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Everything posted by vsb
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How the hell did APB Cost 100 Million dollars???!
vsb replied to blockblack's topic in General Discussion Archive
mismanagement edit: for a more in-depth read https://lukehalliwell.wordpress.com/2010/09/15/where-realtime-worlds-went-wrong/ -
can you be more specific?
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man this thread went to shit in record time as far as we’ve been told there won’t be any changes in the upcoming balance patch that will affect the scout or the .45, but there’s no way to guarantee there won’t ever be changes
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Questions concerning Gameplay/Content & Support
vsb replied to Westford's topic in General Discussion Archive
you could join the apb discord, most of the time it’s just a shitpostfest but occasionally some staff (usually mattscott tbh) will drop in with info -
July 2019 New Content (for release with the Engine Upgrade)
vsb replied to MattScott's topic in General Discussion Archive
revamp =/= delete but character mods don’t suffer from the same issue as equipment anyway -
Removing posts because a single word.
vsb replied to Pangolier's topic in General Discussion Archive
imminent smackdown detected -
Engine upgrade? Coming back and wondering.
vsb replied to Progeekzy's topic in General Discussion Archive
uh trade system, 2 anticheats, 2½ new guns, and a new game mode thats shit still waiting on engine upgrade -
i don't think you need to be a banned player to realize that there were false bans and therefore some legit players would lose access to their title
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July 2019 New Content (for release with the Engine Upgrade)
vsb replied to MattScott's topic in General Discussion Archive
considering there's only about 8 equipment options aside from role specific stuff (handcuffs/keys/etc) i imagine the intent was to have equipment act similar to the rest of apb, with different team members having different strengths upping equipment to 5 slots wouldnt really affect that other than allowing smaller teams to have "optimal setups" honestly if it were up to me i'd revamp the equipment system and its effects on objectives entirely because atm its almost as much of a nonfactor as the open world activities -
July 2019 New Content (for release with the Engine Upgrade)
vsb replied to MattScott's topic in General Discussion Archive
they might be since it just looks like a shitty electromagnet, altho i question whether an electromagnet of that size would be able to disable vehicles -
July 2019 New Content (for release with the Engine Upgrade)
vsb replied to MattScott's topic in General Discussion Archive
i cant wait for them to rework the UI and just delete those last slots instead of unlocking them -
idk what /p/ is but judging by how you respond to constructive criticism i think you're the "irate" one here
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no one is allowed to mute pogo themes thats why the devs cant code in a mute function
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wrong forum section misleading video title horrible framerate watermark unnecessary footage too much fast forward too much slow motion too many low threat kills single kill clips no music/footage syncing no cohesion
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what exactly is this supposed to prove, obviously if the only two option are play open conflict or don't play then people will play open conflict (altho i bet a sizeable number wouldnt play) open conflict won't really change that it will just replace "golds" with specific player/clan names idk if getting rid of dethreaters by nuking the entire elo system is really a positive solution considering balance is subjective anyway everyone is going to have a personal opinion personally i dislike open conflict because its another step away from "competitive" apb; i think stuff like leaderboards and performance-based rewards are important in getting/keeping people playing the game
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the only title i use is “scrub”
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RIOT Skin showcase (Yakuza, Dragon, Koi)
vsb replied to Kevkof's topic in General Discussion Archive
if it actually looked like wood it might be realistic -
All Armas weapons are now offered Perma for JT?
vsb replied to blockblack's topic in General Discussion Archive
why not at this point, g1's "no explosives on armas" only lasted until they needed another cash infusion via jmb -
threat isnt dynamic like that and its easier to upthreat than dethreat, which means its entirely possible that a majority of the population is gold
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JT grinding has a limited cap, do we really need cash sinks too? players will always have large amounts of cash when making money is as easy as duplicating a trendy anime symbol 100 times
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RIOT Skin showcase (Yakuza, Dragon, Koi)
vsb replied to Kevkof's topic in General Discussion Archive
it looks like shit literally -
friendly reminder that mobile radar is simultaneously broken to the point of being useless and broken to the point of being incredibly op and orbit has yet to fix it
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July 2019 New Content (for release with the Engine Upgrade)
vsb replied to MattScott's topic in General Discussion Archive
its not meant to be easy its a way to encourage players to play more and at the same time give them an option other than dumping money into armas - if it was too easy then no one would buy armas weapons at all