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  1. I'll do my best to summaries Will add more if need be. Respawns Problematic and need a rework, had times where I was spawning 600m~ away from the safe area. Spawn us with 1 hazmat rather than forcing us to equip it and put it on cooldown immediately when spawning in a contaminated area. Groups Playing solo it's very unlikely you'll win against a semi-competent team with comms. Give premade teams some sort of "debuff" of sorts like increased cost on spawns. Would also like to be able to group with people of the opposing faction, I have friends who main the opposing and we just have to fight or get lucky and random group it. Powerful Spots Areas like the roof of the city hall need a rework or to be removed, they're cool, but with no grenades in RIOT it makes them incredibly strong. FBW Starting Weapon With how good the FBW is there is no real reason to pick up or even bring another weapon to RIOT, unless you bring a CQC weapon and a fang. But, during "final stage" spawning with anything other than an FBW would make winning impossible so i'm not actually sure how to solve this. UI It's intrusive and needs reworked or to be down-scaled at the very least. Need a better way to display what mods are on guns(be it the one you have or ones on the ground) having to aim at them or open a menu to check is tedious at times. Start With Less People/Start Timer Really only seems to be an issue on NA, maybe have a secondary system for districts with <15 people that starts a smaller, faster version of the game with a faster shrinking zone and force people into to teams no bigger than 2. The 2-3 minute timer seems excessive, 1 minute max should do. Rewards Make them account bound, having to grind this on multiple characters every x period wont be fun. Bugs: Gresty merchant Worksite has an item spawn inside a cement cylinder that isn't reachable, located near the center between the cabins. Central Golden Mall has a legendary weapon spawn being indicated as a regular weapon spawn on the east side on one of the small bridges/walkways. Outside The Praetorium there is a car partially in the ground. Notes: I don't mind the running, if you've played a BR before this is pretty common. You guys complaining about no rewards need to remember this is season 0, content will be added properly in future seasons. Level progression feels fine. Being able to purchase your own loadout weapons feels fine. There is some uncomfortable geometry that is frustrating to traverse as @Ketog mentioned in his post. The nameplates showing/ not showing is cool in my opinion and fits the game mode. Current spawn costs and escalating price feels fine. Would like more creepy ambiance, like some of the sounds from asylum. Let weapon roles progress in RIOT.
  2. As much as I hate to say it I was actually pleasantly suprised by the gamemode. It's far from perfect but despite all of the issues, I have still enjoyed playing it. 1. Fixing the spawns Sometimes you die next to your teammates, but then spawn on the other side of the district in the gas without enough hazmat suits to make it out alive. This is really frustrating and is probably why so many people dislike the gamemode. 2. Fixing the crashes/disconnects My friends and I have noticed that the game sometimes crashes or disconnects randomly upon entering a RIOT district. 3. Adding more rewards This would really give an incentive for people to play the gamemode. It feels like reaching lvl 5 just to get 1 weapon skin is way too much. Would be nice if you guys could add more rewards to the contact (at least 1 per level). I know this is just a beta test but still. 4. Make some of the roofs inaccessible The City Hall and the Church are two spots that seem to be incredibly overpowered. There is only 1 way up and it's incredibly easy to defend. Since there aren't any grenades in the gamemode (for good reason) it's really hard to take over those two spots. My solution would just to make them inaccessible. 5. Make the rewards account bound I'm not sure if this would even be possible but it would be nice to have the progress towards the contact be account bound. Some of us are sitting on multiple characters and would like to have the items available on all of them. 6. Hazmat suit cooldown I feel like having a 1min cooldown on the hazmat suit is a bit too much. IMO you should remove the cooldown (or reduce it to like 15s), but limit the amount of hazmat suits you can have to 2 (also reduce the spawn rate). This would reward the player for being smart with the usage of their hazmat suits. Side note: Please make it so that you aren't forced to use your hazmat suit instantly upon spawning in the gas. Just give the player 1 hazmat suit to use whenever they would like. מזל טוב
  3. It's clearly more than just one account bound gun, and better than nothing given the situation - they could have given nothing seeing as how they weren't the ones that received the money, and make the players rebuy everything if they still wanted to play (Not as good of an option, given the context it's in.)
  4. Even without premium that's enough for 2 of the most expensive guns on the market account bound + 202 g1c left over, if premium it's 2 account bound + 1,162 g1c left over...
  5. People who have played 1000+ hours on a game that's barely even alive and all you see that loyalty valued at is barely even a single account-bound gun? Are you being serious? That's laughable at the highest degree.
