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RespectThis

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  1. That was more so why I was saying it should only be on guns (armas weapons) they add specifically IF they choose to have them. The unique mods don't generally add really impacting gameplay. I'm not saying to have them as a way to balance things. My point was weapons they add to the game should be the only guns up for consideration for unique gimmicks and not used to balance things. The mods should only add a minor amount uniqueness. Such as the Condor's or the Swarm Series. Low impact yet the guns still function well. Things such as the Ntec's increased bloom after a few shots or the HVR damage ramp up based on accuracy are a big mistake. Thats what a big part of my initial post on this thread was about. Core weapons like the Ntec and HVR should NOT have mechanics like that. Only weapons added into the game. Swarm, Condor, Aces, Odin series, etc.
  2. I mean ttk is still part of the design. Their unique mods are fine. I prefer Armas weapons having unique traits instead of the core weapons. That way you can play around and come up with unique concepts for paid/joker ticket content while not testing/destorying core weapons in the game. The Condor, Swarm series, and Odin series all have little gimmick traits to them and can be enjoyed whenever. Better to make it choice than make it forced.
  3. I wouldn't say balancing the meta game would be impossible as it was in a good spot before. Even with all the reskins (which doesn't impact anything) and the poorly designed guns. They just needed to adjust or even overhaul the poorly designed weapons they had added like the odin series being the first thing that comes to mind every time. They already had the Holy Trinity of 3 different weapon categories. All they had to do was look at those and use them as reference to adjusts weapons accordingly. Its like how the design of the ATAC falls between the Ntec and the Oca.
  4. Ya sure I could agree with that but the direction this game has been going is only moving in the wrong direction. Day one Matt Scott should have reverted the big changes RP did and done his own testing from there. Back when the game still had a player base. Not take what RP had done and continue this nerf train that is weapon balancing *cough* ntec *cough*. You're setting your own limitations by shooting yourselves in the foot with changes that are A. Completely stupid such as the hvr damage ramping based on accuracy. When all anyone ever wanted was the damage to be adjusted slightly. Or B. Removing things that have been a feature in the game years. That also make APB the arcade style shooter it is. Talking about jumpshots with the HVR or the Ntec as two examples. TL:DR should have set the limitations when the game first traded hands by doing your OWN testing. Along with getting ACTUAL loyal and veteran players feedback.
  5. You do realize that catering to the casual player base means that your players who have been playing this game for years will be more annoyed and will quit. Why? Because instead of listening and working with your loyal player base you're going to listen to the silver and bronze players making "nerf the ntec" threads. When in reality the casuals and silvers are playing just for fun. Not to win or be competitive. Then will just end up leaving after a month due to being a casual gamer that floats to other games or quit because someone is "cheating". This is what ruins the game for people like me and many other APB veterans who enjoyed the game prior to all the changes. It clearly shows since the casual player base isn't keeping this game alive. Also people who are loyal and vets most certainly make purchases in the game. Not sure why you think that's not the case.
  6. The meta before the big nerfs RP did before they sold the game were the ones I want reverted. The other changes such as the troublemaker being nerfed were fine. But by no means was the meta bad. I never got tired of that meta considering I played with that meta for multiple years. It was fun and never got stale. Way better than it is now that's for sure. Hell I'd much prefer the old meta for the sheer fact that you could at least play 3 distinctively weapon types (sniper, assault rifle, or smg). Now its cqc for the most part. As I said in a previous post you weren't required/forced to switch to certain weapons. The only time I've ever been "forced" to switch to a weapon is doing missions like Fast and Incarcerated (the bank truck hold). Other than that I can use whatever I wanted and still preform well. Even against the holy trinity. NSSW being a great example of a gun that was really solid.
