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Everything posted by vsb
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The hell did you do to the bounty system
vsb replied to TheHidden-Tember's topic in Social District (General Discussion)
was it just the icon or was his name yellow? otherwise i refer back to my previous statement of only red and green names mattering -
The hell did you do to the bounty system
vsb replied to TheHidden-Tember's topic in Social District (General Discussion)
afaik n5/p5 players can't interfere in ongoing mission they aren't a part of if this is not the case, then i do agree that little orbit dropped the ball -
The hell did you do to the bounty system
vsb replied to TheHidden-Tember's topic in Social District (General Discussion)
if you're on a mission, then you don't have to assume anything - either they're a red opponent or a green teammate -
The hell did you do to the bounty system
vsb replied to TheHidden-Tember's topic in Social District (General Discussion)
what indicates that he's in your mission? -
he’s right tho, phasing is worthless with jericho-level population you can’t have cross distinct matchmaking if there’s barely one district per threat in the first place
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they’re both armas or joker store only
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Amazon purchases still supported, or...?
vsb replied to Hexerin's topic in General Discussion Archive
almost all of them, at least in ny -
Designers in Valentine's Day
vsb replied to DoesntExistAnyMore's topic in General Discussion Archive
seems like the perfect thing for a CM to host for each recycled (or shit) holiday event while the devs are busy on the engine upgrade, little orbit should really look into hiring one :^) -
legitimately disagreeing with a suggestion is not being a jackass, or even negative at all - no one disagreeing with suggestions is how rtw ended up making apb into a giant mess in the first place clearly didn’t comprehend my post, since you’re still making this a black and white argument my point was not that the system can be abused (we’re in agreement that almost every system can be), my point was that the potential abuse and subsequent negative effects in gameplay outweigh the potential positives
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at least you guys followed the pricing model correctly this time
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at least it gets some people to use slightly different weapons
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at least there’s a chance orbit punishes dethreaters, as they have in the past no segregation just let dethreaters face bronzes without having to break the tos
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it’s hard to take you seriously when you’ve played for almost a decade but think gold can only be achieved via cheating, and can’t even read the startup splash screen well enough to comprehend we have easyanticheat and not battleye
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you’re welcome
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The hell did you do to the bounty system
vsb replied to TheHidden-Tember's topic in Social District (General Discussion)
negative feedback loops are supposed to affect players doing well the bounty system affects players doing good, average, or even poorly in their current mission this is not a correct negative feedback loop, so it was removed -
the cm played with people she didnt know were banned under g1, on her personal twitch channel, and boosted her account to r255 the forums literally stopped working because there were so many people sperging out over it at once
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the new clothing is up on armas for anyone interested the usual shitty presets and small preview images, good to see that little orbit isn't improving at all
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Official Jericho legendary weapon prices thread
vsb replied to foscor77's topic in General Discussion Archive
not even close really like saying the issra is equal to the issrb -
why are you having so much trouble with this? i do not have a suggestion, my only input is that i disagree with your suggestion to expand /abandonmission to allow players to quit opposed missions because it will be bad for overall gameplay i have no idea what america has to do with anything you’re intentionally making this a black and white issue for some reason, when it’s clearly not there’s a very delicate balance between mitigating cheaters and harming legitimate player experience for instance, little orbit could force all player movement server side, similar to how vehicles function would this prevent speedhackers? yes (probably) but it would also introduce a noticeable delay to every single player action, making legitimate gameplay feel clunky and awful, therefore its a bad idea even tho it would mitigate cheating in this case, would allowing players to quit opposed missions affect cheaters? yes but issue number 1 is that players in general are not good at determining who is cheating and who is not - there are probably hundreds if not thousands of hackusations every day, these hackusations (hopefully this is obvious) are not all correct so now if players are allowed and encouraged to bar people they think cheat from playing by quitting missions, then it’s inevitable that there will be players who are falsely accused of cheating and barred from playing issue number 2 is that players will abuse everything - your suggestion was meant to allow people to quit opposed missions against cheaters but in order to do so it will also allow people to quit missions against anyone for any reason, and players will take advantage of that dont like the objective location? quit dont like teammates? quit dont like opp? quit got arrested? quit starting to lose? quit there are already players who do this by disconnecting to lobby or restarting apb, making it easier will only allow the issue to become more and more widespread a system meant to deter cheaters instead being used to harm legitimate players’ game experience is generally a bad thing in my opinion
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i feel like someone should mention that the advanced launcher, config edits, and overlay crosshairs have all been approved by little orbit for the time being - advanced launcher is available to download from the official gamersfirst website: https://media.gamersfirst.com/gamersmedia/apb/Advanced_APB_Launcher.zip little orbit recognizes that these alterations are either borderline necessary for a large majority to even run the game, or are aesthetic preferences that do not affect gameplay source:
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ive been pitching anarchy/chaos districts with actual objectives for months now, but as simple as it would be i doubt little orbit will commit to anything like new game modes until after the engine upgrade
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its like you didn't even read the thread