Jump to content

vsb

Members
  • Content Count

    14213
  • Joined

  • Last visited

Everything posted by vsb

  1. this is still the case, otherwise you would be killed instantly by fbw users instead of in 1s
  2. hot take: people complaining about people not explaining their opinion are making even more worthless posts than the people they're complaining about
  3. rust is the only game i know of that bans mouse software, how do they account for people who may legitimately need to use a macro? you're going to have to be more specific on which pistol, but a macro cannot make a gun fire faster than its coded rate of fire for example the fbw can only fire once every .2s - a macro will allow you to fire exactly every .2s (give or take a few ms) but it will not be able to make the fbw fire once every .1s instead im fairly certain the artists designing cosmetic items are not the same people working on the engine upgrade, and even some of that stuff is being held back until the engine upgrade releases
  4. this is a parody "nerf this" post right? someone please say yes
  5. nothing like being forced to sit in cover for 17 seconds so the hvr can't one tap you thanks ca3
  6. afaik the dmr-sd has the same ttk as the dmr-av, even comparing practical ttk the dmr has such a low rof that the increased recoil of the av variant is basically irrelevant
  7. every since the condor was added to the live version the radar has been bugged - single shots will often not cause a radar indicator to appear its particularly noticeable with low rof guns like most snipers and shotguns, i've seen a lot of situations where an hvr or csg user ends up killing someone without ever pinging on radar
  8. tracers are the little bullet trails in this image: they were broken years ago and have effectively not existed ever since
  9. the only silencer mod that affects radar is the condor's legendary mod
  10. poor spawn choice combined with a subpar spawn system bullets do damage? how would you suggest little orbit stops macros? keep in mind that a majority of macro users are simply using built-in mouse software the graphics are not a priority, nor have they ever been stated to be afaik if you've studied the source code of ue3 so hard, then you should understand just how much stuff rtw had to code from scratch because it just didn't exist in the ue3 build that apb uses - all that custom code is why fixes are difficult to impossible in apb, not ue3 itself considering your earlier questions, i can only point out that just because you report someone you "know" is cheating doesnt mean they're actually cheating
  11. as far as i know it’s every rtx card
  12. rtx 2080, running the game vanilla ends up with out of memory crashes every 10-20 minutes the current workaround is to either lower your graphical settings with advanced launcher or use a config to achieve similar results, depending on how much you value stable fps over graphics this might be something you’re already doing afaik the rtx specific crashes are not happening on the current engine upgrade beta builds, but i’m not 100% certain and the engine upgrade is still weeks/months away from a public release lastly, i wouldn’t recommend using current apb as a benchmark when building a pc - putting aside that we’ll be running on the engine upgrade build at some point in the near future, apb is unstable and performance varies from person to person
  13. if the hvr is not at the top of the list, ur list is wrong
  14. we tried that and it made ranged weapons so nuts that some semi auto rifles still have their ranges nerfed to compensate
  15. you added another clip and there's still no actual quickswitching going on, are you proposing that it should just be impossible to ever swap back to hvr or something?
  16. there shouldn't be any "wallhack" effects available in apb imo, nothing should go past the level of the tagger mod
  17. all guns should have white icons except for legendaries imo
  18. so the atac only makes bad aimers worse and good aimers would benefit more from other guns, doesn't seem like a problem to me
  19. atac is fine if orbit is determined to nerf it, just dial back the range to 40m like it initially had
  20. if we acknowledge that info has already been put out for this then we can't get our good boy points for making another pointless thread
×
×
  • Create New...