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About BlackJana

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  1. The Broadwing B101 "Patrol" shows a rank requirement of 195 and can´t be bought if you don´t hit the required ranking. If you go to "show details" though, it shows the correct requirement of rank 30
  2. Wait...people said that shotguns are too versatile right now?
  3. Yeah well, the exception handler seemingly doesn`t want to close after pressing "Exit APB" propberly.
  4. You know guys, I know there are lots of people who aren`t happy at all with this game mode, but this thread asks for feedback and feedback is more than just saying "It´s not fun". It helps the developers and linked colleagues, if you can give reasons. Back to topic though: I also find it quite unfortunate that I can´t find a game on certain times of the week, but we actually already reached a peak of about 20 players in a game at least. 1: About the map changes, I think that some places like the rooftop of the city hall or the island in the middle should be reconsidered because of obvious camp and explosives tactics. 2: Some end zones could be replaced as well, so that the truck can be attacked from every side. One Zone in Financials North has its spawns and truck position so bad that everyone is forced to come from one side and trying to go around the objective to attack from behind is punished with massive fire from the winning team.
  5. It would actually be nice, if it wasn't possible to buy the preset guns. For once, it's an advantage over lower tier players and second, you mostly just see 3 different weapons: Ntec, HVR and RFP Fang and third, winning players who already destroy the other teams have an advantage through money. One side can just spawn infinitely And buy their primary and the other side can barely spawn, but can't have a primary weapon. Simply go with the you have to pick up the weapons.
  6. The game mode was an interesting idea and quite fun but confusing as well. -It would be great, if the options to buy the primary or secondary could be displayed in another way. -I think the weapon spawns could be a bit increased. -There was one instance, when I only had like...1k$ and the spawn cost was at 3k, but I respawned anyways. -Even though the pedestrians fled out of the city and every car crashed, the ambient sounds are kind of missing. It feels like nothing is happening at all while everyone is trying their best to survive. -The amount of HazMat suits you can carry could be limited, otherwise some jerk teammates grab every suits they get leaving the other members of the team defenseless against the Hazard.
  7. It probably wouldn't change a thing except that there would be afew almost empty districts more. For starters, it would be nice to have all of the other languages back so non english or russian speakers can have the GUI understandable for them again.
  8. Oh, they buffed fp range? Never read about this before but now it makes sense why it hurts so much.
  9. I love how the topic got an english subject but russian description. But...yes, snipers are still playable. HVR profits from its high damage and like shotguns, snipers can use corner pop quite well.
  10. Only understood part of what you wanted to say. On which server are you playing? Haven't seen any server side lags or freezes in a while on Citadel so I can't relate.
  11. Don`t be like that. They already said that this gun was simply their first attempt at creating a weapon.
  12. Which? Tell me which guns are useless now with the current IR? NTec? Nope...Obeya? Uh uh...PMG? The opposite...shotguns? No use putting that on shotguns anyways..
  13. So your point is to increase its overkill?
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