  7. Yes I'd be fine with Qsing back while keeping the damage nerf (since I and many people have felt that was the only change it needed) on the HVR. People weren't HVRing 24/7 either. If you are finding that you need to switch to it yourself then you need to work on your approach to the situation. I myself strictly used the scout because I've always felt the hvr was cheesy and have never in my years of APB felt that I NEEDED to switch to the hvr to beat other hvr users. There were many more choices and with way more variety back then as well. Not so much anymore as most people just go with the "flavor of the month". *cough* shotguns *cough* PMG *cough*. Why were there so many threads about it? Because people who are more casual come to the forums to complain about something they can't understand/beat. Same thing with people making threads about the ntec being broken because they lost to one in cqc with an oca. Its a player skill issue. When you go against Qsing you should be learning and adapting to that playstyle. Which is why it shouldn't be anything more than a minor headache. As I said my only issue with the HVR was (since it got nerfed now) its damage. Yes Qsing is cheesy and dumb but i'd gladly have it back in the game if it meant getting all of the Pre-RP nerfed weapons.
  8. Was suggested to make my post in another thread a topic so here it is. Its always amazing to me how people love the idea of nerfing things. Yes somethings do need to be nerfed but NOT to the degree that LO has gone about it. This is also what happens when you like to go with the "nerf meta". Its just nerf after nerf to try and "balance" things when in reality tweaking and balancing around the "holy trinity" (Ntec, Oca/Pmg, and Hvr) would have been a better solution. Here we are though many updates later with noodles for weapons and they feel awful now. After playing this game for 10 years now I personally think this game was in a much better state before LO took over. Do I like that Matt Scott and his team are being more proactive and communicating with the community? Yes. Do I agree with their way of balancing? Not at all. On the other hand RP was for sure spleshul and had almost no communication with the community. Even then at least the weapons felt good to use and they didn't have unneeded mechanics for "fun" reasons. The only thing I truly hated about RP was the major weapon changes they did before they sold the game. Anyway as it is now it just seems like the game is more what weapon is the flavor of the month. Use it for that month then they do another "balance" update and makes another weapon the flavor of the month. At least before with the holy trinity before you could at least pick for 3 distinct weapons and then those that fall between them. That's just my opinion on the matter.
  9. I suppose I could do that right quick. Though i'm sure there will be plenty of backlash but it wouldn't be the apb forums if I didn't :).
  10. Its always amazing to me how people love the idea of nerfing things. Yes somethings do need to be nerfed but NOT to the degree that LO has gone about it. This is also what happens when you like to go with the "nerf meta". Its just nerf after nerf to try and "balance" things when in reality tweaking and balancing around the "holy trinity" (Ntec, Oca/Pmg, and Hvr) would have been a better solution. Here we are though many updates later with noodles for weapons and they feel awful now. After playing this game for 10 years now I personally think this game was in a much better state before LO took over. Do I like that Matt Scott and his team are being more proactive and communicating with the community? Yes. Do I agree with their way of balancing? Not at all. On the other hand RP was for sure spleshul and had almost no communication with the community. Even then at least the weapons felt good to use and they didn't have unneeded mechanics for "fun" reasons. The only thing I truly hated about RP was the major weapon changes they did before they sold the game. Anyway as it is now it just seems like the game is more what weapon is the flavor of the month. Use it for that month then they do another "balance" update and makes another weapon the flavor of the month. At least before with the holy trinity before you could at least pick for 3 distinct weapons and then those that fall between them. That's just my opinion on the matter.
  11. I'm willing to bet I have accumulated way more time on the Ntec than you and there has never been a time using or vsing it where i've felt it was overperforming. It was just a solid and versatile gun unlike pretty much every other AR. Hence why people used it over the laundry list of awful ARs. It was easy to beat with other weapons when you play the weapon roles correctly cqc, rifleman, w.e. Also just because something you said happened doesn't make what happened fact or the right decision.
