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Everything posted by BrandonBranderson
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Someone say something about a car tower?
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Like AlishaAzure said there were some concepts and stuff, and in a really old APB presentation (I believe it was showing off character customization) a character can be seen holding a sledge hammer. They didn't do anything with it, just stood there, but the idle animations are in the game at least. I'm all for this idea if done correctly and the weapons have reasonable hit boxes. The character hit boxes are kinda ridiculous as is, so I feel like melee weapons should be made carefully in a way where they won't exaggerate the already huge player hit box. And they can't be implemented like melee weapons in Zombie Master (If anyone remembers that HL2 mod) where it behaves like an accurate single shot gun with really short range. However damage is dealt, it should be done in a sweeping pattern that matches the animation. I was thinking maybe having it work like an extremely short range burst fire weapon with the spray pattern mimicking the swing of the weapon. Recently with the shotgun rework that was reverted, they showed that they can make the first pellet of a shotgun to hit deal more damage, so maybe after the first bullet in a burst hits and deals the full intended damage of the swing the rest could deal 0 damage? Maybe damage could vary depending on how deep you are into the swing. Using a bat for an example, if you hit someone right at the start of a swing it wouldn't really hurt much, but it would hurt A LOT if you got hit 3/4 way through the swing. So each shot in the burst would have a different damage value. Just some ideas, I'm bad at explaining shit lol.
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Thank you For Armas new prices
BrandonBranderson replied to Arianna's topic in General Discussion Archive
I was really happy when I saw that some items went below 99 G1C. Cat ears and other similar items are now $0.50 which is great. Also loving the over all standardized prices for guns. The pack pricing is still a lil fucky but Matt already said he'd look into it. -
Stop giving away 3d glasses
BrandonBranderson replied to gremlen's topic in General Discussion Archive
I got them back when they were rare and exclusive... Am I supposed to be offended that people can still get them or something? Besides it was only one day, calm down. They look dumb anyway. -
Little Orbit does not listen to players who quit
BrandonBranderson replied to Adawon's topic in General Discussion Archive
It seems that most of the negative reviews on YouTube are aimed at how broken the game is or they call it P2W, and are coming from people with little to no experience. About your suggestions. I just don't think people like your ideas. I sure as hell don't. I want APB to change for the better, but not in the ways you are suggesting. The one suggestion of yours that I will agree with is that vehicles should deal damage based on speed. All of your other suggestions like shooting through car windows or shooting out tires would be game breaking in APB's current state. You also don't seem to understand the importance of the engine upgrade. It's not just a fresh coat of paint like you seem to think. The whole purpose of the upgrade is to fix the game's scrambled as hell code. Currently changing one thing almost always leads to something completely unrelated breaking. Kinda hard to fix bugs when that happens because you just keep making more. Bugs are like a hydra in the current engine. Sure the engine upgrade won't immediately make fundamental gameplay changes, but it lays the foundation for future changes to be made without completely destroying the rest of the game. It will also improve everyone's performance, because as you should know by now, APB only takes advantage of a single core, and the EU is changing that, plus a ton of other optimizations. I seriously recommend educating yourself on what the EU actually does. Read all of LO's posts about it. And finally, drop the fucking attitude. You're no better than the rest of us and acting like a butt nugget won't get you any respect from anyone else. -
All they would probably have to do is make it purchasable again though, so I don't really see it as "not worth the time" if some people obviously want it and it would probably be an easy fix. (I know, I know, it's APB so there's no such thing as an easy fix) It was originally the starter car and fully customizable, but early G1 was like "Nah, sucks" and decided to make it not even purchasable anymore. Which is weird because as Lily said its stats were later adjusted to make it at least half decent, but they never made it purchasable again. If they do bring it back though I want that little orange light on the roof as an option. I think the 15 slots of trunk space makes it worth it.
