should be back up and running in 6 to 8 hours. Thank you for your patience.
  5. Hello everybody, We’re excited to announce that our CEO Matt Scott will be hosting an AMA on Saturday, June 28, 2025 5:00 PM UTC over on the Little Orbit twitch channel. Tune in to see what’s happening next for APB Reloaded. If you have any questions you’d like answered during the stream, please post them in this forum thread. See you there!
  6. Hello everybody, Our standard weekly maintenance will be held this Wednesday (06/18) starting at 9 AM UTC. The game should be back up and running in 6 to 8 hours. Thank you for your patience.
  7. The issue has been resolved and we're back online. Thank you for your patience!
  8. Hello everybody, at about 8PM UTC our Los Angeles Data center has identified and informed us of an outage on their end affecting the APB servers. We have already reached out to them and are hoping things are back as soon as possible. We apologize for the inconvenience and will keep you all updated on the matter.
  9. Users that have applied this fix can now safely revert to the default MTU value by running the fix again but with the following command: netsh interface ipv4 set subinterface "NameOfTheAdapter" mtu=1500 store=persistent
  10. Last weeks maintenance we made major changes to the backend infrastructure to help the many users who have had latency/packetloss related issues preventing them from playing the game. This has had some side effects which we are deploying potential fixes for today. As these are rather large changes we have a team working on-site as well as remotely to deploy these changes. The maintenance team is separate from the Development team meaning that none of these downtimes affect the development of the next patch which will include new contacts, guns and more.
  11. Hello everyone, as many of you noticed the servers are currently offline. This is because the maintenance has started much later than intended at 5PM UTC rather than the intended 9AM UTC. We expect the servers to be coming back online in the coming hours.
  12. Hello everybody, Our standard weekly maintenance will be held this Wednesday (06/11) starting at 9 AM UTC. The game should be back up and running in 6 to 8 hours. Thank you for your patience.
  13. Hello everyone, we have identified the issue causing some of you to be unable to load your characters and have a temporary fix for those affected that you may use to get back into the game while we're working on the system-wide fix on our end as the permanent solution for this issue. To fix the issue on your end please follow the instructions below: Open your Command Prompt by typing "CMD" into your Windows Search. Enter the command `ipconfig` to list all of your Internet Network Adapters. Look for the Network Adapter that connects to the Internet as shown in the image below. (Outlined in Yellow) Once you have identified your Network adapter look for its name. (Outlined in Red) With the name for the Network Adapter that is in use identified you can now enter the following command: netsh interface ipv4 set subinterface "Adaptername" mtu=1350 store=persistent Example command based on the screenshot below: netsh interface ipv4 set subinterface "Ethernet" mtu=1350 store=persistent If you have entered the command with the correct Network Adapter Name you should once again be able to load your characters.
  14. The servers should now be back online - If you're experiencing any networking or loading issues please reach out via a private message here on the forums.
  15. We're currently in the process of reconfiguring parts of the EU World to fix the ongoing login issues - The EU World will be unavailable during this process.
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