  12. Why are you under the assumptions that because the ntec and star are more accessible means they should out preform other weapons? Also why is it bad for a free to play weapon to be strong(er) than a pay to play weapon? It wasn't broken at all. Broken would imply anyone could use it with ease. Which clearly has never been the case. As there are a large amount of people who can't use it hence why they main other weapons. Losing to the ntec with an smg/shotgun is on you alone. If you're losing with guns that out preform the ntec in cqc that's a player skill issue alone. Those weapons were designed for cqc purposes. Better hip fire accuracy and could abuse corners much more than the ntec in those ranges. Again when you change the core mechanic of a weapon in a negative way it very much is gutting it. What is was to what it is now is very much gutted. I'd say the same thing for the HVR (which I though was in need of changing but not how they went about it). Why change the core mechanic of the gun instead of just nerfing the damage of the gun. The reason people used the Ntec wasn't because it was "broken". That's just what people want to use as a reason to "bring it in line". People used it because for two reasons. One, it was a free to play weapon unlike the other assault rifles. Two, it actually felt good, responsive, and rewards you for playing with it well (especially if you can push it to its extreme boundaries). I've played this game long enough to see the good and the bad. There has been far more bad with nerfs and unneeded additions to guns than there has been good.
  13. Even if they aren't as grindy and are easier to get doesn't change the fact that the Ntec and the Star are way more accessible to everyone. The Star being the starter weapon and the base ntec being 3k in game money. Also other games having worse grinds isn't a justification. The ntec was very much fine where it was before. Just because an assault rifle preformed its role well doesn't mean its broken. Also you know a lot of people were actually bad at the per nerfed ntec so clearly its not op broken. You're also, like many others, taking buffing around the ntec as making every weapon just like the ntec. Which isn't what is meant by that at all. As I stated in my previous post the Far is a great example of that. Or the ATAC for being the reverse of the Ntec being stronger in close to sub mid range engagements. In regards to other weapons it didn't and never has made other weapons useless at all. Back before any of the nerfs there were tons of OCAs, PMGs, Joker Carbines, Scouts, and HVRs. Also if you read what I said you'd notice I very much made the clear indication there is a difference between nerfs and adjustments. The ntec has been nerfed to the point that that gutted it. Where as an adjustment would have been lowering the mag size. An already implemented adjustment being when they tweaked the damage of it so heavy barrel 2 would actually be penalized. It very much was gutted as its core function being a accurate tap fire (not burst fire) assault rifle is gone due to the "fun" extra bloom after a few shots.
  14. Oh ya you're right. You just buy joker tickets with your wallet instead. Therefore you're still buying the weapons with you wallet unless you're grinding away for the tickets (which has already been a thing). Just like how you either bought joker boxes before or saved up your in-game money to buy a legendary off the market place. OUCH.... lol. That argument is flawed and it is a terrible way to justify it. It being other ARs are "easily accessible". So in the end as ZombieBiscuit said, the Ntec and Star are still the most accessible AR's as much as they were before as they are now. Balancing should very much be around the ntec and not nerfing the ntec into the other weapons ranges. Just look at a majority of the AR's that have come out and were absolute garbage and still are pretty underwhelming. The only two notable ones are the Far and Aces Rifle for being good. They balanced the Far around the ntec and it was actually and still is a viable weapon. There was nothing wrong with the ntec prior to its changes back when RP was doing "balancing". Pre usual its a classic case of poor test location *cough* baylan *cough* and skewed testing/responses. God forbid a weapon in the game feels good and rewarding for using it well. Also even if nerfing doesn't always entail something being gutted it still is NOT a way to balance things. Just because you're bringing the ntec in line with other ARs doesn't mean its not a nerf. It very much is a nerf. There is a difference between adjustments and nerfs. The amount of nerfs the ntec has received is much more than an adjustment. Where as the Obir having an adjustment such as having a bolt timer. Like I said above with skewed testing/responses people will continue to cry about the ntec because well it might as well be the "hip" thing to do. X person destroyed me so it must still be broken yada yada.
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