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LilyRain

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Everything posted by LilyRain

  1. LilyRain

    Clan system overhaul

    "change honk to clan theme", although just an example, I both LOVE and HATE this - I love it because it can add to the atmosphere when playing, sounds like fun with the right people. - I hate it because the thought of trolls who use constant-beep (ear-r♠pe) themes.. can just honk ear-killing noises both when playing and griefing.
  2. Of course, they are a PMG-reskin. A lot of people are fond of weapons/tools that yield results without effort. Not just in APB but everywhere. It is just a fact of life. To make things more practical, however. The CBMP weapon-model can be repurposed if a good plan comes around (and you may be the person to come up with it) *Fast-forward to the future* »»»» LO opened another weapon-balance-thread and they are finally convinced that the PMG in its current-form is bad for the game.. LO is reading through the thread to get ideas that could put the weapon back in line without completely resorting to remove it. LO looks at a comprehensive, well-polished comment from Hexerin and decides to implement it... Your objective: reply with that comment
  3. You are under arrest for ♥♣♦♠ing with Police property!
  4. Remove PMG *Genuinely interested in seeing Plebs react to that*
  5. I'd delete artificial-weapon-spread so that player-skill when it comes to aim matters a bit more like it does in any half-decent shooter. There is currently too much emphasis on loadouts & letting loadouts play the game for people got too old.
  6. For tracking, the Raptor-series are nice practice. Their accuracy with Hunting Sight 3 is reliable to about ~40 meters. 7 shots to kill, but their ttk is 0.75 seconds (as fast as starter STAR, a bit behind N-tec and PMG). Missing only 1 shot however.. ups the ttk to 0.875 seconds, which is slower than the OSCAR that you are already familiar with (OSCAR kills in 0.825 seconds at perfect execution). With the Raptor-series, your tracking WILL be rewarded if on point & winning battles with it despite it being 0.05 seconds slower than average signifies that your tracking and engagements were on-point, but also punishes less-than-perfect tracking quite noticeably. They are a good place to start.
  7. You have made the first-step towards greatness Arresting is the definitive, effort-indulged way to play APB #LTLMasterRace ------------------------------------------------------------ If you aren't in the master-faction though, it would help to know if you are better at tracking or making integer semi-auto shots, but the Carbine for instance requires a bit more effort for most people without being a death sentence. It helps train and sustain both timing and aim under the psychological pressure of battle. It also fairly requires not being too far from the target, so it also helps with proper distancing. Getting good with that weapon develops the ability of tapping into the calm-state that helps increase consistency, which means messing-up less in general. I'm not saying it is the best weapon to practice with, but it has a fair bit of benefits (exception being accuracy bloom control the N-tec requires for example).
  8. - Where did I say VAS C2 is best used from the hip? It can be inferred that my highest recommendation to invest in out of the three weapons was the Trouble Maker, which comes with Hunting Sight 3.. I don't see why you have made such an assumption.. - I won't advise getting the OCA-626 'Whisper' PR1 simply because it is a bad investment. It is an OCA with only 1 mod that can not be changed. PR1's mod only offers a reduction in recoil, which isn't even a problem in the OCA to begin with (recoil != accuracy in APB), plus a 10% reduction in damage against vehicles, which arguably makes the mod more of a downside in some cases. PR1's mod is currently meaningless. Leasing a 1-slot OCA can be much more useful and to make things more practical, OCA is completely overshadowed by the PMG, which most players run around with these days.. To further put things into perspective, the PR2 BARELY matches stock-PMG's accuracy, while having everything else equal (ttk, run, sprint, jump modifier, etc). Obviously even the PR2 is at a disadvantage against every day APB-PMGers let alone the PR1.. Wait till modded-PMG gets added to the equation. I would recommend any of the 2 VAS options over the PR1 any day as they have more of a meaningful existence. Anyone who guides players towards the PR1 in the current state of balance is a Criminal.
  9. ---------------- VAS C2 Entente ---------------- This weapon has the potential to guarantee victories up close. It kills almost as fast as the nfas. JGs and PMGs won't stand a chance against you in a hug-distance fight. Its Extended Magazine 3 is a double edged sword however.. It gives a magazine capacity of 41 rounds. Since the weapon requires 7 shots to kill, that's enough to kill 5 players comfortably without reloading once (5.85, but rounding always goes down in this case). You have the potential to wipe an entire team, but its horrible reload time of 3.84 seconds can also guarantee your death if you don't have a reliable cover or secondary ready. The weapon is also sub-par at longer ranges, so you should only use it when going for generally close fights. To visualize, when marksmanned at full-fire, the Entente is 7% more accurate than a stock-STAR at full fire OUTSIDE marksman, this can help you decide if its accuracy is good enough for your current mission area or if you'll like to have the weapon in your collection. ----------------------- VAS C2 Trouble Maker ----------------------- Think of this as an Entente that is better at slightly longer ranges than pre-hugging distance. It is 20% more accurate than a marksman-aimed stock-STAR at full-fire. It still kills at a respectable 0.63 seconds and isn't pulled down by Extended Mag 3's reload time. In most situations (or if you don't change weapons often), this variant is more reliable than the Entente. ------------------------ OCA-626 'Whisper' PR1 ------------------------ Don't consider this. It equips just as fast as the Trouble Maker, kills incredibly slower and is far less accurate. Easily the worst option out of the three as it has nothing going for it nor a strong point to be incorporated in any meaningful play-style.
  10. I say you must live up to your name! Neither your direct-connection nor WTFast will help you achieve a 'PingOVER9000'.. You must use the most bandwidth-restricted, free VPN or even a SOCKS proxy out there. Make sure it is at the end of the world as well. Brazil could be an honorable mention. Best of luck~ #EmbraceTheMeme
  11. LilyRain

