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Everything posted by Noob_Guardian
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its time for new contact ( not engine update )
Noob_Guardian replied to Donjae's topic in General Discussion Archive
Dr. Stone would like to speak to you, thank you very much. -
they might have an open slot or 2 slot on armas then.
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I am feeling Devastated...
Noob_Guardian replied to blockblack's topic in General Discussion Archive
i love tri cue/4man but the pop makes it hard even in a full district to get opp with a 4 man. 3 man gets good opp and is the most balanced matches aside from 4 man. -
I am feeling Devastated...
Noob_Guardian replied to blockblack's topic in General Discussion Archive
This so much, i don't get why people think otherwise, while the current game population is extremely low, the quality of matches is much better because you aren't facing entire cheat clans AND tryhards 24/7 back to back. Like, you no longer have to face Snappy Turtles (which still exists but no longer has cheaters, and it WAS a full blown cheat clan) and Random Acts of Violence back to back. Most matches aren't full of tryhards either, which makes gameplay more enjoyable. Sadly pop is low, because without all the cheaters the game is soooo much more enjoyable. I agree, but some people just reaaaally want "realistic looking hoody guy" for some reason. Like, my character looks like a kilted gay cowboy with a fishnet top but w/e. xD Some of that may be because a lot of clothes are event or Armas locked. I think if we increased the base pool of clothing you may get more deviation. But who am I kidding, its either black/[insert stripes here]type hoodies, or scantily clothed catladies -
Make car spawner subtract from inventory space like ammo does currently. It makes no sense that someone can hold 3 heavy items in an espacio, and still spawn their entire team on it, and it would force groups to choose between carrying multiple or heavy items in a vegas, or choose between a slower vehicle to carry items better.
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There's that, but a lot of changes bug wise such as map changes will be a lot easier to do after the EU, which is what a ton of people have been waiting for. Since it allows LO to use newer and better tools than before. (Which is why when G1 had done some map changes, car spawners would disappear because how things are coded and mixed together) The new tools will help with map balance as well. Such as what G1 did in fixing Suji in Fin, and Bloodrose Roof in WF
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If they have the same TTK as other CQC weapons it wouldn't be "too slow" plus it would provide a slightly faster TTK after shots are fired.
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those graphics hurt my eyes, but those bricks are nice
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It was there or over the group hud. I use Shadowplay so it "has" to be one of the four corners. I didn't want it covering chat, nor radar, and I put my discord over by the group names, and prefer it there on the left over the right, so it left that spot being the only place i can put it. It isn't the first time i've encountered this glitch either with VIP either, it seems that if you kill VIP, if its 1-1 and you die in ~1sec after the VIP dies, it registers that the VIP won. I guess it registers VIP death slower? Don't know. I just know I finally got to record it. While true, it's something that has to be brought up so that LO can be made aware regardless. Though I should have put it in "Bugs and Technical" if that were the case lol. I figured I may as well have people be made aware of it regardless
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Simple changes for APB weapon balancing
Noob_Guardian replied to PvE's topic in General Discussion Archive
Oh, and here I thought it was, i got so confuzzled -
That was 2015 APB when cheat clans were rampant and game abuse was almost every mission. You won't get that now. Cheaters are extremely far and few between, (aside from one fishy max player) I have yet to see someone I'd assume is actually cheating, and it's been like that for the past like 8-12 months. So you'll have a much better time in regards to that. However, the pop is nowhere near what it was back then either.
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I am feeling Devastated...
Noob_Guardian replied to blockblack's topic in General Discussion Archive
I mean, all the Joker carbine and oscar kiddies went NTEC, so you can't really blame him. -
You can't see the lives in the video cause my camera was blocking it, but the lives were 1-1, killed the VIP then lost when teammate died after VIP did. Like what? (skip to ~35s)
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Simple changes for APB weapon balancing
Noob_Guardian replied to PvE's topic in General Discussion Archive
Well its either that or A. Slightly reduce recoil, or B slightly reduce bloom, its ttk should be fine as is, but the 1 extra hit is really f-cky. (appearently the fbomb in this way isnt blocked lol) -
Simple changes for APB weapon balancing
Noob_Guardian replied to PvE's topic in General Discussion Archive
i mean making it a 6stk isn't hard to do -
There are only a handful of extremely high skill players left in Jericho. Most also ONLY tend to be good in a coordinated group. If your groups coordinated and they are solo, they fall extremely flat. So i'm not very surprised. Most of the previous "high skill" ones were either banned for cheating (no surprise there, but got unbanned) or quit playing and play occassionally. As for the G1 EU favoritism, dunno how true that is but it wouldn't be surprising. Though they did do mass handouts of "dressed to thrill" as well lol. I've requested a number of changes for weapons and they've gone through, or were dismissed, im not worried about it that much but that was G1 not LO, and it often took years before such changes happened anyways lol. Those 3 examples are meh examples at best. Shotgun rayscaling I can agree was somewhat casualized, however i feel it was not really to make the user be stronger, as it to not feel so horrendous on the "other end" of a shotgun. The 3 new weapons have no bearing on competitiveness in APB, tons of weapons have been added, and as long as they aren't overpowered broken, its okay to have different weapons. The Showstopper is simply a nfa/fr0g ranged shotgun pistol to begin with, people complain about it waaaaay too hard, it's ttk is ironically balanced for its range to begin with. HVR i can agree with, however, quickswitched needed removed - end of story-. I do hate what they did to the HVR though, it feels clunky and bleh to use now, but that's what happens when G1/LO goes with alternative "fixes" for a simple problem, instead of "stop 3ps3 from being used on snipers" or "add a downside to 3ps3". APB however, is extremely casual as many out of mission things influence missions. It's casual by nature. While I agree higher TTK may be better, and G1 intentionally botched those tests so people would stop calling for it. The tutorial system atm is meh for new players, as well as the matchmaking being "eh" because of population, district sizes, etc. Those do drive away new players, but not nearly as much as getting curbstomped by vets constantly. I'll never understand peoples love for CSGO, i can "somewhat" understand siege (but it still feels trashy to play lol). They are overhyped imo, I got them both and neither feel very competitive. CSGO has a terribad aim system where your bullets don't land where you aim down sights (lol what dumbass made that system), and Siege has spawn kills and feels overall clunky where you're forced to corner peak everything and still get instantly killed by a camper peaking a corner for the last 4 minutes waiting for you lol. I'd barely call them competitive unless you have a twisted idea of competitive or are a masochist looking to suffer. Both games also have toxic communities, overall moreso than the handful of players that are in APB.
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APB Forums vs In Game
Noob_Guardian replied to NotZombieBiscuit's topic in General Discussion Archive
Forums used to be more fun -
Pretty much. I know I and maybe a handful of others don't camp items etc, and only pull some of the stuff that occurs in game -after- the enemy pulls it first for justification. I call em fake golds as well, but they are rather toxic (i can be at times though as well hehe). I do have an EU char or two, but i've never bothered playing it too much cause of latency. I might have to try again.