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Noob_Guardian

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Everything posted by Noob_Guardian

  1. You get 100JT per joker box now, 10000 Joker tickets is 100 bucks on joker boxes now /shrug. You can get 1000JT a week or so. Even then 10000 is for the 3 slot variant. I'm sure there's a cheaper one with fewer slots.
  2. i've played for 8 years, took plenty of breaks, and have all roles on my enf max (6/5/15/16 cop, explosives, pistol, etc) except for marksman, sniper, and lmg, which i'm leveling simultaneously and are at 15. Getting to rank 15 for the 3 slots isn't too bad to do, but it does take a bit of time. I get that "endgame" 3 slots are considered everything, however, most weapons you really only need 2 slots, which is R10, and much much easier to attain. The most useful mods on weapons tend to be 2 slots, then the third is generally ammo or 3ps/mob sling depending on weapon aka utility. As such people tend to focus on 3 slots a bit way too much when often the 3rd slot only gives utility, while the first two gives functionality. 2 slots should be what people should expect to attain fairly easily, while providing the best functionality of a weapon without a lot of grinding.
  3. ironically yukon got nerfed a while back ^,.,^
  4. I'm good enough to beat every gun including the manic. Yes the Manic is strong, but I don't feel it's op. If its touched it should be jump shooting. Aside from that's it's just a consistent weapon similar to the ATAC and OCA, which is why people feel it's so good. Try going shotgun or OCA against it and use corners and grenades effectively. Otherwise stay mid range and use obeya/ntec/far/star and try not to cqc it too much unless using a fr0g, nfa, showstopper, or .45 Ontopic: No ATAC isn't broke, and if its like that on console, thats because console is easier to use it than other guns, not because it's broke.
  5. The only thing that would arguably need changed on it is jump shooting. Because it can do so at pretty much perfect spray accuracy. Other than that i feel that it's fine. I would have been against touching it had PMG and OCA stayed in their previous states, as it is now with them back to being somewhat "pre-buff" with .7ttk. I feel the Manic can be slightly reworked with the jump shooting nerf. It is pretty deadly so i can understand why people feel it's op, but within its range against the pmg/oca/shotguns, i feel it is fairly balanced. Merged. Star is actually pretty good, yes it's considered the weakest, but that's honestly because it's the most balanced of the AR's. Ironically people say STAR is the weakest, but ignore the Misery, Cobr-A, and Aces Rifle. All of which are kinda worse than the star.
  6. they even increased the ignore list size, so there's really no point in having it full unless you're just trash at cleaning it out once every few weeks/months.
  7. ended up breaking some guns with perfect accuracy at all times, and ruined most in cqc engagements, so it got reverted.
  8. People who havn't been banned tend to have the best attitude towards the game and want the best for the game. Banned players generally don't care, otherwise they wouldn't have done something to get banned in the first place.
  9. CSGO spray patterns can be memorized as they are consistently the same and fire out of the reticule so its memory based, however one can set a macro up to full auto certain weapons accurately. It's the worst system for firing weapons i've ever seen in a game. But i guess it gives kiddies something to memorize instead of schoolwork. I call it RNG because it's a stupid patootie system. APB Bullets fire in the reticule, though the reticule is accurate at 10m base for every weapon in the game. You'll never be in a situation where they fire "out" of the reticle if using a weapon properly, aside from shotguns. Even then its arguable to how bad out of reticle shots are because noone's really tested weapon ranges with it and displayed the results. Let me know when your shots stop being accurate when using weapons right past that "10m", with latency, server lag, etc not being the blame. APB's threat levels have been irrelevant for at least 7 years. Your point? I'm not the one calling a casual game competitive simply because it's a shooter. There's almost no basis to call APB competitive by any means, because there are no systems in place to support "competitive" apb. Overwatch has ranked for competitive, otherwise without competitive mode its literally trollwatch. APB has no competitive scene, it has no leagues, no official rankings, no leaderboards (outside the objective based ones in fc which isn't really competitive at all). Overall APB is not a competitive shooter, its not a "competitive" game. Yes, you can play it "competitively" but that "win" doesn't matter, being gold hasn't mattered for years, and its not hard to attain. When you log? Change districts? Disconnect? That "win" meant nothing. APB isn't competitive at its core, while shooters do have some competition involved with them. "Competitive" APB and "Shooter APB" aren't interchangable because they aren't the same thing. Competitive APB doesn't exist. Me saying check the wiki pages doesn't negate anything, I even said go to the main site. APB isn't a competitive shooter. It's a shooter, with no competitive scene. The only ones trying to make it "competitive" are a minority of players who want to feel better about wasting years on a dead game. Merged. Just because people are facing eachother and that involves some form of "competition" to win, doesn't make the game "competitive". There are no leaderboards or systems in place for "competitive" clan wars, leaderboards, etc. Arguably, competition in APB doesn't matter at all, because being gold pretty much means nothing as well. As I mentioned above. Shooter APB exists, "competitive" doesn't. If you want more proof, look at all the weapon and vehicle rebalances, mod additions, etc. All of which has watered down what little "competitive" nature APB once had, if you can call 5 guns being usable competitive that is. "competitive" APB like rankings, leaderboards, etc, dont exist and mean nothing, and there's no evidence that competitive APB will ever exist, because it doesn't likely wont for a long time (though they can add leaderboards and possibly clan stuff in a fc to accomodate it, for the last 7 years, there's been no such thing). Having people able to interfere with your matches, isn't competitive, yet it happens all the time. APB is random AF and isn't competitive in nature. Competition, however will exist regardless.
