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neophobia

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About neophobia

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  1. but kevlar is weak right now so pls give more health and more speed, you need to tank at least +1 shot from every weapon (including nhvr) and remove fragile and put the speed buff just in here (if you still can't tell, it was a joke, todesklinge literally wanted some ridiculous hp buff in the past though - not sure if exactly the one i mentioned, but pretty much (minus the speed buff obv)) very special forces indeed
  2. Hey, why are you guys arguing AGAINST the OP??? It's Todesklinge, the voice of reason, who has never been wrong or opening threads full of utter nonsense... and never admitting it. He's right. Always. We NEED randomized maps for randomized missions. Because games with randomized content are clearly superior and always much more fun than streamlined ones. Randomized landscapes are the way to go! Even the newest and best The Elder Scrolls (II: Daggerfall) has it! (Okay, this isn't randomized runtime but...) Not like it already takes ages to balance the current missions (that get selected at random every time you ready up), if they randomize every stage it will clearly get better. (I mean, yes, they could look at performance metrics or polls which stages are the worst - thing is, combinations of random stages and target locations can always lead to utter bs - and that's so easy to balance, especially for small teams.) This is what we need for APB. Very balanced, randomized maps. Because those make balancing easier. And automatically make the game more fun. We also need randomized loot and a gear leveling system. Also add 3 skilltrees. Do cellshaders. Add some king that takes thisngs so they become black and white. Maybe some weird insecty cult that acts like a big hive. How about the enforcers and criminals become one faction and get light (but also add a new enemy, darkness). What about horses??? Pets and housing system? Randomized houses! And add racing district with motorcycles. Randomized motorcycles (that can be houses). Add casino pls. With planes. And casinos in those planes. Military base where you can buy a hangar with your phone. But the content on the phone is randomized. Also please buff kevlar finally, you need to run FASTER and get MORE HP. Why would you use a mod that nerfs a part of you??? Also better driving physics when the current issue is mostly having serversided driving -which sadly is the way to go since clientsided allows more abuse (see on-foot speedhacks, lagswitching in general) - which is impossible to fix. Surely, collisions suck here and there but the constant input-delay is arguably a far worse issue than flipping your car occasionally. It also makes physics easier if you have to redo everything current completely...
  3. you can gain them more or less passively though good if legendaries are easier to earn for you - but i don't think that's a general statement - although you can earn them more or less passively too. when just playing missions, i'd pretty much like to believe that you can earn a 10k 3slot jt weapon easier than a 3m legendary (of which none has 3 slots or is outclassing contact/armas/joker weapons) - both are easier than 3-slot role rewards though. (or the 3slot contact ntecs)
  4. they are the same as armas guns and contact leases... sooo... are those not worth it either? i mean... the 10k jt grind is not even close to being as bad as the role level 15 grind (plus, was the fullquote of op needed here?)
  5. yeah maybe don't listen to random youtubers, especially if you are performing well as-is it's a pmg remesh/reskin/whatever soo... just use whatever in the third slot. if you are happy with the ammocount and how it plays overall, just slap 3ps3 on it, as general advice. otherwise, if you are obsessed with reloading after every kill, mp3... if you find yourself needing 1 or 2 more bullets a lot, consider em3, if you run out of ammo and don't resupply often, bandolier3... just fit it to your personal issues/playstyle like... in the end - the pmg is decent in midrange still - so why not ir3 and ms for the sake of it? (mostly joking but... ir3 isn't too bad)
  6. exactly, which is why they probably didn't release the newer contents on console yet. with the engine upgrade coming on pc, this content should also become available on consoles. (which is what he said) plus, they are supposed to also get performance upgrades...
  7. i kinda doubt they grind out all roles/achievements to test them. i'd assume they "just" check if gameplay mechanics work correctly and bug free - maybe if the counter works - but not if it's easy or hard to achieve
  8. yeah, especially those eu-f...ricks, force them to play on super high latency servers (unless they are up as planned. which hopefully will be the case but who knows.) i didn't even see anything about armas - i do hope it'll be on armas though.
  9. and like the other side too, idg how toxic you gotta be to enjoy roflstomping new/worse players like it's some kind of powerplay i kinda lose the will to play if there is no challenge
  10. good meme but no, threat segregation is disabled for now (hopefully won't need to come back thanks to phasing... but that'll only happen eventually.)
  11. you'd see a thread about it. https://forums.gamersfirst.com/discover/15/ but no, nothing. (no, the "eu is up now" doesn't mean that.) if you are on about the new servers - you'd see a noticeable decrease in ping. but here we are. what do you expect though? less than a week ago the servers didn't clear the customs yet. stuff takes time. sadly. i feel like this is pretty rushed and that the move should've only happened when it was smooth for EU too - since this is where most of the players are/were. however, the current delays are understandable if you've ever had to deal with customs.
  12. fuck it, i lied, it's drum'n'bass. whatcha gonna do?
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