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Everything posted by vsb
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sounds about right since the new measures don’t work well
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pretty sure that depends on sony, should probably ask them
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Playerbase is way too low, future of the game?
vsb replied to RadeonPro's topic in General Discussion Archive
i figured you were arguing against using steam population numbers, if not then my bad btw why do you keep pointing to “other threads” without actually linking to them? -
A Petition For Stronger Anti Hack Methods
vsb replied to Darkzero3802's topic in General Discussion Archive
do you have any specific methods or just some vague demands? -
Playerbase is way too low, future of the game?
vsb replied to RadeonPro's topic in General Discussion Archive
steam stats have always been accurate to within maybe 100 people, there’s simply not enough people playing without steam running to make a noticeable difference in any case the steam numbers alone can still be used to see trends, do you really think the nonsteam players behave any differently from the steam players? -
Make A Server Selection Option For NA and EU
vsb replied to Darkzero3802's topic in General Discussion Archive
lol that’s not happening you think they’re going to prioritize the less populated server? -
let's FINALLY fix the reroll problem
vsb replied to toodamnmuch's topic in General Discussion Archive
naked gun iirc -
let's FINALLY fix the reroll problem
vsb replied to toodamnmuch's topic in General Discussion Archive
please be satire -
Playerbase is way too low, future of the game?
vsb replied to RadeonPro's topic in General Discussion Archive
in total would be net player gain/loss from the date orbit purchased apb to today, which would be comparing ~550 to ~500 according to your chart i won’t deny that the game is going through a very rough patch, but using players that showed up and left within 3 months (during which orbit seemed to be firing on all cylinders) seems a little disingenuous - imo nothing short of the engine upgrade would have made these players stay any longer, they were just old players popping in because either the news of g1 selling or the news of unbans piqued their interest -
Make A Server Selection Option For NA and EU
vsb replied to Darkzero3802's topic in General Discussion Archive
support has consistently been lowering response times, iirc last update was 3 weeks which is on par with old g1 -
Playerbase is way too low, future of the game?
vsb replied to RadeonPro's topic in General Discussion Archive
good thing thats not what the engine upgrade is for is that you alonzo? why do you change your name so much? -
What do you think about Car Surfer?
vsb replied to xPanzerShrekx's topic in General Discussion Archive
yeah i think r85 would be fine, keeps in line with nitro 3 -
What do you think about Car Surfer?
vsb replied to xPanzerShrekx's topic in General Discussion Archive
weapon role 13/14 mods aren’t unlocked until you get 20k kills, yet people are allowed to buy them off the mp and use them - the grind is still there and if you want to skip it you have to pay, why should r195 mods be any different? the joker store leases aren’t really a good substitution imo, aside from a newer player probably not even knowing the joker store exists, farming out joker tickets will probably allow players to rent 1 mod a week (partly due to skill, or lack of skill, and partly due to the hard cap of contact dailies) and its also another recurring apb$ expense on top of weapon leases -
What do you think about Car Surfer?
vsb replied to xPanzerShrekx's topic in General Discussion Archive
i honestly can’t tell if you’re being sarcastic or not -
Little Orbit should increase the free vehicle decal limit
vsb replied to xPanzerShrekx's topic in Game
without premium each item of clothing is limited to 3 symbols of up to 25 layers each iirc, not really close to infinite i go back and forth on this tbh, as someone with both premium and f2p accounts you definitely feel the difference - but isnt that the point? and customization is a pretty large draw (or it was, when this game wasn’t at rock bottom) for new players, so limiting it feels counterproductive, but at the same time every increase in f2p access directly devalues premium ultimately i guess premium isn’t really a big moneymaker (further supported by orbits intentions to lower the price of premium when/if the riot pass is implemented) and the game is in a pretty bad state anyway, giving something to f2p players probably won’t hurt -
What do you think about Car Surfer?
vsb replied to xPanzerShrekx's topic in General Discussion Archive
i don’t want to derail the thread too much but i enjoy balancing discussion it’s entirely possible to bring all the modifications in line imo, although the first thing that needs to happen is the removal of rank restrictions spitballing here but: -high burn fuel changed to lower explosive damage by x% / lower acceleration or top speed (specialized fuel, not optimal for performance?) / lower vehicle health (specialized engine, more fragile?) -blowtorch changes to only repair x% of vehicle health / slower repair time (gas station speed) -spotter (and tagger) changed for increased cd / more visible for the tagee im unsure about adding too much new stuff tbh, as you said the last round of mods are kind of forced, i think it would be better to get what we have balanced before slamming new stuff on top -
What do you think about Car Surfer?
vsb replied to xPanzerShrekx's topic in General Discussion Archive
really? id go with blowtorch or high burn fuel, since they both alter car gameplay for the worse not sure about just deleting them all tho, wouldn’t it would be far better for the game in the long run to balance them? -
there’s a good chance that a cheater is inherently dishonest, but surrounded by their peers on their website what reason would they have for dishonesty?
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we were never told exactly what was wrong with ff, but it was confirmed (by mattscott himself) that ff was falsely banning players and that it was relatively easy to get falsely banned
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not to downplay the problem, but health hacks don’t exist afaik - if you land the shots a cheater will die like everyone else
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high mag scope is easily a contender for worst mod, maybe only tied with heavy barrel with a render distance of 100m (and the rsa only having a 70m damage dropoff) there’s just no reason anyone needs so much magnification the “scoped” view is clunky (poor UI design, poor to no visibility in certain areas, extreme tunnel vision) at best it’s a redundant mod, with the same accuracy modifiers as hs3 the lack of hipfire crosshairs is just an unnecessary extra nerf to whatever you put hms on the rsa itself struggles to kill in 3 shots, as it has low overdamage, a high ttk and ca3 exists the same low overdamage prevents the rsa from being used much past it’s dropoff range, iirc it’s an extra shot to kill for every meter past 70m
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What do you think about Car Surfer?
vsb replied to xPanzerShrekx's topic in General Discussion Archive
where exactly is the misinformation here? i didn’t mean realistic in the sense of obeying every law of physics, we have kevlar plastic surgery mods and magical healing gas after all - that’s why realistic was in quotes, the idea is to have carsurfer be a little more immersive and polished rather than the half-assed value change it is now animations don’t have to slow down gameplay; the initial pump shotgun animation, any objective animation, switching shoulders, all these have pretty much no effect on gameplay - something like your character bracing themselves in a more stable position, or visually swaying slightly with vehicle movement wouldn’t interfere with gameplay at all and since carsurfer is locked to r195, a mechanic could be added to certain vehicles (trucks/vans/SUVs) to allow heavy weapons to be used from the trunk/bed, almost like a 5th seat - iirc this has been asked for a lot over the years i’m aware that all this is unnecessary, carsurfer is “fine” as is, but that’s why i suggested it way in the future -
what this