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Everything posted by GhosT
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Why the hell would you nerf the OBIR's mobility?
GhosT replied to Hexerin's topic in General Discussion Archive
Wdym not a good gun. It's one of the best guns in the game. Especially if you quickswitch it. You don't see it in fight club because baylan is a snipers dream and asylum is a shotgun fest. It doesn't have a place in fight club. -
It's mostly because the game doesn't have an actual anti cheat that's actually developed to function with APB. And of course the fact that it's a free to play game and you can basically come back and cheat again within minutes.
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Why the hell would you nerf the OBIR's mobility?
GhosT replied to Hexerin's topic in General Discussion Archive
The most recent change where it deals different damage depending on crosshair accuracy actually is trash and seems like a bandaid fix for crouch hip firing. But the (failed) quickswitch-fix and not being able to change weapons while chambering another round were much needed. As for the playstyle.. It's not any different from citadel. Many OBIR players quickswitch with it over here. It's just not as noticeable as other guns because it kinda meets the N-TEC TTK when you quickswitch it. -
Why the hell would you nerf the OBIR's mobility?
GhosT replied to Hexerin's topic in General Discussion Archive
Thank god you weren't around when they started adding a switch delay to the HVR, scout and pump shotguns... -
Why the hell would you nerf the OBIR's mobility?
GhosT replied to Hexerin's topic in General Discussion Archive
Literally nothing has been changed. If you don't play it like a cheap scrub and abuse the quickswitch, that is. -
Of course there's something to show. Name & Shame has been an official thing in APB for a loooong time. Also does a little justice. The only bad thing that ever happened was the comment section, especially with disqus. Oh and tiggs unbanning a bunch of cheaters, but that's another story.
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We're never going to get ban lists or anything similar again. For some reason they really love hiding people.
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Vehicle Remote Detonation activation after death?
GhosT replied to LewdLemming's topic in General Discussion Archive
Let's not ignore the fact that if you activate the remote detonator, it plays a little sound for the activator only and the car starts alarming after that little sound. That means the alarm can trigger "after" the death of the activator, while in reality, he pressed it before his death. Nothing wrong here. -
Let's not forget that this is a small company that gets bombarded with spam tickets like "waaaah I got scammed" or "i cheated and got banned pls unban im not cheatinnnnn".
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So this gaem for Russains only now???
GhosT replied to BoomLion's topic in General Discussion Archive
People don't start playing games because a game has a server in their region, people start playing games because they like it and their pc can run the game. It's a common thing that has been happening since games are around. Older popular games like SAMP, the CS games and various others are very popular in russia and other countries for a reason. You're only beginning to notice a "change" because previous region servers were merged. -
So this gaem for Russains only now???
GhosT replied to BoomLion's topic in General Discussion Archive
It's an old game, partially dying. Old games are usually the most popular games in poorer and third world countries because they're pretty much the only games they can run. Also, Innova and the russian world were merged to citadel recently, so that's adding up too. -
IIRC you can send mails to whatever you enter, doesn't matter if the character exists or not. Creating a new character... now how do I do that with all my slots being used.
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Will there be any way to check if a desired name is free or taken? You used to be able to do that via armas gifting, but that feature is long gone. My alt needs a new name and I don't feel like wasting money on a name change that I eventually won't be able to use.
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People have titles activated? Why? Does anyone even pay attention to someones title?
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Weapon sounds in APB are weird. You can clearly tell multiple sound designers worked on that game. Some weapons sound like super low effort, some are fine, and then theres some that sound incredibly awesome.
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Bounties have always been a thing and are one of the things that make APB unique. Though it needs improvement to prevent friendlies killing eachother. No other change is required.
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Are grenades to powerfull in this game ?
GhosT replied to Player1's topic in General Discussion Archive
The only issue I ever had with grenades was the percs stamina damage, and of course the low yields. Those shouldn't kill in two hits if they cook that fast. Especially not with the grenade spam consumables, even though that was limited recently. -
Cyrillic nick name change & Jericho/Citadel consolidation
GhosT replied to MattScott's topic in General Discussion Archive
Oh damn, no more server in Frankfurt? I'm gonna miss my ping of <10. :( -
Weapon Prototype District Feedback 1.20.0 (1159)
GhosT replied to Amayii's topic in General Discussion Archive
Wasn't sarcasm. -
That's the N-TEC for you. Easy to learn and very rewarding. Equip one, shoot a wall until you found the perfect fire rate, repeat a couple times till it's muscle memory, done. You could macro it but it wouldn't be worth it at all.
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Weapon Prototype District Feedback 1.20.0 (1159)
GhosT replied to Amayii's topic in General Discussion Archive
Instead of creating something new they could implement a section in the tutorial menu with a tab for the prototype districts. Though it doesn't really fit into "tutorial" either. Then again they've put every info about RIOT in tutorials, so there's that. -
The grenade thing sounds good. Should hopefully adjust the endless low yield spam. Well, for me, I didn't like how the consumables affected my gameplay experience, and am glad that we get a little more balance and previously forgotten mods now have a place again. And yeah, you are right, while consumables are/were an issue, they definitely aren't as heavy as some other issues the game has.
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Weapon Prototype District Feedback 1.20.0 (1159)
GhosT replied to Amayii's topic in General Discussion Archive
Perhaps give a rough hint at what has been changed on the forums, and then give players the actual numbers in form of an in-game notification upon joining the prototype districts. -
Weapon Prototype District Feedback 1.20.0 (1159)
GhosT replied to Amayii's topic in General Discussion Archive
By not telling stats like that you'd have to do extensive testing until it slowly settles in, which can take a loooong time. We don't have time in APB. The population is incredibly low and changes need to happen. So giving us stats and allowing players to test them that way is the best way to go, even if it means a bunch of crybabies will throw a tantrum. Though I gotta say the previous RFP changes were so bad that you could obviously tell that they're awful just by looking at the numbers.