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jarko

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About jarko

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  1. I killed this man. B) Can we have a preview in game of the title..what it looks like? Pretty please? Otherwise i'll just wait for next Thursday like mention. I had great fun looking at all this chaos. Lovely event! Cheers!
  2. It wasn't for me 10min ago restarted my game rejoined and it was fine. Try again.
  3. I'm glad finnaly someone as brought this up because from that i can realise a little too late that i haven't elaborated my opinion on the matter and just made it look really drastic. If i would of elaborated by the same opponent time my opinion..this topic would of probably then be moved to " Suggestions & Ideas " which would of broken the spirit of having a discussion. I'm glad and not at the same time of what i've seen in this topic but as i mention you can't please everyone and you never will be capable of... I've been reading every posts that were valuables.. i was just hoping someone would of just ask these specific questions earlier. 1. A : What i define as loitering is someone that is not having any apparent purpose. By the contrary racing as Kempington does once in a while is an event with a purpose. I've seen multiple events with cars and i'm not against them. Its actually an event that promote a certain type of activity that entertain an audience. Smashing stores and stealing from pedestrians is a purpose since its a mechanism that was introduced by the developers. Hunting bounties sure is too but yet it isn't as frequent as it can be so.. is it valuable to standby and do nothing while you could probably catch a bounty while being on a mission since of the frequency of it? Your next point, one of them is an achievement so yes obviously its not considering loitering since you are reaching for a specific goal. If the other one would exist then yes obviously since your GOAL is to GAIN a specific kind of currency in game to ACQUIRE something you're wishing to possess. 2.A : I certainly don't want any automated mechanism to be involved with this because i doubt that such a thing could judge in a fair way what isn't considered loitering and what is. I think that reporting is quite enough and that it will be investigated by a person with common sense. 3.A : There is no guarantees obviously and only time and statistic could tell but i doubt that we have that luxury. I'm really thankful for your post honestly, Hopefully this clarify even further my opinion once again, Regards,
  4. From the first post i made it sure did sound selfish to ruins everyone fun for my own opinion upon a certain situation. We all have different opinions and not everyone will be happy over it. You can't satisfy everyone. I'm just trying to find an alternative to a problem that could possibly have a sudden impact due to the fact that our playerbase isn't what it was back when the game was released. As some of you said " i don't know why its a problem now when it wasn't a few years ago " We just aren't in the same timeframe and need to realize that. Since we aren't probably having the same luxury with our population. You might not see it now but it might be inevitable & then what will it be.. what will we do..? Finding a solution now instead of when it will be too late is better isn't? Have a nice day
  5. It could simply be revamped and enlarge to be capable of selecting a Non-PVP instance from a PVP instance ... I doubt that there would be a struggle here..
  6. So be it if it has to be so. I doubt that the game by itself was made for this specific type of entertainment tho.. I've been addressing the matter in a neutral way. You're the one judging this as an insult. Sorry to hear it.
  7. You're clearly not in favor & it's ok i'm not trying to dictate how it must be.. ense why it is a poll and why this is a discussion to elaborate on a possible solution to reduce the inevitable that will probably happens if someone induce this to a specific district. You can decide to not vote and to establish your approval or unapproval by commenting like you just did.. sorry if the way i created the poll is bothering you. "would be applied to all instances regardless of their playercount " Obviously it would be unless they would clearly decide to generate one instance of each as a Non-pvp session. By the same opponent time this would solve your inquiries about the community-organised events & ect. " stop policing the entertainment of other people." I'm just trying to establish " THE " perfect solution for the playerbase that were having in the moment. You might not see it at the moment but if this is something that grows over the months you won't be able to enjoy the other half of what the district is meant to be made for.. #PVP. Think about the bigger picture... Hope this clarify my point of view a little more.