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Odd Encouters/Happenings
BrandonBranderson replied to NotTheEnforcer's topic in Breakwater Galleria (Creations/Fan Art)
Sent a pedestrian into orbit with a Volcano. -
Progress with UE3.5 / Integration
BrandonBranderson replied to MattScott's topic in General Discussion Archive
Jk, that's just Vrchat. I sure as hell hope the EU doesn't look like that. -
Um... No? 2017 up until LO took over in mid 2018 was the worst period this game has ever seen. Speed hackers around every corner, servers constantly lagging and restarting, no communication from G1 whatsoever, and just an over all terrible experience. And yes the community is still shit for the most part, but I've noticed a change in attitude for the better since LO took over. Maybe it's because things are getting better v('~')v
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Odd Encouters/Happenings
BrandonBranderson replied to NotTheEnforcer's topic in Breakwater Galleria (Creations/Fan Art)
I believe that's a blown up Vegas and the wheel is turned because the driver died while turning. I've had that happen a few times. I die while turning and the car continues to turn. This can happen with any player car though, it just didn't swap out the regular material for the burned material. Cool to see it without the hood though. -
Jericho Server Packet Loss
BrandonBranderson replied to Darkzero3802's topic in General Discussion Archive
That's assuming it's just one douche. There's lots of douche bags that used to play this game. Not denying the possibility that it's just one super douche though. -
I like the idea. New player retention is the biggest problem in APB, and that is largely in part due to the ridiculous learning curve and it's very hard to get started without some guidance. Some people need to be walked through most things, some just need to be told that the tutorial is actually really important for getting some required gear like grenades,then they're good from there on out. A few issues come to mind, like what if one of you doesn't log in for a while? If the experienced player stops playing for a while, would a new experienced player be assigned to the newbie, and same goes the other way, would a new newbie be assigned to an experienced player if the newbie decides to stop? Could the newbie have an option to request a different mentor if they don't like their assigned one? Personalities clashing is kinda unavoidable so I think that both newbies and mentors should have the ability to request a new partner, especially if just anyone can be a mentor and not be hand picked by LO. It would also be a good incentive to treat them nice, because if they switch to a different mentor, then no more rewards off of that particular newbie for you. They should also have an option to declare their training over, as in "Thanks for the help, I understand the game well enough now, I don't need a mentor anymore", so the vet can move on to a new newbie.
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Officer down. Need medic!
BrandonBranderson replied to soldierchris's topic in Breakwater Galleria (Creations/Fan Art)
Oh this was you then? -
APB Reloaded (Alpha-Beta) ?
BrandonBranderson replied to MartisLTU's topic in General Discussion Archive
Matt said they were going to a few times in the past, but we haven't had any recent word on it. Previously he said he was going to look into the rights for the music (which they must have because the music is still in the game when you make a new character), then later he said that they'll do it once they get all the moving parts together. I imagine this is much lower priority than anything else they're working on, but I wish they would push it up a little higher in priority because APB just take forever to start up with the current ugly login screen. @MattScott Can we have a little update on this? -
APB Reloaded (Alpha-Beta) ?
BrandonBranderson replied to MartisLTU's topic in General Discussion Archive
It'd be cool if they just went back to being All Points Bulletin. The reloaded tacked onto the end sounds cheesy and very 2010. -
Kariiim when did you start playing APB? No disrespect or anything, you just seem to have that level of hope and enthusiasm for the game that we all did at one point. But over the years everyone became jaded due to the neglect from the former G1 staff. The hope has mostly been restored for a lot of us thanks to Little Orbit though.
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Usually I'm all for new emotes but a dab would be a hard "no" from me. It'd be like putting a sign around your neck saying "I know what the kids like. I'm hip."
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Nah it's a good gun but not op. 0.75 seconds to kill according to statistics, but very rarely in practice. It would require every bullet hits within optimial range. Besides 0.75 sec ttk is pretty much near standard among most guns.
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Macchina Calabria 227 - Alienware Edition
BrandonBranderson replied to Parthian's topic in General Discussion Archive
I've been fighting with processor driver issues for a while now so my performance has been shit. I'll check tonight to see if this legend is true or not. -
2019 no Engine upgrade yet?????????
BrandonBranderson replied to LAPDAIonzo's topic in General Discussion Archive
That's one of the worst pictures you could have grabbed of it tbh. Buuuut it is exaggerated enough to clearly show what HQ bloom does. That was an old pre-release version of RTW, and to be honest RTW did look kinda shitty. Early G1 APB looked the best in my opinion. As far as the High quality bloom settings goes, Here's a picture of what LQ Bloom looks like on the left (what we're stuck with now) vs HQ Bloom on the right (what we used to have the option for). The LQ bloom is all blobby and just looks gross, but the HQ bloom had beams of light that came off the sides to give it streaks or a bit of a star shape. (Pulled from the old forum) Here's a video of how the game used to look. No the video isn't edited to look better, that's just how APB looked in mid 2011 until they broke everything in early 2013. Notice all of the little effects that are missing from the current game that all added up to making APB look great. There used to be DoF, good looking Bloom, the light pollution fog effect that I never shut up about, more colorful shaders with better contrast, etc. Also that camera sway and slight FOV manipulation when driving that gave a much better sense of speed than the current game has. IMO I think this is the look you guys should shoot for when the engine update comes around, but... you know... Updated. @MattScott -
This is awesome, thank you for running this event! I'll try my best to be there both days.
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7/10 Nice calm song to have on in the background, but not something I'd normally listen to.