    Calling backup mid-mission would have to be revised in conjunction with matchmaking to make this work. A 2v2 mission for example can easily become a 2v3 or more, depending on the available pool of ready-players as well as their threat levels. Implementing such an option in a 40v40 district with satisfactory and consistent matching will be a chore to achieve, probably even impossible.
  12. There goes the space in my nickname. Pls compensate by buffing LTL. Much appreciated, thx, gracias, spasiba, arigatou gozaimasu #LTLMasterRace
  13. This thread pales in thiccness and length compared to MattScott's beard.
  14. Were Less-Than-Lethals buffed within the last week or something? Nice link though
  15. inb4 the upcoming beta-feedback thread will be longer than that "last person to reply to this thread wins" thread APB's new dawn draws near, the days ahead will be ones to remember~~ #StayPositive&ReportEngineBugs
  16. "This is our first small step towards making sure Joker Mystery Boxes remain a compelling and exciting part of your APB gameplay" You got us all good there, well played, Master~~
  17. #MakeLTLGreatAgain #LTLMasterRace
  18. Dear MattScott, I am glad to see efforts towards making the game fair for everyone continue. Very informative, hopeful and honest update. I hope that APB will become macro-free soon. I'd like to see numbers/figures between EAC & BattlEye that show added latency from checking clients/users if available as this may affect game-play, thanks in advance.
  19. Real-ads on TVs and buildings? I can't wait. Would be something to have cabs carry ads as well. Welcome to pre-Neo-Tokyo city! inb4 those who rage 24/7 will start a trend: "those Bronzes and Silvers are too distracted by ads"
  20. It is better because JG + Snub has a ttk of 0.1 seconds. In the event the snub-shot misses or JG deals less than 700 damage (but above 400), the second snub-shot will be ready to fire in 0.5 seconds. Effectively making the ttk of JG+Snub in this scenario 0.6 Seconds, which is still faster than just shooting twice with the jg on its own.
  21. Amen! It sure is game breaking & the mod doesn't hide it. Its description itself tells it is a wall-hax. Another poll from a parallel supporting-thread: I hope the Devs realize that this mod is another thing they need to clean up after G1's mess & remove this mod from existence.
  22. That would be a dream come true
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