I'll do my best to summaries
Will add more if need be.
Problematic and need a rework, had times where I was spawning 600m~ away from the safe area.
Spawn us with 1 hazmat rather than forcing us to equip it and put it on cooldown immediately when spawning in a contaminated area.
Playing solo it's very unlikely you'll win against a semi-competent team with comms. Give premade teams some sort of "debuff" of sorts like increased cost on spawns.
Would also like to be able to group with people of the opposing faction, I have friends who main the opposing and we just have to fight or get lucky and random group it.
Areas like the roof of the city hall need a rework or to be removed, they're cool, but with no grenades in RIOT it makes them incredibly strong.
FBW Starting Weapon
With how good the FBW is there is no real reason to pick up or even bring another weapon to RIOT, unless you bring a CQC weapon and a fang. But, during "final stage" spawning with anything other than an FBW would make winning impossible so i'm not actually sure how to solve this.
It's intrusive and needs reworked or to be down-scaled at the very least.
Need a better way to display what mods are on guns(be it the one you have or ones on the ground) having to aim at them or open a menu to check is tedious at times.
Start With Less People/Start Timer
Really only seems to be an issue on NA, maybe have a secondary system for districts with <15 people that starts a smaller, faster version of the game with a faster shrinking zone and force people into to teams no bigger than 2.
The 2-3 minute timer seems excessive, 1 minute max should do.
Make them account bound, having to grind this on multiple characters every x period wont be fun.
Gresty merchant Worksite has an item spawn inside a cement cylinder that isn't reachable, located near the center between the cabins.
Central Golden Mall has a legendary weapon spawn being indicated as a regular weapon spawn on the east side on one of the small bridges/walkways.
Outside The Praetorium there is a car partially in the ground.
I don't mind the running, if you've played a BR before this is pretty common.
You guys complaining about no rewards need to remember this is season 0, content will be added properly in future seasons.
Level progression feels fine.
Being able to purchase your own loadout weapons feels fine.
There is some uncomfortable geometry that is frustrating to traverse as @Ketog mentioned in his post.
The nameplates showing/ not showing is cool in my opinion and fits the game mode.
Current spawn costs and escalating price feels fine.
Would like more creepy ambiance, like some of the sounds from asylum.
Let weapon roles progress in RIOT.