  10. except that CSGO's RNG isn't? APB Shots fired hit within the reticule, CSGO, shots fired end up 5 feet from the reticule. Again, look for "competitive" on APB or the wikipedia, it doesnt say it because APB isn't competitive, APB isn't even ranked. The only "rankings" are objective based leaderboards in FC, and FC isn't even arguably competitive since you litterally get high on the leaderboards simply by playing.
  11. So a team of bronzes getting face stomped by golds is competitive? Or better yet, a team of gold purposely losing is competitive? I like your thinking, maybe more golds should dethreat to be competitive. Since clearly gold vs gold isn't. Casual overwatch isn't competitive, Casual CSGO isn't competitive, Casual Siege isn't competitive. Simply pvp doesn't make something competitive, and APB has long since not been competitive. Only a handful of players act and pretend like it is. Feel free to check the main APB site or even the wiki page and look for the term "competitive". Unlike Overwatch and CSGO, you won't find it.
  12. IF APB was competitive, there'd be leaderboards, leagues, competitive clan systems, and many more systems in place for people to strive to be better. Just because 2 people pvp doesn't mean people are trying to win, I legit lose on purpose against newbies at times, just pvp doesnt make stuff competitive. There's a number of people who play for fun, not winning.
  13. except for current URSUS, OGRE, and previously duck/scout. There are some "meta" type weapons in the legendary field. Though most are not meta. Then ofc as ghost said, CSG, C2, ATAC, and such when they first came out.
  14. There's a lot more that they are doing to the textures and shading. I'd wait for a while before complaining since this is all just a partial test picture. It clearly doesn't have all the final assets.
  15. bloom isnt an issue on the colby imo, recoil is x)
  16. same, I try to stay away from spawner at times. Though i do wish they'd give spawner the -ammo to cars like ammo does. But i fear that may end up with more annoying people using pio over vegas.
  17. i never considered radar tower an issue, plus it's broke and doesnt work have the time lol. Carspawner is a far bigger issue.
  18. Burn point Fuel was never an issue, though it is silly. Honestly though the dumbest Pio combo is Reduced damage green mod w/ car spawner and Fireproofing.
  19. or you know aligs, the first free perm weapon i got for 0 slot was the alig for a reason xD
  20. Strife is amazing, yes it suffers because of TTK, however it's really good when used right. I have pretty much no issues 2 shotting people with it aside from me blatantly missing. I havnt really used it after the last rework so i'll have to try it again. So I'll disagree on this one. AR-97 isn't great, but its usable, like most weapons in the series, its not easy to use, AR-97 is worse than the COBR-A though and thats saying something imo. It could use with a minor buff since the TTK does not seem well aligned with its range. However, I'll test it again, its ttk may honestly not be that far off of the STAR/FAR when used right. H-9 - The TTK is because its meant to be cqc-mid and more accurate than oca, it honestly could use a range increase to 35 or 40m, however its TTK is fine. Manic is likely in need of some sort of nerf, so comparing this to that is kinda laughable. S-247 - Oblivion is honestly a good sniper, it kills faster than the HVR, and the DMR up to 88m, it suffers because its 4 hit KO, similarly as to why the DMR suffers with 3 hits and WISP with 4. However, it's still extremely usable, and you have no need for HS on it. The wisp is arguably the least balanced sniper of them all with its .9ttk and obnoxious hard damage. The only reason it's not "that" overpowered with its TTK, is because its TTK is artificially inflated via bloom gain. It's niche is more mid range than far range but can compete at further ranges, I think it has a similar ttk as the HVR at 80m or so if you wait for bloom recovery on your shots. Oblivion should easily beat it at range. The Harbinger pistol though is absolutely terrible and clunky. It really could do with a rework of some sort. Honestly though I often feel like the only person in Jericho who does good with these weapons...
  21. I've been using it without much hassle, that said its niche and not good in head on head fights like other weapons tend to be. I have a video up on stream of it, and woulda had another today but my nvidea decided to screw up.
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