  6. kind of a misleading poll, i doubt anyone wants a pack of 20 pairs of earrings and nothing else clothing in apb needs to be kept simple for the most part in order to allow for maximum customization freedom, yet over the years clothing packs have gotten more and more specific (a bleached cow skull mask is not something that can be adapted to many outfits) so i think i’d like to see something similar to the sports packs released, a variety of simple yet extensively customizable clothing that still follows a theme (and the fact that the sports packs are account bound definitely factors in HINT HINT LITTLE ORBIT) perhaps a ‘business casual’ pack with long/short sleeved polos, fitted suits, some different dress shoes/loafers, watches, etc maybe a ‘hypebeast’ pack with different sneakers, several long-sought-after hoodie variants, and some “designer” jacket styles, airpods (for the memes), etc honestly i think even a pack that contains a large number of already released items, but with several different textures (leather, vinyl, distressed, etc) or several different wear styles (loose, fitted, zipped, unzipped, etc) would go a long way to adding customization benefits with - i assume - a minimal amount of dev effort edit: i voted for “all of the above”, since most packs have multiple categories of clothing
  7. I buy items on armas as much as anyone. it is my choice as much as anyone's to spend for account bound. it is not anyone's choice when a hardware part breaks. no justification to slander Little Orbit over part breaking end of story.
  8. preset weapons are a pretty big risk when a single balance patch can render them useless, look at how many people were asking for atac patroller refunds after the ir3 changes the flag skins are also lackluster imo, how often would someone use a flag for a random country? kttw just seems like g1 realized players were desperate for account bound armas items, so they threw in other clothing packs that weren’t in kttc, added in a couple not-so-exclusive items, and then a bunch of filler content to justify $150 price tag
  9. Tbh Kttw is fair. Imagine buying all those things separately.. It would cost almost twice the price. I love this pack, you get stuff such as rhino car and the charge mikro account bound, You get 3D glasses, you get ATAC with it's arguably the best modifications and a STAC. You also get some more stuff and those skins from many countries.
  10. Yeah, last time I was buying stuff for APB I really wanted Rhino kit account bound but on a... limited budget, hard to justify KTTW price tag.
  11. rocker bundle with 4x4 and rhino kit rocker bundle with rhino kit only it is the the only way to get it account bound tho
  12. revelations pack, juggernaut pack, and any of the sports packs are the only account bound bundles iirc
  13. Just let us be able to trade Armas weapons, and to avoid players from abusing account bound purchases, make it to work only for R220+ players
  14. Personally: Pioneer/Espacio have too much health compared to other cars, considering the cover they give and the very little gap they have at the bottom to negate it. The Fresno is fine because it's tanky, but it's so low profile that it provides almost no cover in most situations. The 4x4 Vegas, on top of being hard to obtain in a moddable form (bought once per character, account bound for 160 bucks or 7000 to 10000JT grind) has the best acceleration in the game, bar none, a Vaquero can't keep up off the line and that was the fastest accelerating vehicle before it. It's a heavy car. It should not launch like that, otherwise it's fine imo. Every other "lower-tier" car is fine, if anything, I'd give a small health boost to most of them so they're not just paper and unusable. The Growl and the Broadwing need their collision model fixed, they get stopped by anything they hit 90% of the time. The Coywolf could use a small top speed boost. And finally, one thing to try out: All cars get their max speed capped to 23m/s, but their acceleration is the balancing point. I'd like to see how that plays out.
  15. When was the last time when we had joker boxes as rewards from game events, was it due to past abuse that we don't have them anymore? So my suggestion is that LO should create separate boxes with account bound legendary prizes, also they should change these legendary weapon icons white.
  16. Hey im here to spread TheMaoci word, cause this needs to be told, and solved So b4 you even start to buying weapon: - test it on another account using try weapon now - if you like to buy weapon buy it BUT ... 1. Go to ARMAS 2. Select proper weapon you want to buy 3. Click on Try it now (dont ask just click - it gives you 35% off from the price - tested on premium account, dont know how it will occur on non premium one) 4. a) now we can start buying weapon account bound (if u not want to cause any "bugs") 4. b) if we want 2 weapons of same kind(on one character - thats the key word) for example 2x OSCAR NFCP3 - so we bought an character bound weapon and after that (we can login to character retrive this weapon thats how i do this) bought account bound (with 73% off - because we have an character bound) 5. now we have cheaper weapon by 35% account bound OR gun cheaper by ~20% with second copy on one character PS thats TheMaoci Screenshot - he throw that "bug" to Matt a longer while ago FIX SOLUTION: - deleting auto send weapon to character mail - adding button with function send this item to character (if item was bought already) / you can check that by purchase history or characters inventory - 2 statements above will prevent from strange duping thing and will eventually adds an secure to player so if he accidently remove weapon from character he will not need to create support ticket to retrive that back ... I could say that adding more rewartd for loyality (in ARMAS) should be done im already pass 40k G1C like twice propably - maybe other boxes/weapons/skins to select ? ... will be great to see thats coming on (about skins just a "select one from a list" type)
  17. it doesn't matter , i should recive it anyway , plus that tinfoil hat code is account bound , while the one i have is not .
