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Everything posted by vsb
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barring exceptions like the troublemaker and the massive oca overbuff the pmg has been the top smg since g1 reworked it in 2013, long before the oca was ever reverted we had a few months where the 2 were still kind of equal altho the pmg was still slightly better, which was just fine, and then g1 tacked some extra range on it and it became unnecessarily strong personally i'd prefer if smgs were reworked to mitigate initial rng (which would require a bunch of other tweaks anyway) but thats another discussion altogether
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What on earth did you do to the shotguns?
vsb replied to iLostMolly's topic in General Discussion Archive
since we're on v3 of shotgun rebalances, i'd say probably not -
What on earth did you do to the shotguns?
vsb replied to iLostMolly's topic in General Discussion Archive
not only is the aces rifle not an smg but its not even very good at pretending to be one i quite like the gun myself but it has a lot of poor qualities that keep it firmly under the pmg -
the oca getting pushed to .64s was a pretty textbook example of how the "buff stuff to compete" strategy can be just as bad as constant nerfs, and the oca at that point basically crushed smg balance by being easy to use and having a low ttk a small nerf to the pmg (-5m effective range) would still allow it to outrange most other smg options without it slamming right up against midrange guns
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Thanks for making the ShowStopper Useless LO :)
vsb replied to a topic in General Discussion Archive
the carbine, .45, and obeya all function exactly the same with regards to firing timing (aside from the exact timing itself) there is no jamming or sticking mechanic -
for some reason i just don't believe it, weird
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What on earth did you do to the shotguns?
vsb replied to iLostMolly's topic in General Discussion Archive
shotguns are (still) in a bad spot but what kind of superheroes are you playing against that instakill at 30m with an oca lol -
that's the information, there's just the regular server maintenance and no patch do you want them to walk you through the server shutdown procedure or something?
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Thanks for making the ShowStopper Useless LO :)
vsb replied to a topic in General Discussion Archive
its a bad idea to balance weapons around cheats -
Thanks for making the ShowStopper Useless LO :)
vsb replied to a topic in General Discussion Archive
cheats don't affect pellet spread -
should just be able to purchase the "criminal exclusive" kits, the ingame mail will unlock the parts regardless of faction afaik might have to contact support if you want the default mikro parts unlocked for enforcer, unless that oversight was fixed
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cooldown has already been standardized
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at one point orbit was going to add another "voluntary subscription" system with riot, so i have to assume premium is relatively lucrative its probably not going anywhere
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i explained all of my points
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In Your Honest Opinion; What Defines a TryHard in APB Reloaded?
vsb replied to a topic in General Discussion Archive
if matchmaking is optimal then the issue of a high skill team guarding items vs a low skill team ceases to exist, and the tactic is perfectly valid with even teams if you're going to win anyway, then what exactly is the difference what objective the mission ends on? -
ok cool i'll pull back then, best of luck getting the ntec unnerfed
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are you so heated you can’t even step back and consider that your posts in this thread are probably more harmful to your own argument than anything noob_guardian says?
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sorry, which part of falling back to insults and then trying to goad a response to those insults when people didn’t fall for the bait fast enough isn’t being a toxic Insult removed. - Azukii? i had no issue with the prenerf ntec but i honestly don’t even want to join in the discussion tbh when little orbit looks at this argument do you think they’re going to take you seriously when you’re slinging shit and might be condoning/justifying tos violations or do you think they’ll see someone “salty because his crutch got nerfed” ?
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In Your Honest Opinion; What Defines a TryHard in APB Reloaded?
vsb replied to a topic in General Discussion Archive
new players facing veterans due to poor matchmaking is an entirely different issue from guarding items -
i personally don't think vehicle objectives should have hud markers after they've been broken into but before they've been delivered at that point the defending team is free to damage them whenever they please and because these objectives generally only cycle between two locations (iirc only 1 vehicle mission has more locations than that) it's too easy for them to just ping pong between and continually blow them up
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In Your Honest Opinion; What Defines a TryHard in APB Reloaded?
vsb replied to a topic in General Discussion Archive
going by that logic, we’re only supposed to guard vehicle objectives on certain missions and on other missions we’re not allowed to? how about vip missions - if the blurb specifically states only “kill the enemy leader”, should we just let the rest of the opp go and hope they don’t kill us because they don’t have hud markers? obviously you feel differently, but i think walking away from enemies just because the blue hud marker moved is way more against “the spirit of the game” than following the instructions of the mission blurb -
i don't really think anything he said is wrong, are we suddenly concerned that spct members are swearing now?
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In Your Honest Opinion; What Defines a TryHard in APB Reloaded?
vsb replied to a topic in General Discussion Archive
are we really at the point where guarding items is now some unfair strat lmao -
Unreal Engine 3,5 -> Unreal Engine 4 -> Unreal Engine 5
vsb replied to Todesklinge's topic in General Discussion Archive
the transition from ue3.5 to ue4 has already been stated to be exponentially more difficult than the transition from current ue3 to ue3.5, imo its likely we'll never see apb on ue4 unless the game gets a massive population (and therefore financial) boost