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Acornie

SPCT
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Everything posted by Acornie

  1. @R3ACT3M If you're Reactem1, man I couldn't stop thinking about that damn pfp the whole time I was against you the other day (Cool kids still play NA even though it's depressingly low /dab)
  2. Hmm, it's almost like UE3 is flawed and there's a reason all effort is put on UE3.5
  3. There's an odd bug Ive noticed that if I do not have steam running the login scene hitches, but smooth if the steam login button is there. Its very odd. Point is anyway that I wouldn't judge overall performance on that menu alone
  4. I'm just gonna leave this here: Uploaded on the original RTW guy's YouTube, without the scratch noises and an interesting guitar rift that's not in the version used for the menu
  5. Did you have issues in #2? Over 500 people came to it and I didn't hear much of anything about login issues
  6. Very glad to see that the schedule panned out in order for this to happen this weekend [I'm really hoping that the work done between now and the last beta will smooth things out performance wise and it will be hunky dory... I know, I know, my expectations are supposed to be tempered, but I can't help it ] I am curious about if it will be open nonstop for these dates of will it be several hours each day. Anyway, thanks LO for your work getting this darn thing on it's way to finally be finished
  7. Som one who tries hard, damn, ask some harder questions next time.
  8. I think Matt was very clear when he addressed this back in early September in one of the engine updates Right now we're in the long winter of waiting for the engine, (from my understanding) it's pretty clear that almost every other plan hinges on 2.1 being live; which was hoped to have happened by now, but as the case often in games development it had setbacks, at this point no one can build hype about the engine nor anything coming after, heck, you people get angry that Matt tried to give an estimate back in April and as soon as that passes you claim 'he promised'. We've been given plenty of nuggets of things happening after the engine; changes to how threat/districts are managed, cross region/server play, phasing, new contacts, new car, advertising to build the playerbase etc etc. But I see, kind of, the irritation of nothing happening atm, but there is still things going on; we're gotten the revamp to the JT store, adding perm weapons, legendaries and most recently customizable armas clothing, there's been weapon balance and been said that there's more to come. The stagnation from the wait has gotten worse than anyone wanted it to get, NA is almost completely abandoned at this point... Anyway, there's no reason for this mass panic that seems to have happened in the community, the game is still here, [with enough of a playerbase if you are EU or an NA silver/bronze] LO is still trying and the engine is still being worked on. And there's changes coming after the engine. We just have to wait and see.
  9. Acornie

    ham

    C h e e e s e
  10. Hey, since we're talking about the Scoped N-tec, can we talk about how it has zero upsides and only a downside to the normal N-Tec 5? More zoom does not equal more accuracy: Scoped PR1 vs CR-5 PR2 (for same mods) Maybe that could be something to take into consideration since there's ongoing weapon balance
  11. What, I totally love hearing my car in last gear at high RPM as if it's pushing its limits at 45mph
  12. I just bothered to give the quote because I think Matt handled throwing out an estimation best as possible; it was not a promise, he started off acknowledging they have not hit dates in the past, letting people know it was an educated guess, this being back in April when there was still lots of work left. "Very disappointed" if it wasn't out by September but Apb has been the game of disappointments since launch.
  13. I'm going to go out on a limb here and say I don't think that's an actual quote. Actual quote; Matt: "Someone is asking about September for the engine. It's funny I put out dates in the past and then we for various reasons have not hit those dates. I will be very very disappointed if we don't get this engine update out by September."
  14. That just means you own them already, everything after unlocking is still there for Apb$
  15. I was about to come back and edit that after I tracked down the proper patchnotes for it, not sure why it doesn't seem to be in the DB's changes. Maybe I'm just blind, not sure that the change was directly in effect of the IR changes like they're presuming
  16. I think @rooq they may be thinking of the -5m that was taken off the OBIR and CR762 at one point, but that didn't affect the Carbine, so (man I wish I could find that in the https://apbdb.com/changes/ so I know I'm not crazy)
  17. Which region server and which platform might be useful information to include
  18. I think the 60m dropoff for ACT and having the RSA easier to hit shots in succession means it was directly taken into account in these balances. It's a shame old G1 overlords ever even put tier 3 mods on secondaries, it just throws balance out of wack
  19. Oh this topic is still going eh? Guess I'll add mine It's after a few tweaks and the AI's help but still, it's close to what I imagined her realistically looking like (I didn't like how the source pic looked so I'm cheating using two different ones) Second character's AI help was not as close but still interesting
  20. The SNR really really needed a buff to go with this [needed] equip time nerf, it can't hit the side of a barn over 10m but you give it a worse equip time than any non-long range secondary? ;/
  21. I only reply to threads that promote positive vibes... oh wait-
  22. And all the while Citadel was all smug with their higher population... so you know I kinda hope karma stops for now
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