  18. Agreed. I wish theyd take the silencer off and make it an FBW clone. Id buy 13 account bound
  19. I heard there was bug or exploit where player 1 has the character bound weapon (not sure if bought or were buying at same time) and they would it gift to their friend as a character bound weapon and it becomes an account bound weapon somehow. I'm not sure how that was exploited.
  20. Hey im come up with an idea what about an method to sell unused weapons (in mailbox) like 3days 10days 15days etc versions which u currently have account bound for example 300 APB$ per 3 day 500 APB$ per 5 day 700 APB$ per 7 day 1000 APB$ per 10 day 1500 APB$ per 15 day 3000 APB$ per 30 day about cars 5000 APB$ per half year version 7500 APB$ per year version 10000 APB$ per lifetime (cause u have it already) it could work with JT too just depends on what we would like to do. cause i will never use it and i cant delete the messages anyway (still having like 100+ pages of it) What did u think ppl ? is that a good idea ? same i will go with increasing max ammo in storage (i mean the storage not character) to 99999 or something similar and same with consumables (500 isnt enough or just change random script that gives u an consumables so u will obtain this ones you dont have.
  21. Hi everyone, During this week's upcoming maintenance, we will be migrating all of the Nekrova characters to Citadel due to the shrinking population on the Nekrova world. Effective, Wednesday, March 6th, Nekrova players will need to log into Citadel for their merged characters. Unfortunately Innova gave out or steeply discounted many items before they shutdown, and we have no records of purchases with Innova. With that in mind we cannot migrate any existing inventory as those items don't match what are on Citadel. We cannot migrate any symbols, and we cannot migrate over APB$ or Joker Tickets. For the accounts coming over here is the plan: - All premium time will be unaffected and remain the same - Characters will be created from scratch using the same customizations as existing Nekrova characters - Character names will come across except where there is a conflict - Character progression will be copied across - Progression items will be awarded to the characters - Permanent account-bound Nekrova ARMAS purchases will be restored - Permanent character-bound Nekrova ARMAS purchases will be restored (if character still exists) - Any temporary weapons on the characters within the last 30 days will be restored - Joker Mystery Box purchases will be re-delivered as unopened JMBs To the players on Nekrova, I know that many players will lose items in this shift. We looked for ways to try and migrate more, but the results always created problems on Citadel. We hope this will at least give you an opportunity to pick up progression and play on more populated servers. EDIT: This has been postponed while we do more research to see if we can address some of the player complaints on our original plan. Thanks, Matt
  22. Trying to log into the game to be able to get the valentines skin for my 2nd character but the login servers are down. Please make the skin account bound instead of character bound so that I don't have to deal with this game any longer. Thank you.
  23. When i want to purchase them in Armas this purpel symbol is shown by all 3 types of the Norseman, means i can buy them account bound only BUT that also mean i already have them in my ingame weapon list but this is the problem i don't have them, soooo LO is wrong or me? It's may possible that i finally get them or get something back? for me it's really unfair Btw. i never ever get a code to reedem them Can someone help me with that @MattScott or @Lixil ?
  24. [COPY PASTE FROM OTHER THREAD ] Yea that sort of wierd stuff can be found in ARMAS. For example, the Coroner marksman rifle configuration is in semi-auto rifles. But the sniper variant is nowhere] And (I don't know if it has been fixed yet) you were able to trail a weapon multiple times if you could find them in multiple tabs (a weapon on i.e. assault rifle tab could be trail-d, whereas you could start a new trial if the same weapon appeard on the 'most popular' tab, for example.) I've seen some weapons indicating that I unlocked them 'character-bound permanently', whereas this is not the case. I spotted this [14 february]. I don't own the Death & Taxes bundle (Nor do I own them individually)... But I think it may be an issue with weapon trials (altough not sure). Also, one weapon (ATAC NFCP 3) indicates it is char-bound, whereas it should be account-bound.
  25. seems like both account bound packs have been returned to "normal" price, and numerous other items have had price changes/equalizations
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