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Everything posted by Noob_Guardian
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Current State of Weapons in APB and "Nerf Meta".
Noob_Guardian replied to RespectThis's topic in General Discussion Archive
To be fair, nothing really needs nerfed at this point aside from an OCA revert and better tweaking shotguns. Just saying -
Current State of Weapons in APB and "Nerf Meta".
Noob_Guardian replied to RespectThis's topic in General Discussion Archive
The odin series was more like they wanted something unique, during that time they were making the BEE, ODIN series, and Bloody Mary set. They were openly testing different fun concepts for weapons, regardless of how good or balanced they were. Honestly I have no issue with half of those, HVR accuracy will always bug me, the DMR isnt a reverse ramp, its a ramp up as range happens and not a bad concept imo since it niches it to further ranges while still being useful closer without buffing its ROF to be too much, nor changing accuracy where it didn't need it. Bolt timers with no bolts were added for a reason, they should have made uncancelable animations/fire sequences, but the bolt timers were the best way to do so with the coding so i can't really fault them for that. Sadly they had to do some work around balancing, to make necessary changes, and while for some of the gimmicks I do agree were unwarrented (HVR), a number of them were useful to add benefit to weapons that would otherwise be too powerful or underpowered. I agree they should try to do better than using gimmicks, but sometimes, things like damage ramp and bolt timers aren't bad for giving an additional niche or preventing reverse qsing. -
Please turn off crosshair color
Noob_Guardian replied to Resine's topic in General Discussion Archive
My favorite is when firing on the red misses and you have to aim off them with a white reticule to hit them. -
Current State of Weapons in APB and "Nerf Meta".
Noob_Guardian replied to RespectThis's topic in General Discussion Archive
The gimmicks aren't there to keep it balanced, aside from one or two that have a sort of "gimmick/feature" to increase bloom/recoil exponentially, weapons only have gimmics for fun or flavor, like the BEE series fires the 2nd shot in a predetermined direction, Odin series change the recoil/reload speed. Tommygun and stuff were mostly bad balance decisions that never got fixed. The only "gimmicks" people complain about was the initial NTEC rework, the tommygun increased recoil thing, and bullshark... -
Current State of Weapons in APB and "Nerf Meta".
Noob_Guardian replied to RespectThis's topic in General Discussion Archive
Oh i agree, but they still feel underpowered. I use the increased accuracy one because "sniping" people at 30m or so is fun after a short spray, but a lower TTK would make them feel somewhat more useful. They feel terrible to use against any cqc to cqc-mid weapon. If we want underpowered guns to not just be a meme, they have to not feel so atrocious to use when against other weapons in the same class. -
Current State of Weapons in APB and "Nerf Meta".
Noob_Guardian replied to RespectThis's topic in General Discussion Archive
the problem with the odin series is the ttk, their function is fine and unique. The ttk is really harsh for a gun with such high stk though. Far is still good, Sina honestly needed "Some" nerf, csg was dumpstered for years. Why would they nerf aces? Its still fairly trash lol. LO has made some unnecessary changes, like buffing oca after nerfing PMG, when OCA would have been fine as is and nerfing the rfp hard rather than just the range. RP state balance was pretty trash, just saying The only difference is that "meta" guns weren't nerfed. Current state shotguns are meh, and oca buff is eh, but i have little qualm about most else. -
When will APB community ever be satisfied?
Noob_Guardian replied to Ellix's topic in General Discussion Archive
Honestly, if APB had a bigger pop, the "test districts" could have been so much better for testing some things. It's not like half the options for weapon testing even then were done properly. People can throw out all the stat changes they can, and LO or G1 would have taken it "over the top" then said "welp it didnt work as planned". Remember the RTW/high ttk districts? The ones G1 intentionally seemed to have botched? yeah, it feels that way often. -
Sorry, I didn't realize this was CSGO. My bullets stay within my reticule, I don't know what issue you guys are having. Oh I agree, they should buff more of the non meta guns to be more useful, i'd love the ODIN series to be better for example. Merged. Actually I don't believe they have touched the alig since the buff. They buffed the ALIG and within a month, reworked vehicles and buffed their HP for a number of them, to negate some of the buff. I remember no other changes to it. If you're using CJ, ALIG sucks with it, so it could be that.
