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vsb

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Everything posted by vsb

  1. poor spawn choice combined with a subpar spawn system bullets do damage? how would you suggest little orbit stops macros? keep in mind that a majority of macro users are simply using built-in mouse software the graphics are not a priority, nor have they ever been stated to be afaik if you've studied the source code of ue3 so hard, then you should understand just how much stuff rtw had to code from scratch because it just didn't exist in the ue3 build that apb uses - all that custom code is why fixes are difficult to impossible in apb, not ue3 itself considering your earlier questions, i can only point out that just because you report someone you "know" is cheating doesnt mean they're actually cheating
  2. as far as i know it’s every rtx card
  3. rtx 2080, running the game vanilla ends up with out of memory crashes every 10-20 minutes the current workaround is to either lower your graphical settings with advanced launcher or use a config to achieve similar results, depending on how much you value stable fps over graphics this might be something you’re already doing afaik the rtx specific crashes are not happening on the current engine upgrade beta builds, but i’m not 100% certain and the engine upgrade is still weeks/months away from a public release lastly, i wouldn’t recommend using current apb as a benchmark when building a pc - putting aside that we’ll be running on the engine upgrade build at some point in the near future, apb is unstable and performance varies from person to person
  4. if the hvr is not at the top of the list, ur list is wrong
  5. we tried that and it made ranged weapons so nuts that some semi auto rifles still have their ranges nerfed to compensate
  6. you added another clip and there's still no actual quickswitching going on, are you proposing that it should just be impossible to ever swap back to hvr or something?
  7. there shouldn't be any "wallhack" effects available in apb imo, nothing should go past the level of the tagger mod
  8. all guns should have white icons except for legendaries imo
  9. so the atac only makes bad aimers worse and good aimers would benefit more from other guns, doesn't seem like a problem to me
  10. atac is fine if orbit is determined to nerf it, just dial back the range to 40m like it initially had
  11. if we acknowledge that info has already been put out for this then we can't get our good boy points for making another pointless thread
  12. disclaimer: not me a lot of the out of bounds timers can be bypassed just by crouching
  13. i assume he's using the ammo box exploit to reach that normally inaccessible area, so technically yes?
  14. well i'm my favorite player obviously, everyone else is irrelevant :^)
  15. what does a "complete player" even mean?
  16. the showstopper has always been a 3stk the nano has not had any changes
  17. vsb

    Bugs and suggestions

    just don't die lmao
  18. vsb

    Bugs and suggestions

    idk where you got the ntec from (it’s not mentioned in your quote) and you’ve added an extra second somewhere in your ca3 calaculations as well
  19. i'd keep them as 11stk, but reduce the ttk to something around .75s and give them a significant accuracy boost
  20. lore-wise it wouldnt make sense for them to be specialist contacts, rooyen is simeone's bodygaurd and casey is just a random prentiss tiger little orbit apparently agrees, and we've already gotten more indepth info on the new contacts already source:
  21. they are intended to be mid-tier contacts, which would put them at 10 levels
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