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_chain

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Everything posted by _chain

  1. Ignoring your criteria, go play The Witcher. I can't recommend playing the first game, but I liked the second one way better than the first one. You should start out with the third one anyways. Great game in all aspects, should have enough content to fulfill all your needs: - sex - boobies, tatas, bazongas, pleasure in cushion shape, proof that God exists, what both straight guys and little girls want to have, you know those... - killing people. Oh, monsters too. -a subtle approach to linearity of the storyline, combined with a completely open world, and a lot of secondary quests that will make you forget what you were doing in the first place -constant choice making that affects the entire game - epic soundtrack Now based on your criteria: The Saints Row games, these are pretty cool, although not online. DayZ since its online, 3d, tps. Also a survival game, if that could be your thing. And now it's updated.
  2. Aight. Any ideas for our thing? The best we can do right now is give good reviews on steam, I think they're pretty poor and low overall. People only look at the latest reviews though, and so does the steam algorythm (it first shows you the most recent critics, then the total). But this, again, should be done accordingly and when the new engine drops. (People are inheritedly scared of bad scores on games, especially with free to play titles.)
  3. You're anticipating the problems here. The thing you should be doing right now is waiting for the engine update which should come with new contacts and vehicles/weapons/clothing in the long run. Once we have new stuff to publicize we should also have new players. No one is going to start playing APB over a couple of bug fixes, weapon balances and a trading system, but someone will surely do when the game gets updated on steam with a "UE3.5/4 + new content" banner. IMHO and from my experience the problem could be fixed right now if we opted for a warframe approach to the entirety of the armas. For example; I managed to get a few friends to play APB. The first few days of learning were fun, but when they saw that all the cool stuff people were rocking locked behind a payment wall they couldn't exactly go around, they weren't so enthusiastic about the deal. On the other hand I showed them Warframe and they're still playing to this day. In that game you can look cool starting from hour 0, the rest doesn't matter. People also want that and it's a decisive factor in wether or not they will be biased towards liking the rest, discovering new stuff the game has to offer, etc. That's my piece of mind for you.
  4. *Also, weapons that have expired should appear at the bottom of the page instead of having them mixed with the other stuff.
  5. _chain

    Help, can't decide

    https://www.gamersfirst.com/marketplace/ingame/product_details.php?storetype=g1c&gameID=20&catID=64&subcatID=290&productId=2204 Should I go for this? I already have a bishada And... No, still haven't decided on what to do with the apb$ but I'll look for something in the marketplace and if I don't find anything I'll just get a growl or save it. Probably the first one, cool car. Thanks all
  6. Got 400k. I've been saving up for a while and idk what to do with it Do I buy a Growl or a Vegas?
  7. I mean, the sex scenes were fun, til that one guy has sex with his aunt. The rest is just filling
  8. _chain

    (GAME) 144 fps cap

    You'll still get your bum slapped by a random guy with an oca, 144hz or not.
  9. Hey now, it's already past bedtime. I'll let you have 10 more minutes and you'll go to bed cookie cannibalism? cookiebalism? shit idk
  10. All I want is a tricycle from which i can shoot my smg while driving.
  11. secondary at the holster and primary on the back/on a strap in front.
  12. Remove that anime background before you actually try to show off
  13. I feel both should be impact activated. IDK about tear gas tbh, people would abuse the shit out of it. Imagine it making your vision blurry. Or stunning in an area. Too strong for what the game is right now. If anything, those should come in the shape of grenade launcher mods or straight out variants of the weapon. That way people wouldn't abuse them as much. Having to basically cut all the raw damage of your opgl in expense of having some area blocking will put off most people.
  14. If that's added I'd also like to be able to pull out my SMG or secondary to shoot out and defend myself from that crap. Also +1 to damage when leaving the car at max speed
  15. That's pretty good. But! I have some suggestions Try adding another light source and separating them, so that they focus the characters and maybe form a 60º angle with them. Right now it's like the flash on a camera and that doesn't favor the image a whole lot. Change the color of the lights? I dunno. It's too cold. Next, make the chick on the right lean on the car a bit, you know. Same position and all, but leaning on the car. Plus, add some vignette on the final layer, it focuses the attention on the important stuff of the image. That's my criticism.
  16. _chain

    PVE servers?

    sheesh. What servers are you on? I've been on citadel this morning and there was at least one 3/4 full server. AT LEAST.
  17. _chain

    PVE servers?

    dethreat? What threat level are you?
  18. _chain

    PVE servers?

    IMO a game built on the concept of PvP and high speed combat can be easily turned into a PvE experience with the use of campaigns. Maybe have a hideout defence mission as a criminal, where one of the criminal contracts hires you to defend his warehouse from being looted... or something... This mission would be slow paced (in comparison to the rest of the game) and require defensive gameplay for the criminals. Two teams would still exist, but they would be assymetrical (more crims on crim side, less enfos on enfo side). While crims would defend the big pile of loot, the building, or whatever objective, enforcers would join the game and spawn as "special units" or as themselves to aid the smaller, weaker groups of AI police. For this sort of static, defensive mission, with more or less simple enemies that come in waves I can assure you don't need a lot of power. The AI would work in "groups", instead of having one for each individual enemy that spawns. Maybe on top of the enforcer players and the police cannon fodder there could also be special enemies carrying heavier armor or using special weapons. And I think that's all. Basically it's like turning the game into... Idk, payday. Or L4D2 but the zombies carry strap and are actually cops. Another cute idea would be to have a survival mode, where you and a team of 4-6-8 players total would have to survive somewhere. Like a zombies mode. Combat arms had a few modes like this and it was a lot of fun. Just as an idea. But I honestly don't think a missions district could work with PvE. Either the AI would be extremely stupid or frustratingly smart and accurate. Like the CoD AI, where the low levels are hilariously dumb but the high end feels like playing against aimbot.
  19. Try illegal fighting tournaments or underground racing. Military service? Whatever you do I wish you good luck fam
  20. Agreed. Making it a lighter color and reducing opacity will be a very welcome change. thread should be moved to game suggestions though
  21. it's easier to say what this amazing console CAN'T run, you'll waste less time.
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