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Everything posted by GhosT
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That would work in like, the resort area of waterfront with the yacht docks and hotels around. But G1 made pretty much half the buildings in waterfront (and financial!) super colorful, they look super out of place considering APBs previous design and lore. The city has been at war for a decade, nobody's going to run around and paint the buildings. If buildings get recolored or redesigned, they should at least look worn out and dirty rather than painted a week ago.
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Yeah, I'm fine with retexturing things, but all these oversaturated buildings don't fit into APB at all.
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I don't think they'll ditch the reworked textures and assets. APB is going to be a colorful beautiful world, and no longer the dirty grey street war game we used to know. We've got palm trees growing on concrete shipping docks now!
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The Dog-ear is a better Anti-Vehicle weapon than the DMR-AV
GhosT replied to illgot's topic in General Discussion Archive
Vehicle damage is a little too much, especially for a silenced gun. All the silenced guns in APB do weaker damage to vehicles than their non-silenced counterparts, and I don't really understand why the ISSR-b would have such extreme vehicle damage. And that's the only issue with it. Please don't touch its stats. -
I still can't believe we've actually got communicating devs for APB now. Especially with such a detailed insight.
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Current gold has 14 threat levels inside of it. Matchmaking most likely still works with the old 30 threat system, but that one wasn't really balanced either. Thing is, you can't fix matchmaking at this point, the population is just way too low.
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Well, the game is very old, didn't receive any updates for years, the complete game balance is trash tier and so on. Together with the fact that the population is extremely low and people have figured out the best things for everything, the game received a boring meta with a handful of guns and the same 3 cars.
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no han veo civilians cars in streets anymore?
GhosT replied to Kariiim's topic in General Discussion Archive
No, actually happens to every car. They all have their counterpart that doesn't spawn with them. IIRC the groups are broadwing/veo taxis, vegas/cisco, sentinel/ceresco, t25/montane, moirai/kurai. Not sure about the low tier vehicles, never paid attention to them. -
no han veo civilians cars in streets anymore?
GhosT replied to Kariiim's topic in General Discussion Archive
Not all vehicles spawn at all times. There's vehicle groups per district to ease the load on servers. For example, there's either going to be a vegas or a cisco, but never both. -
This is correct, though I learned it with only 4 squares. Could be more though. The only thing inaccurate here is the spread being in the circle, while it appears anywhere in the square around your crosshair.
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Since G1s last big "balance" patch, sight mods do absolutely nothing on shotguns. I think the only one that's actually affected by them is the Shredder. The presets like the Knock Knock or the rocker pack TAS20 are leftovers from when they were ideal mod choices.
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What even are your topics.
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That project was shut down, and we got even worse servers, and to fight that issue, they lowered the player cap per district. Genius move from G1.
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So because of server lags, you want to uninstall until the engine upgrade arrives. You do know that the engine upgrade does absolutely nothing regarding server performance?
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Theres nothing much to learn about the OSCAR. You just hipfire and spam LMB towards the general direction of your enemy. All you have to learn is to get the correct clicking rythm so you reach the min TTK. Clicking too fast makes guns slower.
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Macchina Calabria 227 - Alienware Edition
GhosT replied to Parthian's topic in General Discussion Archive
A whole stable frame per second? -
Thanks for clearing that up. Though, regarding vehicles - you really won't be doing a mistake unless you make said vehicle one of the top tier vehicles (4x4 vegas, pioneer and espacio). Any vehicle that isn't one of the three is perfectly fine balance wise for new and existing players. You can add as many mods to these vehicles as you want, but they won't ever become unbalanced. A vehicle being rare isn't too much of an issue since you have access to all vehicles, with all kits, all slots and you can design them the way you want - you can even copy the promo vehicle designs. Furthermore, looking at the only previous promo vehicle we've got, which was a customized cisco with a back then unreleased kit and a unique design, it didn't break the game at all and no one got mad over it because they could no longer get it.
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Oh that clan name is gone? Good. Only a thousand more to go.
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If LO doesn't fix the car balance issue, they can give them literally every car that isn't a pioneer, 4x4 vegas or even the espacio. People WILL upgrade to those if you give them a cisco, bishada, jericho or whatever.
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I mean, hes not completely wrong. GamersFirst did quite some cash grabs which you could later call scams. They sold weapons that were better than their free counterparts, and nerfed them later so they weren't what people paid for anymore. Some were even changed to be a completely different playstyle. The biggest example would be the Troublemaker, but things like the Whisper, CSG-20, Scout, M1922, Nano and a few others have also been abused for this. Calling this an "organized crime" is a little over the top though.
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Don't get me wrong, this is a nice way to promote things, especially APBs customization where you can say "this car was made in the in-game editor", but out of all the cars with extensive kits to promote the game with, they hand out calabrias with a simple design, a car that everyone replaces as fast as possible, which offers no customization outside of wheels and police lightbars. Are they afraid a preset bishada/jericho/vegas would be overpowered or would reduce kit sales? The previous promotion that included a car was from Computerbild Spiele, a german magazine - G1 went all out with this one and gave players a cisco with a back then unreleased kit and a unique design, which made the car special and people actually wanted it.
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Wow, really? And I thought the Computerbild Spiele promotion that gave people a Charge Cisco was bad.
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I love when people whine about LTL. It really makes people salty, but they fail to realize that under all that salt, all LTL weapons are not only weaker than lethal weapons, but you also have to go and arrest them. The only argueably overpowered thing regarding LTL is pig+perc, but that's rather the fault of the percs, and that's not an LTL grenade.
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So I tried APB on PS4... And I have some concerns...
GhosT replied to Puffdragon's topic in General Discussion Archive
Doesn't the console version also miss the theme and music kiosks? -
Oh man I still miss the old vaquero. It was so much fun to drive. Now it's a mikro.