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Everything posted by swft
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Shooting at someone standing completely still and the first 2 shots from any gun just evaporate, that's how it is for me.
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No warping, constant/lower ping, however, hit registry is still not at how it used to be on Citadel.
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Go to your installed programs and check if you have AutoHotKey installed, if you do, uninstall it. If not, then this needs to be looked at by G1's support.
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What happened to that patch that got reverted a year or so ago with chromium and the netcode fixes (which actually broke the game)? Chromium is in but are the netcode fixes still being worked on?
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Minimalistic Forum Theme (Stylus)
swft replied to Tobii's topic in Breakwater Galleria (Creations/Fan Art)
I've been using Stylus since Stylish was bought out, it's a great fork. -
I'm okay with removing Open Conflict in favor of the Survival gamemode that you're hinting at but removing FC is a tremendous mistake because the new mode will not fill in the gap it will leave.
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maybe u bought for girl
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There needs to be a way to distinguish players by skill. We are waiting for the matchmaking/threat update so, let's just... wait.
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Good stuff, keep it coming!
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Turn off your mouse software (REDDRAGON GAMING), SeriousBitNetBalancer and vdDaemon present in the task manager and try again. I suspect one of these 3 is being blocked by BE.
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How do I uncensor chat in APB?
swft replied to Error_Detection's topic in General Discussion Archive
For an adult, you sure type very well... -
That would significantly lower the skill gap of a lot of weapons. No, thanks.
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They won't have powers to ban anyone, they are literally going to be hidden SPCMs.
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BattlEye is not detecting file changes for shaders and removal of muzzle flash, blood, explosions and bullets. These are probably disallowed changes in the ToS, but BattlEye is not banning for those right now (but could be flagging).
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As long as you guys warn us before detecting file changes like removing muzzle flash and having custom localization files, I'm fine with this.
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BattlEye patch is Friday 4am Pacific / 11am UTC
swft replied to MattScott's topic in General Discussion Archive
Not so sure about removing JT and APB$ from unbanned accounts, other than that, good patch! -
I'm sorry, what?
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Don't announce when you implement battleeye
swft replied to KillerTurtle15's topic in General Discussion Archive
BattlEye needs to be patched in, pretty sure people will notice it being installed (as they should). -
Pretty sure BattlEye flags AHK. PunkBuster also flagged AHK but only the 32 bit version because, reasons.
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I also think G1 should be the ones asking players to (possibly) be GMs based on their logs, forum posts, and game/forum time.
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In PUBG, for example, the devs set minimium and maximum parameters to each config variable, also adding something that is not permitted in the config files (which could be the case of "GBA_TurnLeft" and "GBA_TurnRight") could be flagged by BattlEye. G1 needs to allow us to modify the files properly without getting flagged until they can fix this and remove the need for config file changes.
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Potential issue with Battleye flagging AMD drivers
swft replied to heelruby's topic in Resolved Bugs
You should probably report it directly to BattlEye. -
We are not making changes to Joker Boxes
swft replied to MattScott's topic in General Discussion Archive
Thanks Mr. Scott.