  8. Poll is generalized.. i don't know how i could elaborate it to be more simple then that. ?
  9. Dividing a low populated game will be chasing more people away either way so what will it be..?
  10. Hi, @MattScott @Lixil I've noticed something that has been happening quite frequently and i'm concerned about it. I wanted the public opinion about that matter. FYI : Keep Name & Shaming out of this discussion. Is it legitimate as a twitch streamer to take upon a casual playstyle in Action District and loiter for hours without engaging into a mission and ruining the capacity of that instance to produce a decent amount of missions against opponents? In my opinion : I think we need people to understand that if you do so you're automatically going to be moved to Social District after a certain amount of time of not queiung for missions. What would be the greatest amount to make them realize that? Using my method stated above IMO. : 10 minutes of loitering without engaging into a mission against opponents is a good enough time, because our matchmaking isn't made for this low population. *Note* Whenever the instance is filled another instance need to emerge so those that are willing to just casually play can do so in another instance without having a penalty. The game is barely populated at the moment the last thing we need is players taking slots without engaging into the experience that APB Reloaded is meant to be. Regards, *Edit* *Edit / 19-05-15* Reference Page 4 *Edit / 19-05-16* Reference Page 5 I'm glad finnaly someone as brought this up because from that i can realise a little too late that i haven't elaborated my opinion on the matter and just made it look really drastic. If i would of elaborated by the same opponent time my opinion..this topic would of probably then be moved to " Suggestions & Ideas " which would of broken the spirit of having a discussion. I'm glad and not at the same time of what i've seen in this topic but as i mention you can't please everyone and you never will be capable of... I've been reading every posts that were valuables.. i was just hoping someone would of just ask these specific questions earlier. 1. A : What i define as loitering is someone that is not having any apparent purpose. By the contrary racing as Kempington does once in a while is an event with a purpose. I've seen multiple events with cars and i'm not against them. Its actually an event that promote a certain type of activity that entertain an audience. Smashing stores and stealing from pedestrians is a purpose since its a mechanism that was introduced by the developers. Hunting bounties sure is too but yet it isn't as frequent as it can be so.. is it valuable to standby and do nothing while you could probably catch a bounty while being on a mission since of the frequency of it? Your next point, one of them is an achievement so yes obviously its not considering loitering since you are reaching for a specific goal. If the other one would exist then yes obviously since your GOAL is to GAIN a specific kind of currency in game to ACQUIRE something you're wishing to possess. 2.A : I certainly don't want any automated mechanism to be involved with this because i doubt that such a thing could judge in a fair way what isn't considered loitering and what is. I think that reporting is quite enough and that it will be investigated by a person with common sense. 3.A : There is no guarantees obviously and only time and statistic could tell but i doubt that we have that luxury. I'm really thankful for your post honestly, Hopefully this clarify even further my opinion once again, Regards,
  11. Trolls more likely would be. Seems good to me
  12. I did think of it sorry if i didnt ask to hide it from the view of the communtity and only make it available to the administrators. I just assumed more likely since of past experiences that the more its aknowledge..the more its publicited..the more its abused.. The more chances you have to be seen instead of it being kept a secret like it did from those that wrongly abused of it and would need to be either suspended or banned for doing so. I think that overall the chances are that my action was right. Regards,
  13. I haven't tested that you're welcome to share your footage if you have some.
  14. Summary: Mission Exploit - Light Items Description: As you're having a mission which requires to carry a light item from an objective, you are capable of using the command /unstick to end your mission and make both sides Tied. Steps to Reproduce: 1. Start the mission : OBJECTION! As an example for this bug with 2 criminals & 2 enforcers. 2. 1 criminal as to recover the item and simply /unstick 3. You should be seeing that the mission ended. " Mission over - You Tied " I recreated it once. I'm pretty sure it works with any missions it's more likely just an exploit with the command /unstick. Results:The criminals are capable at any time while holding a light item to end the mission. Expected Results: The mission shouldn't be ending. It should continue the item as to be dropped where the person is unstick where he was.
  15. Summary: HUD markers - Players - Visible through walls Description: 1.When breaking a fire hydrant you can see players in or out of missions in a 360 degree radius from a 100m reach. 1.Video - Lower the audio at 25% it's loud - Steps to Reproduce: 1 - Have a player stand behind a wall in an 100m reach of the fire hydrant you will break.2 – Have another player break that fire hydrant 3 – Look through the particles emitted in the direction which the other player is located.4 – You can now see the player through the wall without him seeing you back while looking in your direction. How many times have you recreated this bug: 10/10 Results: Capable of looking at player's name through the wall without them notifying it while breaking a fire hydrant Expected Result: Not be capable of looking at player's name through the wall while breaking a fire hydrant
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