Jump to content

Frosi

SPCT
  • Content Count

    1845
  • Joined

  • Last visited

Everything posted by Frosi

  1. Half a year for the four slotted version my man. Before they revamped FC Jokerticket rewards to compensate for Daily Activities you could get a 4 slot 4x4 in 3~ months. Now its just a bit longer if you actually play the game.
  2. You can earn that in less than half a year if you play actively, just saying.
  3. Melee weapons were planned back in the day but I believe they had issues balancing them. Getting corner popped by a guy with a baseball bat and being beaten to death doesn't sound like all that much fun either
  4. Huh, the more you know I guess. I rarely ever had cars despawn in front of me so I figured it's a bug more than anything else.
  5. Well, somewhat. As far as I know, they only despawn if they're actually able to drive around so they can get to the nearest despawn location. The problem with that is how easily you can stop the cars from driving around, roadblocks or even entering the car and removing the "Driver" will completely stop them from moving around and will result in crowded areas such as seen in the OP. There's no real solution to this situation and it is why a lot of configs aimed to improve your FPS will choose to lower all sorts of civilian models, this includes cars and their character model aswell while also likely making them use their lowest possible texture quality at all ranges. All you can do is hope for the engine upgrade to improve the overall performance of the game by a lot so the fps dips in crowded areas like this aren't as noticeable.
  6. Fixed that for you np Also, where did that 1 come from and why can't I delete it from the quote
  7. That makes absolutely zero sense. The Autumn Assault Event wasn't like any other Event the game had, it was only run during certain times which meant that players that do work at these times could only attempt to get the skin on the weekends which is why it flopped the way it did. They learned their lesson and I hope they're sticking to the old Event format that G1 has used for years, meaning that they enable the Event and have it run for 2 weeks until it is eventually disabled with a patch. This time no one gets to complain about not being able to play at certain times as the Event runs 24/7 for 2 or so weeks. Anyone saying they can't complete it to receive the rewards probably doesn't have enough time to play games which is not LO's fault.
  8. Not gonna lie, I actually forgot about HBU there for a second. Obviously another mod on the list of Car Modifications that should be looked into. (Reducing the max health of the car would be a valid tradeoff.)
  9. Pretty much this. However, some car mods are still absurd when they're compared with each other. (Steel Plating 3, Armored Engine 3 and Radar Tower / Car spawner) Although a general health nerf to the current Meta cars could go a long way.
  10. Whoops, I actually forgot about those. I added them, thank you.
  11. To note is that this is for the completionist title that requires you to complete 20 Dailies while the main role for the Event only requires you to do 10.
  12. Here are a few of the major things they've changed since they introduced BattlEye. Weapon balance pass that made a lot of the lesser used guns more effective although the Meta hasn't really changed. 3 New Seasonal Events. (One of which is currently running) Revamped /report system. 2 Factor Authentication. Trading System. Armas rework with price changes. Reformed the San Paro City Testers (SPCT). They also fixed a bunch of bugs that have been in the game for years. Also yes, you're still allowed to use the Advanced Launcher.
  13. Frosi

    Snowball bug?

    The HOHOPGL and Snowballs aren't available in the main districts this year.
  14. The reduction in cooldowns for active Character / Vehicle Mods that Premium provides is generally seen as the only "OP" thing that comes with Premium. I'm saying that they should remove this part of Premium and change the cooldowns of all mods to the current Premium values.
  15. It's a disgustingly effective way to cheese kills so I am all for increasing the Cooldown to something like 2 minutes with Premium. Also as a friendly reminder, the cooldown reduction that comes with premium should still be made baseline and available to all players.
  16. The main rewards for the Event come from accepting and completing Daily activities. You have to go down to the very bottom of The Beacon, towards the Center you will find a small room with Ammo machines, a Mailbox and a Contact. Interact with the Contact and accept the Daily activity there. As for Slay Bells, you have to open your map and double-click a Contact and accept your daily that way.
  17. I believe this isn't intended and is caused by leaving the Slay Bells district while you're located within a Frostbite zone.
  18. Oh hey! That's me! Jokes aside, don't worry about the name and shaming, I don't really care all that much. As for why I am using the Advanced launcher, I don't particularly enjoy losing firefights due to stutters which are very prominent at a particle space area set over 2500. I just don't think that the amount of micro stutters makes the game enjoyable to play, on top of that I struggle to maintain framerates close to my Monitors refresh rate which makes the game feel sluggish. (If you've ever used a 144Hz monitor and played at 60~80 fps you'll know.) Now as for the text edits, this is really just so I don't have to open the steam overlay and have to look up certain missions whenever I get them and check whether or not they are ending in a horrible last stage. (Such as Bomb stages.) I don't really see this as an Advantage as I know just about every mission by heart nowadays and because the info for each last stage has been available for years on apbdb / apbvault. Players have looked up last stages mid missions for years by using these sites so the localization edits really are just a quality of life improvement so you don't have to tab in and out of the game constantly. On top of that, missions showing their last stage in the title should be something that is in the game by default as there are many resources to see these nowadays so there's no point in keeping them hidden anymore. I honestly don't think that any sort of config edit is a big deal right now. Most config edits give you no advantage and the very few ones that do only do so barely. You will never see a top tier player complain and blame a config edit as the reason they died, simply because the advantage is little to none. If Little Orbit decides to stop players from editing the games files then they should do so after 3.5 releases as the majority of players edit config files to increase frame rates and reduce the amount of stutters. I am all for encrypting the files that allow for graphical changes in 3.5 if the Engine upgrade drastically improves the performance on both older and newer hardware.
  19. Because it is quite literally impossible to provide what the Advanced Launcher does to a console game. Not to mention that again, right now the PC and Console versions can be seen as two entirely different games as they run on separate engines.
  20. No, they can't because first of all, it is a CONSOLE game meaning that they can't really edit game files and second of all it is running on Unreal Engine 3.5 while the current PC version runs on a heavily modified version of Unreal 2.5 / 3.0. G1's idea was to implement the majority of Advanced Launcher quality options into the main game as part of the Engine upgrade. This can be seen in the leaked build of the Engine upgrade for many years ago as there is an insane amount of quality options to chose from ranging from mostly Low, Medium, High. This includes shadows, character models/design, vehicle models/design and so on. However, this is to be taken with a grain of salt as LO said that the leaked 3.5 build differs from their current build so we have to wait and see if these things make it into the game but judging by how much LO cares about polishing 3.5 I'd say that it is very likely.
  21. You have to keep in mind that it was the second ever Joker Box weapon. It is likely that even G1 didn't know where they were going with the whole "Legendary" system at that point. It could've been that they decided to make every Legendary unique in some way after they released the Hazardous. I also mentioned in my post above how it was technically the only way to obtain an M-1922 ingame unless you've played an Event that was only ran once so in a way it was very unique at the time of release.
  22. That's because it doesn't. Using Minimal ingame, turning off bloom and playing close to max brightness will give you the same visibility as every low-quality config out there. In fact, it tends to be even better because I believe you can still see through fences with the Minimal setting ingame while you can't with the majority of on the fly low-quality configs made by players. The players that put effort into their configs usually pay attention to the stuff that is created by the environment meaning that for example, pedestrian cars and models would use the absolute lowest resolution they can possibly have no matter how close you are to them. All in all, I think people do not understand that there's a difference between the Advanced Launcher and edits such as shaders or the removal of particles entirely. These are two different thing, the latter usually requiring you the edit .upk files which is against the ToS but is not done by the Advanced Launcher.
×
×
  • Create New...