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About Leefekyn

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    LtL Nerd

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  1. Worth noting that this also works with ADS, but I don't find it nearly as useful as with grenades. You can also jump-kick through many gates without a doorway above them. You just need to get the timing right. I find the normal jogging movement speed to be pretty consistent at doing this. I've been letting go of sprint, then jump kicking while moving forward, and that lets me coast right through gates.
  2. When the biggest issue with local edits is that people have the Final Stage written in their UI, as apposed to memorizing it or keeping the db up, then I really don't see this issue.
  3. Leefekyn

    OCA-EW 626-SD

    The range for OCAs is 17.5m in general. The other silenced OCA, the OCA 'Whisper', is a different gun variant, and has a couple other slight stat tweaks in addition to the extended range. Maybe they should be the same, but I doubt that's high on the priority list at the moment.
  4. Leefekyn

    Launcher.log Error

    I could be reading this wrong, but this looks like it could be the cause: GetLastWin32Error:23 That message popped up a bunch in the log. According to this sheet is a crc error, which could be a is a disk error. I don't know if your system is having any other issues currently, but I'd run an error check on your hard drive to be safe. To run the error check, go to your File Explorer > Right click your (C:) Drive > Click Properties > Click Tools > Click Check in the "Error Checking box > Click Scan Drive Hopefully that helps!
  5. Leefekyn

    Launcher.log Error

    Can you link a pastebin of the launcher.log file? Might help get to the bottom of things.
  6. Yeah, RIP to the $240 billion company.
  7. Hey Everyone! The last few years I've been doing 24 hour streams for Extra-Life, mostly comprised of APB with some other games when population dips a little too low for matches. I'll be doing it again this year on November 7th at 11am Est. I'll also be raffling off some legendary weapons (Jericho Only) and allowing viewers to alter my loadout as donation incentives on gameday! For anyone unfamiliar with Extra-Life, it's a fundraising platform which helps provide funds for Children's Miracle Network Hospitals. I have their about page in the links below for anyone who wants to take a look! Links Extra-Life's About Page My Extra-Life Fundraising Page My Twitch Page
  8. I think it would be best to have them all available in any given district. Maybe apply a bonus to prestige for contacts in their correct district?
  9. Specs: Xeon E-2288G @4.5GHz Vega Frontier Edition 32gb DDR4 @ 2666MHz Performance even on minimal seemed worse than on live in many instances. On live, I'm easily getting above 70fps, while on minimal settings in beta I'm dropping below 35 in many cases, especially while looking around. I didn't notice a large increase in input latency, but that may be due to the inconsistent fps I was getting. I did get a nasty fps spike on each stage progression during missions, which was horribly distracting to me. Even if it is predictable, it was the bane of a few firefights throughout the night. Many fences throughout the map are now treated as solid walls, and block bullets from passing through. (Particularly along the overpass throughout financial). Not sure if this was a deliberate choice, but this will drastically alter how the map is played for better or worse. Bullet tracers don't quite seem to follow, or may be out of sync with, actual bullet trajectory. I don't know if this is fixable at all, but I could definitely see it misleading new players. Many times it seemed as though bullets were ~1m away, but still hit (Something I would have never questioned without tracers). Not being able to see players (even as texture-less blobs) past 50m on minimum is unacceptable. This needs to be set to 100m regardless of the preset setting. Players looking to play on lower settings to get more fps, should in no way be punished via player culling. If players want to lower it beyond that, go ahead, but it shouldn't be in one of the presets. On the plus side, no nasty spikes every minute for garbage collection.
  10. Sad to see more ltl synergy go, here's hoping we can slowly reintroduce some after the main weapons are in balance!
  11. This could easily push missions well beyond any desired play time, Overtime is meant to give a losing team a chance to come back, if you need to make it into overtime, then your team was most likely underperforming. How about adding a 5-10 second timer from when item objectives change teams, to when points start to count up again? That way teams can't just run in and press F during overtime to win.
  12. Nah, I almost exclusively use LTL on enforcer. I just didn't like where the Pig was, or where Stun Grenades are. I did also recommend buffing the other LTL weapons.
  13. Wild, seriously appreciate everyone on the team.
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