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vsb

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Everything posted by vsb

  1. http://www.littleorbit.com/ pretty sure they don't accept volunteer work, better off applying for a job
  2. are you sure you're looking at the right spot? threat seg was removed 9/1/21 (as per this announcement) its nearly impossible to single out any one factor from a pop graph like this, but it seems like desegregation gave the already boosted pop another bump up going into the halloween event, and then pop returned to normal afterwards granted "normal" for apb is a slow and steady decline, but the 6 months before deseg were hemorrhaging players much faster than the 6 months after
  3. the problem is everyone who's posted in this thread has been considered a cheater by someone
  4. you want apb to be shut down for two years and then brought back with minimal fixes? weve basically already done that tbh, just the servers never went offline
  5. anarchy/chaos districts require some type of mission system to randomly assign objectives, otherwise players gravitate towards the center of the map and the game mode turns into a spawn killing snooze fest if orbit had spent a year of dev time making riot into a proper anarchy/chaos districts instead of a cheap br i think this game would be in a much healthier state
  6. you can set marksmanship sens at .625 to match it with hipfire sens
  7. vsb

    Maps

    probably stuck with the mirror's edge knockoff maps unless rapid has alternate versions hidden away somewhere
  8. https://www.gamersfirst.com/apb/news/2022/1/29/apb-2022-roadmap if you're looking for news maybe check the pinned threads in the very forum you're searching in, just a hint
  9. yeah, pretty sure tiggs was introduced at the same time most of the ex-rtw devs were let go
  10. a solo queue isnt going to help new players much, if at all - the same players rolling people in groups will still roll people solo, and a solo queue means new players can't group up with anyone for help why should i as a player who just wants to get on and have a bit of casual fun with my friends be forced to bore myself to death in solo queue match after match after match?
  11. i don't think orbit can launch another apb game, they no longer own the ip rights
  12. preventing people from playing with their friends so you can have your desired solo experience isnt really all that different from what you're trying to guilt him over
  13. riot was labeled as a beta by orbit themselves, and the community is not responsible for orbit's decision to shelve riot instead of addressing any of the massive amount of constructive feedback given
  14. i can confidently say that i have never considered this, and after i leave this thread i never will again
  15. there's a suggestion subforum the presentation here kind of sucks - the long image strips are resized and it makes them nearly unreadable without opening the original imgur pages one by one as for the suggestion itself, i think some important stuff has been glossed over my biggest issue is you want a game mode for less skilled players to have fun shooting zombies and you also want an entirely pvp game mode, but these are conflicting suggestions pure pvp can have asymmetrical gameplay but it still has to be fair and fun for both sides, otherwise you'll quickly find yourself with no one willing to play as one side and the game mode will collapse pure pvp means you're going to encounter the exact same issue you complained about in current apb - you'll be playing against other players and many of them will be better than you what is the core draw of this game mode? what aspect is new and unique among zombie games, or what aspect does it share with other zombie games but perfects and pushes to a new level? why play this game mode over left4dead, or killing floor, or project zomboid, or r6 siege extraction? why even play this mode over current apb missions? and once you hook players, how do you keep them playing? is there a progression system? how does it work? what are the rewards? there's 25% of a single mission here if we're being generous, what other content (locations, maps, mechanics, scenarios, items, etc) should this game mode have? how can this mode be improved or built upon in the future? what monetization options does this mode provide? i can appreciate the desire to improve apb and whatever effort went into this post, but it seems like you had a cool idea and jumped to the presentation stage without really considering it from every angle first
  16. ??? plenty of people gave it a chance and suggested changes, its not the community's fault that orbit released subpar content and then shelved it instead of fixing it
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