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vsb

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Everything posted by vsb

  1. g1 rolled almost everything back to rtw, they didn’t just lengthen ttk so guns were massively unbalanced and there were tons of old bugs and exploits available - obviously no one wanted to play in a district like that, and g1 used that to pretend no one wanted longer ttk
  2. i suspect this is where the difference of opinion comes from i do not consider little orbit my friends or my family no matter how much time and money i spend on apb, they are a business offering a product to customers (me) in order to make money - if i'm satisfied with the product then i pay money, if i'm not satisfied then i do not pay money to one-sidedly pretend the relationship is anything other than business is very foolish imo, but that's up to you
  3. would you keep going to a restaurant that gave you bad food every time if the chef told you he was trying his best?
  4. unit game owns the apb ip and little orbit is licensed to run apb reloaded little orbit owns gamersfirst little orbit can develop and run apb reloaded indefinitely, but they can't make new apb games gamersfirst was a trademark and a web portal, which little orbit purchased from reloaded games (the actual company people are talking about when they say "gamersfirst") see 4 little orbit seems to have made the decision that the gamersfirst brand was more valuable to keep despite the negative pr attached to it
  5. the rest of the text doesn't matter - for many people, only results matter at this point "learning" means nothing when we're five years in and orbit is still making the same mistakes they were making on day 1
  6. because there's not much to show for all the work, is that really so difficult to understand?
  7. perhaps not the compliment you think it is, considering dave jones played a not insignificant role in rtw apb self-destructing in the first place
  8. it actually didn’t even have that, i think open conflict would have been better received if there was at least an equal number of bodies on each team
  9. eu more like ew haha owned
  10. we already have more than 4 threat levels having to change districts to get a mission is poor game design
  11. im pretty sure he thinks the animation bug where your character stays in the jogging animation while firing is evidence of cheating, so he deserved it
  12. fortnite and minecraft are still active and actively growing in part because the underlying games are pretty solid (as well as multi-billion dollar company backers, but we can pretend that doesn't matter), CoD releases a new game every year and is primarily a console ip asking for massive content additions while the fundamentals of apb remain broken is putting the cart way before the horse, as a beta veteran myself i have no interest in coming back for a new district or extra contacts if the same old problems of game performance, balance, moderation, poor monetization, etc are still around - just look at how badly Riot crashed and burned if you want an example of how fast the shiny new coat of content paint wears off
  13. feels like your reading comprehension could use some work my guy, everything you quoted was written by the “community”, not matt
  14. the problem with this is you are punishing players for playing well and rewarding them for playing poorly, which is the opposite of what should happen it also seems very exploitable at first glance, what stops players from intentionally playing poorly for the entire mission so that they get extra buffs, and then playing well in the final stage while abusing those buffs?
  15. because the more the matchmaking system is forced to follow the rules, the less matches it creates the alternative is no unopposed matches and no unfair matches, but 30/60/90 minutes waiting for a mission instead
  16. team on mission has to be /dnd, out of mission player readies up at the same time as backup is called
  17. you've never seen someone win a mission but dethreat or vice versa? thats because the player failed to achieve the performance that the matchmaking system predicted, regardless of where they place on the scoreboard - if the system thinks you'll obliterate 2 bronzes and you only end up barely breaking even scorewise, you'll lose threat even as the top scorer edge cases aside, from a practical perspective you're right that the finer details and exact percentages don't matter for the large majority of players, especially without much more granular threat representation
  18. tracers returning wont make silencers viable, they aren’t really a gameplay factor above a certain skill level
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