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vsb

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Everything posted by vsb

  1. it’s easier to upthreat than dethreat due to poorly balanced score awards and anti dethreater mechanics g1 implemented, and threat percentages are not dynamic so there’s no limit on how many players can be gold
  2. spct work for orbit the same way volunteering at a homeless shelter makes you work for the homeless lol
  3. this is definitely the post that forces orbit to reconsider their entire dev strategy, it’s so brave that you posted this
  4. im sure the second time they'll definitely answer you bro, 100%
  5. damn thats crazy bro by the time you come back apb will be so different
  6. what a goofy idea the advanced launcher is available for download from the same webpage as the actual game, refusing to use a tool provided by the devs themselves doesnt make you more skilled, it makes you a weirdo for intentionally sabotaging your own game experience
  7. the scariest thing about halloween is it means another year has gone by and apb is still the same junk heap get spooked
  8. infinite district population, because that also means the servers can't be bargain bin virtual trash heaps 2 things for the price of 1
  9. what is a bronze learning while i run circles around him with my weapons unequipped? is spending 20 minutes shooting at enemies but never getting a kill less frustrating than getting min ttk'd for 5 minutes? are bronzes okay with a pity win now making future matches even more unfair?
  10. i “stomp” low skill players because the alternative is literally to afk - there is no other way for me (and many other veteran players) to play a mission as intended and perform below silver level its not about ego or losing threat, the skill gap is just so large that even my casual, for-fun gameplay ends up as a stomp if it’s any consolation for you, when choosing between logging in to vs bronzes 2/3 matches or not launching the game at all, i choose not launching the game matchmaking isn’t supposed to make players better, i have no idea where you got that idea - matchmaking is supposed to create more fair matchups matchmaking and elo are absolutely necessary for nearly any pvp game, like i’ve already said it’s not fun for either side when the skill gap is too large
  11. that’s dumb tbh i play a competitive pvp game to play a competitive pvp game, not go afk for half a match so the other team doesn’t quit - it’s not my job to babysit lower skill players in my own personal free time and it provides me zero entertainment or reward this is the entire reason elo and matchmaking systems exist, because it’s simply not fun for either side when vastly different skill levels to interact in pvp
  12. that’s what we have right now and it’s a terrible experience for every skill level
  13. is this a screenshot of a screenshot bro
  14. if you ascribe any actual value to post count i feel kind of bad for you my dude, it’s just a time passer 14 thousand forums posts instead of 14 thousand tiktok’s watched, no difference really
  15. the threat system is not dynamic so it does not automatically adjust to an arbitrary "active population", iirc g1 has had to manually reset the threat category percentages 3 times over the course of apb's life
  16. because you posted a public forum thread if you didn't want discussion maybe next time DM mattscott directly with your passive aggressive complaints and poorly thought out suggestions
  17. mostly just silly, considering you started out the thread bashing the attempts to fix the game's code
  18. i think you're a bit confused bud, if fixing the code wont save apb then why are you suggesting stuff that requires fixing the code?
  19. as far as i’m aware unreal 3 used a proprietary coding language, and unreal 4/unreal 5 do not - every bit of code would need to be rewritten from the ground up to run on the newer unreal engines
  20. big changes coming wednesday!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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