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Everything posted by vsb
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i honestly don’t think a classic br would fit any better than riot, a lot of the mode’s issues stem from the importance of not dying (from poor respawns to long periods of inactivity to poor rewards to a wider skill gap etc) and a classic br would only double down on that
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honestly i really don’t like the spectate feature, it can be abused even with the singe team lock
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nothing like having a loading screen to load your loading screen
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that’s hilariously untrue
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fire rates?
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more like lazy anticheat xDDDDDDD seriously tho i haven’t had any issues with cheaters lately, probably because jericho pop is so low even the hackers don’t bother logging in
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i’m not super invested in this but how is epic attempting to create a competitive environment around game distribution a bad thing?
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this is what i needed to hear idk if it was made clear or not, but it would have been nice to know riot was more of a behind the scenes test - a lot of players (myself included) have assumed riot is the major content focus moving forward, which is concerning im glad to hear there will be a balance/fix patch coming soon i’m worried that you haven’t mentioned grouping issues (again) for what it’s worth i think riot should stick around, there are clearly people who like it and if worst comes to worst it can be converted into a different mode thanks for the update
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You know what. I support LO and I think they ARE doing a good job!
vsb replied to Seedy's topic in General Discussion Archive
i appreciate the effort and money that little orbit continues to put into apb, especially since i doubt they’re making any profit i don’t appreciate them not seeming to learn from previous mistakes but there’s always some hope for the future it’s grammatically correct anyway, you’re fine -
sunk cost doesnt really apply, as scrapping riot would itself cause more harm and the mode still has value even if its only as a stepping stone to something else (deleting riot mode and starting from scratch on turf wars would be rather poor resource management) its already been explained multiple times that separate teams are working on riot and the engine upgrade simultaneously and that throwing more bodies at the engine upgrade wont help
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riot can’t be scrapped at this point, too much dev time and pr to end up with nothing after a year short term orbit needs to start pushing out fixes for the current riot districts (groups, pickups, map balancing, UI adjustments, etc), just leaving riot alone to fester like an open wound is unacceptable long term riot needs to be slowly changed into something else, preferably a mode where dying/respawning has no real importance: turf wars, modified anarchy districts, etc - it should be very clear at this point that battle royale gameplay just doesn’t fit into this game the “update” to ue4 is exactly what you’re asking for, we’ve been told it requires a complete rewrite of the game from the ground up but i remain skeptical that this will ever be a practical option in any form - the last time estimate we got was multiple years away, given what we’ve seen of orbit so far does anyone think ue4 is going to come in on time?
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aim is obviously important - you have to kill opp to win after all positioning is a big factor - always attempt to use the map to force fights in your favor team play is another big one - it’s really just positioning but with extra people basic game knowledge - knowing things like gun stats, mission objectives/stages, approaches, etc is the basis of everything else high latency sucks and it will likely prevent you from ever being the bestest of the best player, but in a game like apb where it’s relatively easy to avoid any fights you won’t win latency can be overcome
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hide and seek simulator: reloaded [footage courtesy of tizzie] thanks so much for this epic game mode little orbit lmao
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Riot should have separate queues for premade and solo players
vsb replied to illgot's topic in General Discussion Archive
yeah i've been very clear about my dislike of riot plus with the faltering jericho pop if i want to get the skin i can't risk missing out on getting max standing from any matches by dying too soon -
Riot should have separate queues for premade and solo players
vsb replied to illgot's topic in General Discussion Archive
yeah i've honestly given up on actually playing the matches you get almost the same standing just for surviving until the match ends (or making it to the final 2 teams), its far easier to just gather up cash for respawns and then hide somewhere than it is to actively try to win -
running simulator riot is totally esports ready, i cant wait to be sponsored by hyundai
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Riot should have separate queues for premade and solo players
vsb replied to illgot's topic in General Discussion Archive
there shouldnt be any team/group mechanics tbh, it causes too much imbalance when there are different sized teams -
there's plenty to share even if they're still working on it the april update news post went slightly indepth on what they're actually working on, i see no reason why 3 months later we can't get another rundown like this
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unsubscribe from gender facts
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have you found out what was causing inconsistency in initial fps tests? how many of the small lighting/texture issues have you worked on? are the compiler issues resolved? is the UI functionality at a satisfactory level yet? what's going on with the last finishing touches for the art optimization? will the console versions make it through sony/microsoft approval? so many questions so few updates
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a customizable suit would be a little more suited to apb imo or they could just remove the hazmat suit altogether and when you activate it puts only a gas mask on your character, that way it doesnt take away from your character
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Is RFP the biggest crutch since HVR & Yukon fixes?
vsb replied to Tigrix's topic in General Discussion Archive
people actually think the hvr isnt good anymore?