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Because every single player has a completely different idea for proper weapon balance. Half the "players" would revert all NTEC changes and leave it as 2012-2014, leave PMG as either 2012 or 2015, and let jump scout exist. You're talking about a community that is EXTREMELY biased when it comes to weapon balance and changes, to what they "enjoyed" for easy kills. Good luck on half the players doing better,
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questions about the PC engine
Noob_Guardian replied to TheMessiah's topic in General Discussion Archive
Nah, it's just that not many people actually try a seperate test realm to play a low pop beta, even if it had a higher pop at least for jericho for beta, you'd see very few people. The colors were fine imo, a bit dark but not bad. I think everyone wants this wierd colorful nonsense from G1, but the Beta reminds me more of RTW's dark than the current which i like. -
Yourwelcome "force every character to have the same hitbox dimensions for fair play" Your wording was weird so I assumed you didn't know that they were already the same size. red crosshair isnt even indicative of whether you actually hit the enemy or not. Use a sniper for example, sometimes you have to fire off the red hitbox to score a hit on an enemy corner hugging, because the shot somehow "magnets" to the center of the character model and into a wall in front of it, rather than the 2-3 inches off of it. So sometimes firing with no red crosshair actually scores a hit 6-8inches off the wall, where aiming won't change the crosshair color but still hit. (Not that many people know this...)
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Halloween glitching 2020 on Citadel
Noob_Guardian replied to Spy's topic in General Discussion Archive
To be fair, I didn't see a single GM during the event while I was on. That's not to say they aren't on, it's just rare for me to see any to begin with. I'd almost say 1x in 7 years have I seen them on during an event aside from Christmas. -
they said they're waiting to do adds once the EU occurs or matchmaking fixed and things sorted out.
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CAUTION! ACCOUNTS BEING HACKED!!!
Noob_Guardian replied to ArtDeco's topic in General Discussion Archive
My original gmail which i used APB on, has been part of like 12 hacks, from Chegg, armor games, Edmodo, to unverified batch 1. So I mean... stranger things have happened? -
Halloween glitching 2020 on Citadel
Noob_Guardian replied to Spy's topic in General Discussion Archive
You literally argued with me saying that this nonsense and couldn't be applied. "2. Player may not engage in any conduct or communication... which restricts or inhibits any other Player from using or enjoying these Services." I know that glitches and loopholes are against the rules, which is also why I try to avoid doing the item movement speed loophole and other glitches, especially during events. Remember "just because it's possible, doesn't mean it should be done". That "group" exists, though it's more of a culmination of like-minded individuals who I clump together as group, since they have the same mindset, than an actual clan of players. It's not my fault you don't like being lumped in with people who think the same. Big oof, that'd explain a lot actually. -
which APB "feels" better? 2.1 or LIVE??
Noob_Guardian replied to Uhtdred's topic in General Discussion Archive
I doubt half the people were being effected by input lag, as much as they were FPS lag and server lag and mistaking the two. Vehicles definitely handled funny in the beta, and there seemed to be a definite lag for vehicle turning. But i noticed no such thing for any firing/sprinting/movement, unless the server had me warp like i did a few times. -
Halloween glitching 2020 on Citadel
Noob_Guardian replied to Spy's topic in General Discussion Archive
Rules are just invisible social constructs, you must've missed the part where I confront the people, ask why, and they respond "it's possible so it's okay". The crowd exists they use the same "it's possible so it's okay" argument. BTW why are you even mentioning "rules"? People play this game to do whatever they want remember? Pretty much, these people know that LO and G1 haven't been punishing rulebreakers so they get away with it. I've seen the same people who glitched previous events that I've reported still running around for these ones. -
If you play everything fine on 144fps then it there wouldn't be any different "feel" fps wise. The only difference is that you like seeing through smoke and adjusting the screen ratio to break recoil lol.
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which APB "feels" better? 2.1 or LIVE??
Noob_Guardian replied to Uhtdred's topic in General Discussion Archive
I legit didn't notice any input lag or delay except possibly while driving. /shrugs. Everything from movement to firing felt fine if not better imo. It's just the FPS was dipping a bit until you adjusted the settings and possibly restarted the game to apply em. -
to be fair, a lot of people run potato configs without needing them at all. A lot of streamers with good computers seem to only use em to see through smoke and explosions.